Player Matchup

He Bo
He Bo
H0ll0wStag
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 67L
1,727 Elo+
Party 1
Medusa
Medusa
Loreling
Medusa
Level 127
God Stats
3W - 0L
1,715 SR
Queue Stats
112W - 90L
1,608 Elo+
Party 1
Artemis
Artemis
MamaLlama84
Artemis
Level 29
God Stats
11W - 3L
1,747 SR
Queue Stats
110W - 80L
1,615 Elo+
Party 1
Thanatos
Thanatos
Notmankey
Thanatos
Level 63
God Stats
1W - 0L
1,710 SR
Queue Stats
96W - 71L
1,612 Elo+
Party 1
Ganesha
Ganesha
jennway
Ganesha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,605 Elo+
Party 1
Team Averages
Level 95
1,635 SR
1,633 Elo+

VS

Team Averages
Level 34
1,500 SR
1,482 Elo+
He Bo
He Bo
Genesis3000
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,395 Elo+
Solo
Fafnir
Fafnir
Suspect0ne-_-
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,465 Elo+
Solo
Medusa
Medusa
TiagoFPS
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Urimash_420
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
bakihanma369
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
12 / 2 / 14
10,332
1,033
16,941
7,376
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Loreling
Medusa
16
5 / 1 / 15
9,155
916
14,451
9,675
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
MamaLlama84
Artemis
17
8 / 1 / 17
9,678
968
14,093
6,682
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Notmankey
Thanatos
14
6 / 4 / 15
9,085
909
9,603
9,378
4,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
jennway
Ganesha
14
0 / 5 / 26
8,756
876
9,486
14,791
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
7,386
739
8,742
10,997
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 8
6,736
674
2,516
16,686
19,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
TiagoFPS
Medusa
14
3 / 7 / 3
7,946
795
4,930
11,008
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
7,004
700
2,687
11,506
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
bakihanma369
Cerberus
15
2 / 4 / 8
7,614
761
6,342
19,637
18,758
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
31
Kills
12
13
Deaths
31
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
He Bo
12
2
14
9.5
W
Medusa
Loreling
Medusa
5
1
15
12.5
W
Artemis
MamaLlama84
Artemis
8
1
17
16.5
W
Thanatos
Notmankey
Thanatos
6
4
15
3.38
L
1
6
8
0.83
L
Medusa
TiagoFPS
Medusa
3
7
3
0.64
L
2
6
4
0.67
L
Cerberus
bakihanma369
Cerberus
2
4
8
1.5
W
Ganesha
jennway
Ganesha
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,574
Damage
25,217
47,902
Taken
69,834
34,701
Mitigated
52,197
17,299
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,742
170
199
526
10,997
4,119
0
4,843
6,023
14,032
0
W
He Bo
16,941
2,161
1,138
2,281
7,376
3,363
793
2,672
4,704
26,081
0
W
Medusa
Loreling
Medusa
14,451
7,078
849
3,510
9,675
5,234
4,736
4,381
5,294
0
30,820
W
Artemis
MamaLlama84
Artemis
14,093
5,598
325
1,555
6,682
3,576
2,736
1,499
5,183
0
25,986
W
Thanatos
Notmankey
Thanatos
9,603
1,793
354
5,029
9,378
4,768
0
4,278
5,100
0
12,045
L
2,516
240
399
1,857
16,686
19,756
208
5,076
11,392
6,127
0
L
Medusa
TiagoFPS
Medusa
4,930
2,106
0
227
11,008
4,650
0
5,328
5,528
0
10,474
L
2,687
537
0
665
11,506
4,914
0
4,342
7,011
0
7,349
L
Cerberus
bakihanma369
Cerberus
6,342
257
699
6,495
19,637
18,758
0
6,011
13,453
14,449
160
W
Ganesha
jennway
Ganesha
9,486
987
660
1,598
14,791
17,760
0
4,610
10,181
13,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
36,686
113
Minions Killed
59
0
Camps Cleared
0
925,525
Distance Traveled
792,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,386
739
17
2
0
134,302
0
W
He Bo
10,332
1,033
31
3
0
181,067
0
W
Medusa
9,155
916
36
4
0
198,818
0
W
Artemis
9,678
968
33
3
0
181,595
0
W
Thanatos
9,085
909
13
1
0
197,356
0
L
Fafnir
6,736
674
0
0
0
156,945
0
L
Medusa
7,946
795
12
1
0
153,227
0
L
Da Ji
7,004
700
13
1
0
164,518
0
L
Cerberus
7,614
761
17
2
0
183,835
0
W
Ganesha
8,756
876
0
0
0
166,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role