Player Matchup

Artio
Artio
Miaccy
Artio
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 265L
1,529 Elo+
Solo
Ullr
Ullr
Ty-Fab-
Ullr
Level 102
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Vulcan
Vulcan
captnj
Vulcan
Level 69
God Stats
23W - 19L
1,447 SR
Queue Stats
261W - 260L
1,508 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,432 Elo+

VS

Team Averages
Level 94
1,520 SR
1,411 Elo+
Ah Puch
Ah Puch
ALXG12
Ah Puch
Level 86
God Stats
20W - 19L
1,590 SR
Queue Stats
74W - 84L
1,528 Elo+
Party 1
Ymir
Ymir
datboiReckless
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,229 Elo+
Solo
Bastet
Bastet
killerthrax
Bastet
Level 99
God Stats
18W - 18L
1,471 SR
Queue Stats
43W - 51L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Miaccy
Artio
15
0 / 0 / 3
9,602
686
6,676
15,568
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Ty-Fab-
Ullr
15
2 / 0 / 1
9,235
660
5,498
10,171
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
captnj
Vulcan
15
2 / 3 / 2
9,668
691
16,943
10,026
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALXG12
Ah Puch
15
0 / 1 / 2
9,061
647
14,735
10,130
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 1
9,792
699
5,156
12,370
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
13
1 / 3 / 2
8,791
628
9,476
14,125
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
3
3
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ALXG12
Ah Puch
0
1
2
1
W
Artio
Miaccy
Artio
0
0
3
1.5
W
Ullr
Ty-Fab-
Ullr
2
0
1
2.5
W
Vulcan
captnj
Vulcan
2
3
2
1
L
2
0
1
2.5
L
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
29,367
35,765
Taken
36,625
25,820
Mitigated
22,619
10,905
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ALXG12
Ah Puch
14,735
646
638
2,275
10,130
4,144
0
6,880
3,250
49,846
0
W
Artio
Miaccy
Artio
6,676
747
1,063
7,011
15,568
15,889
286
7,903
7,665
24,294
301
W
Ullr
Ty-Fab-
Ullr
5,498
919
0
2,806
10,171
4,956
724
7,778
2,393
0
40,279
W
Vulcan
captnj
Vulcan
16,943
5,141
0
25
10,026
4,975
506
4,285
5,741
50,172
0
L
5,156
932
0
2,019
12,370
12,669
0
7,628
4,742
28,513
0
L
Bastet
9,476
2,153
0
3,532
14,125
5,806
0
8,885
5,240
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
27,644
203
Minions Killed
167
0
Camps Cleared
0
823,632
Distance Traveled
779,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,061
647
71
5
0
274,904
1
W
Artio
9,602
686
38
3
0
273,389
0
W
Ullr
9,235
660
68
5
0
290,364
0
W
Vulcan
9,668
691
97
7
0
259,879
0
L
Ymir
9,792
699
63
5
0
225,993
0
L
Bastet
8,791
628
33
2
0
278,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role