Player Matchup

Yemoja
Yemoja
BahamutFlare
Yemoja
Level 128
God Stats
6W - 3L
1,506 SR
Queue Stats
204W - 166L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
Jwolf1228
Zhong Kui
Level 156
God Stats
5W - 8L
1,156 SR
Queue Stats
586W - 587L
1,533 Elo+
Party 1
Scylla
Scylla
Kneemin
Scylla
Level 147
God Stats
4W - 4L
1,764 SR
Queue Stats
321W - 290L
1,482 Elo+
Party 2
Pele
Pele
Nihlis
Pele
Level 76
God Stats
2W - 3L
1,747 SR
Queue Stats
267W - 220L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
varikas_loki
Ah Puch
Level 129
God Stats
16W - 13L
1,462 SR
Queue Stats
758W - 763L
1,521 Elo+
Party 1
Team Averages
Level 127
1,527 SR
1,487 Elo+

VS

Team Averages
Level 129
1,602 SR
1,527 Elo+
Discordia
Discordia
AcheValkyria
Discordia
Level 148
God Stats
6W - 5L
1,624 SR
Queue Stats
119W - 127L
1,480 Elo+
Solo
Chiron
Chiron
BredSticcc
Chiron
Level 69
God Stats
1W - 0L
1,549 SR
Queue Stats
37W - 24L
1,600 Elo+
Solo
Aphrodite
Aphrodite
Drownedintoilet
Aphrodite
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
206W - 220L
1,507 Elo+
Solo
Hera
Hera
mitchmurder23
Hera
Level 104
God Stats
9W - 4L
1,739 SR
Queue Stats
404W - 389L
1,482 Elo+
Solo
Bellona
Bellona
oo NICE oo
Bellona
Level 168
God Stats
2W - 2L
1,383 SR
Queue Stats
266W - 260L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 2 / 9
8,923
595
2,818
17,052
18,223
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Jwolf1228
Zhong Kui
17
5 / 6 / 6
10,115
674
17,357
25,375
17,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Kneemin
Scylla
17
3 / 5 / 7
10,366
691
13,898
17,870
7,972
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Nihlis
Pele
17
3 / 5 / 8
10,167
678
14,713
25,094
18,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
varikas_loki
Ah Puch
18
3 / 5 / 10
10,715
714
28,009
18,569
9,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcheValkyria
Discordia
20
7 / 2 / 10
12,409
827
34,607
16,489
9,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
BredSticcc
Chiron
19
4 / 2 / 12
11,414
761
16,287
16,869
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Drownedintoilet
Aphrodite
17
3 / 4 / 9
10,473
698
8,175
18,267
10,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 4 / 15
10,605
707
23,664
12,571
4,809
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oo NICE oo
Bellona
18
5 / 3 / 13
11,164
744
13,717
28,187
32,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
15
Kills
22
23
Deaths
15
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
AcheValkyria
Discordia
7
2
10
6
L
Yemoja
1
2
9
2.75
W
Chiron
BredSticcc
Chiron
4
2
12
5
W
Aphrodite
Drownedintoilet
Aphrodite
3
4
9
1.88
L
Zhong Kui
Jwolf1228
Zhong Kui
5
6
6
1.33
L
Scylla
Kneemin
Scylla
3
5
7
1.3
L
Pele
Nihlis
Pele
3
5
8
1.4
W
3
4
15
2.63
W
Bellona
oo NICE oo
Bellona
5
3
13
3.83
L
Ah Puch
varikas_loki
Ah Puch
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,795
Damage
96,450
103,960
Taken
92,383
71,355
Mitigated
64,013
50,152
Healing
49,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AcheValkyria
Discordia
34,607
216
5,141
3,886
16,489
9,172
2,027
10,532
5,741
69,724
0
L
Yemoja
2,818
1,111
24,426
6,106
17,052
18,223
0
12,293
3,852
8,681
0
W
Chiron
BredSticcc
Chiron
16,287
1,989
4,210
3,700
16,869
6,939
3,353
14,719
2,124
0
36,702
W
Aphrodite
Drownedintoilet
Aphrodite
8,175
181
15,477
8,123
18,267
10,509
793
13,396
4,771
21,797
0
L
Zhong Kui
Jwolf1228
Zhong Kui
17,357
935
752
5,176
25,375
17,821
400
13,201
11,262
34,188
0
L
Scylla
Kneemin
Scylla
13,898
471
2,854
1,500
17,870
7,972
0
12,569
4,763
29,689
0
L
Pele
Nihlis
Pele
14,713
1,954
2,315
2,514
25,094
18,072
0
14,335
9,594
0
32,454
W
23,664
3,231
847
1,598
12,571
4,809
996
6,912
5,597
31,179
0
W
Bellona
oo NICE oo
Bellona
13,717
2,431
2,498
3,999
28,187
32,584
841
15,584
12,068
0
18,164
L
Ah Puch
varikas_loki
Ah Puch
28,009
278
2,286
2,223
18,569
9,267
0
11,238
6,751
45,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
56,065
162
Minions Killed
200
0
Camps Cleared
0
1,320,643
Distance Traveled
1,529,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,409
827
85
6
0
356,870
0
L
Yemoja
8,923
595
10
1
0
245,483
0
W
Chiron
11,414
761
53
4
0
301,348
0
W
Aphrodite
10,473
698
26
2
0
298,402
0
L
Zhong Kui
10,115
674
38
3
0
241,365
0
L
Scylla
10,366
691
45
3
0
276,559
0
L
Pele
10,167
678
40
3
0
301,255
0
W
Hera
10,605
707
22
1
0
273,434
0
W
Bellona
11,164
744
14
1
0
299,257
0
L
Ah Puch
10,715
714
29
2
0
255,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role