Player Matchup

Guan Yu
Guan Yu
Canadian Guy225
Guan Yu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,612 Elo+
Party 2
Mercury
Mercury
Deaths Wolf
Mercury
Level 41
God Stats
0W - 2L
1,455 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 2
Agni
Agni
Enigmatic_FearZ
Agni
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,286 Elo+
Solo
Danzaburou
Danzaburou
GeniuneSkate837
Danzaburou
Level 83
God Stats
42W - 31L
1,598 SR
Queue Stats
98W - 88L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
IX K3NZI3 XI
Cthulhu
Level 95
God Stats
4W - 3L
1,447 SR
Queue Stats
5W - 9L
1,557 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,498 Elo+

VS

Team Averages
Level 49
1,467 SR
1,513 Elo+
Vamana
Vamana
AySeniorPepe
Vamana
Level 46
God Stats
56W - 52L
1,525 SR
Queue Stats
57W - 52L
1,432 Elo+
Party 1
Cupid
Cupid
Azurum
Cupid
Level 57
God Stats
2W - 2L
1,304 SR
Queue Stats
45W - 47L
1,532 Elo+
Solo
Eset
Eset
DC IZ A STUD
Eset
Level 44
God Stats
17W - 7L
1,591 SR
Queue Stats
142W - 97L
1,487 Elo+
Party 1
Awilix
Awilix
KAKEIndustries
Awilix
Level 65
God Stats
17W - 17L
1,559 SR
Queue Stats
192W - 195L
1,476 Elo+
Solo
Nox
Nox
spiritual_potato
Nox
Level 32
God Stats
1W - 0L
1,357 SR
Queue Stats
2W - 0L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,512
532
7,230
13,675
16,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Deaths Wolf
Mercury
11
1 / 5 / 3
7,079
442
7,722
14,392
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 1
8,495
531
8,401
9,885
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GeniuneSkate837
Danzaburou
13
3 / 4 / 2
7,829
489
6,821
15,022
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
IX K3NZI3 XI
Cthulhu
11
0 / 0 / 4
7,128
446
5,830
10,199
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 1 / 0
8,784
549
7,256
12,708
9,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Azurum
Cupid
14
3 / 1 / 3
8,315
520
12,094
10,611
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 5
7,941
496
4,683
14,602
12,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 1
9,493
593
10,494
15,059
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 1
8,315
520
6,470
8,660
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
12
12
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
1
0
0
W
Cupid
Azurum
Cupid
3
1
3
4.5
L
1
1
2
2
W
1
3
5
1.17
L
Mercury
Deaths Wolf
Mercury
1
5
3
0.5
L
2
2
1
1.25
L
Danzaburou
GeniuneSkate837
Danzaburou
3
4
2
1
L
Cthulhu
IX K3NZI3 XI
Cthulhu
0
0
4
2
W
6
0
1
6.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
40,997
63,173
Taken
61,640
41,689
Mitigated
38,730
15,151
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,256
5,037
0
3,999
12,708
9,331
717
0
12,708
0
88,537
W
Cupid
Azurum
Cupid
12,094
7,213
821
5,393
10,611
4,772
667
3,506
7,105
0
64,536
L
7,230
2,629
0
2,604
13,675
16,422
0
243
13,432
0
67,419
W
4,683
364
200
4,419
14,602
12,663
0
5,136
9,466
23,884
0
L
Mercury
Deaths Wolf
Mercury
7,722
4,853
162
456
14,392
4,838
0
1,243
13,149
0
42,045
L
8,401
668
0
2,889
9,885
4,319
0
3,672
6,213
69,646
0
L
Danzaburou
GeniuneSkate837
Danzaburou
6,821
2,651
0
5,161
15,022
6,170
0
1,655
13,367
0
54,087
L
Cthulhu
IX K3NZI3 XI
Cthulhu
5,830
195
487
3,392
10,199
9,940
0
4,340
5,859
28,739
0
W
10,494
4,626
0
6,486
15,059
7,668
0
1,704
13,355
0
92,317
W
6,470
297
0
2,393
8,660
4,296
0
3,885
4,775
59,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
42,848
395
Minions Killed
493
0
Camps Cleared
0
1,573,311
Distance Traveled
1,481,353
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,784
549
144
9
0
280,783
0
W
Cupid
8,315
520
100
6
0
247,339
0
L
Guan Yu
8,512
532
108
7
0
300,257
0
W
Eset
7,941
496
19
1
0
296,839
0
L
Mercury
7,079
442
50
3
0
367,476
0
L
Agni
8,495
531
118
7
0
298,217
3
L
Danzaburou
7,829
489
83
5
0
271,641
0
L
Cthulhu
7,128
446
36
2
0
335,720
0
W
Awilix
9,493
593
119
7
0
366,680
2
W
Nox
8,315
520
111
7
0
289,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role