Player Matchup

Odin
Odin
Gold III
AToyotaPrius
Odin
Gold III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 18L
1,604 MMR
Party 1
Discordia
Discordia
Silver I
Burnoutmaster98
Discordia
Silver I
Level 88
God Stats
2W - 3L
1,605 SR
Queue Stats
6W - 7L
1,577 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
SpoiledJam0
Ao Kuang
Gold I
Level 143
God Stats
1W - 2L
1,549 SR
Queue Stats
38W - 22L
1,700 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,551 SR
1,627 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,558 SR
1,595 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Lovely
Medusa
Gold V
Level 226
God Stats
1W - 0L
1,879 SR
Queue Stats
54W - 3L
1,626 MMR
Party 2
Athena
Athena
Gold IV
SaΙt
Athena
Gold IV
Level 62
God Stats
1W - 0L
1,296 SR
Queue Stats
11W - 2L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,761
615
4,624
10,954
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Burnoutmaster98
Discordia
12
0 / 5 / 0
6,959
633
10,722
9,308
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SpoiledJam0
Ao Kuang
11
1 / 7 / 0
7,350
668
6,529
14,076
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAtlasHerculesNe ZhaBacchus

VS

Bans
SylvanusThothGuan YuYu HuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 5
9,110
828
7,695
5,889
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lovely
Medusa
16
7 / 0 / 7
9,384
853
17,326
11,789
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
SaΙt
Athena
14
3 / 0 / 9
9,484
862
5,546
12,198
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
14
14
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
5
6.5
L
0
2
0
0
L
Discordia
Burnoutmaster98
Discordia
0
5
0
0
W
Medusa
Lovely
Medusa
7
0
7
10.5
W
Athena
SaΙt
Athena
3
0
9
7.5
L
Ao Kuang
SpoiledJam0
Ao Kuang
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
30,567
34,338
Taken
29,876
26,226
Mitigated
23,269
5,165
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,695
1,016
0
764
5,889
2,654
369
3,563
1,976
46,754
0
L
4,624
752
0
1,714
10,954
10,657
0
5,508
5,446
0
13,466
L
Discordia
Burnoutmaster98
Discordia
10,722
748
0
642
9,308
3,175
0
2,510
6,798
39,787
0
W
Medusa
Lovely
Medusa
17,326
9,836
0
4,952
11,789
6,530
2,119
6,330
4,741
0
54,771
W
Athena
SaΙt
Athena
5,546
1,896
0
4,200
12,198
14,085
254
5,824
5,488
15,621
0
L
Ao Kuang
SpoiledJam0
Ao Kuang
6,529
1,029
326
2,483
14,076
12,394
0
5,223
8,853
18,214
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
27,978
118
Minions Killed
173
0
Camps Cleared
0
567,276
Distance Traveled
647,732
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,110
828
80
7
0
216,239
2
L
Odin
6,761
615
15
1
0
203,674
1
L
Discordia
6,959
633
78
7
0
191,929
0
W
Medusa
9,384
853
68
6
0
217,622
0
W
Athena
9,484
862
25
2
0
213,871
0
L
Ao Kuang
7,350
668
25
2
0
171,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role