Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MannyManatee
Sylvanus
Level 69
God Stats
2W - 1L
1,529 SR
Queue Stats
54W - 56L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
Morgaris
Xbalanque
Level 63
God Stats
5W - 7L
1,539 SR
Queue Stats
17W - 25L
1,349 Elo+
Party 1
Bellona
Bellona
PIE IS EDIBLE
Bellona
Level 24
God Stats
5W - 4L
1,612 SR
Queue Stats
10W - 16L
1,321 Elo+
Party 1
Susano
Susano
PauloRobertoStos
Susano
Level 145
God Stats
1W - 0L
1,667 SR
Queue Stats
52W - 60L
1,463 Elo+
Solo
Team Averages
Level 89
1,569 SR
1,431 Elo+

VS

Team Averages
Level 102
1,532 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Chocolat247
Sun Wukong
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 72L
1,490 Elo+
Solo
Bakasura
Bakasura
GMoNeY MACDADDY
Bakasura
Level 108
God Stats
14W - 13L
1,428 SR
Queue Stats
115W - 121L
1,519 Elo+
Party 2
Ganesha
Ganesha
Infnium
Ganesha
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 279L
1,442 Elo+
Party 2
Artemis
Artemis
MikeeMc
Artemis
Level 109
God Stats
4W - 6L
1,739 SR
Queue Stats
125W - 120L
1,445 Elo+
Solo
Kukulkan
Kukulkan
NoPagne
Kukulkan
Level 74
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 0 / 7
8,040
804
6,982
3,832
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MannyManatee
Sylvanus
14
1 / 1 / 4
8,063
806
4,409
12,580
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
Morgaris
Xbalanque
17
5 / 0 / 3
8,896
890
11,978
6,057
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
2 / 3 / 5
7,662
766
5,981
11,670
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 7
7,448
745
2,979
11,178
4,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chocolat247
Sun Wukong
14
2 / 2 / 1
7,400
740
9,500
9,596
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
15
8 / 3 / 1
8,550
855
10,318
10,348
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Infnium
Ganesha
14
0 / 2 / 7
7,959
796
3,573
11,015
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MikeeMc
Artemis
12
0 / 3 / 5
6,801
680
5,655
7,830
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
NoPagne
Kukulkan
9
0 / 0 / 0
5,959
596
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
10
Kills
10
10
Deaths
10
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
7
5.5
L
Sun Wukong
Chocolat247
Sun Wukong
2
2
1
1.25
L
Bakasura
8
3
1
2.83
L
Ganesha
Infnium
Ganesha
0
2
7
1.75
W
Sylvanus
MannyManatee
Sylvanus
1
1
4
3
L
Artemis
MikeeMc
Artemis
0
3
5
0.83
W
Xbalanque
Morgaris
Xbalanque
5
0
3
6.5
L
Kukulkan
NoPagne
Kukulkan
0
0
0
0
W
Bellona
2
3
5
1.5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
29,046
45,317
Taken
38,789
32,149
Mitigated
31,875
18,332
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,982
1,343
2,724
2,485
3,832
2,474
1,326
178
3,654
24,034
0
L
Sun Wukong
Chocolat247
Sun Wukong
9,500
1,251
0
1,226
9,596
9,287
0
3,453
6,013
0
25,239
L
Bakasura
10,318
5,807
0
653
10,348
7,081
0
2,955
7,216
0
26,727
L
Ganesha
Infnium
Ganesha
3,573
543
284
1,764
11,015
12,372
0
3,114
7,570
12,187
0
W
Sylvanus
MannyManatee
Sylvanus
4,409
1,032
3,842
4,442
12,580
12,229
734
879
10,909
17,747
0
L
Artemis
MikeeMc
Artemis
5,655
3,243
0
2,934
7,830
3,135
0
2,110
5,529
0
17,092
W
Xbalanque
Morgaris
Xbalanque
11,978
7,065
0
3,063
6,057
2,865
2,038
598
5,247
0
37,951
L
Kukulkan
NoPagne
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
5,981
1,582
0
655
11,670
10,225
504
1,547
9,278
241
12,565
W
2,979
806
0
1,121
11,178
4,356
179
371
10,330
0
18,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
36,669
194
Minions Killed
135
0
Camps Cleared
0
980,080
Distance Traveled
728,465
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,040
804
54
5
0
159,945
5
L
Sun Wukong
7,400
740
42
4
0
214,795
0
L
Bakasura
8,550
855
58
6
0
204,090
0
L
Ganesha
7,959
796
4
0
0
218,990
0
W
Sylvanus
8,063
806
27
3
0
209,170
0
L
Artemis
6,801
680
31
3
0
80,770
0
W
Xbalanque
8,896
890
68
7
0
205,685
0
L
Kukulkan
5,959
596
0
0
0
9,820
0
W
Bellona
7,662
766
15
2
0
223,589
0
W
Susano
7,448
745
30
3
0
181,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role