Player Matchup

Ra
Ra
LuckyInGames
Ra
Level 143
God Stats
10W - 9L
1,674 SR
Queue Stats
138W - 112L
1,749 Elo+
Party 1
Hachiman
Hachiman
ViCtimB0loS
Hachiman
Level 144
God Stats
0W - 1L
1,681 SR
Queue Stats
42W - 25L
1,779 Elo+
Party 1
Sylvanus
Sylvanus
Zontanos
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,771 Elo+
Party 1
Team Averages
Level 104
1,619 SR
1,766 Elo+

VS

Team Averages
Level 111
1,604 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
CreamyDreams4
Cu Chulainn
Level 105
God Stats
2W - 1L
1,733 SR
Queue Stats
105W - 101L
1,355 Elo+
Party 2
Discordia
Discordia
Kaetou
Discordia
Level 109
God Stats
3W - 1L
1,205 SR
Queue Stats
425W - 397L
1,489 Elo+
Solo
Heimdallr
Heimdallr
rolestrigga
Heimdallr
Level 119
God Stats
3W - 2L
1,876 SR
Queue Stats
121W - 100L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,166
678
10,291
13,990
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hachiman
ViCtimB0loS
Hachiman
16
4 / 2 / 2
10,333
689
16,135
19,091
10,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
Zontanos
Sylvanus
16
1 / 4 / 6
10,653
710
2,093
15,597
19,220
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CreamyDreams4
Cu Chulainn
17
3 / 4 / 5
11,420
761
14,627
17,460
24,633
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Kaetou
Discordia
15
1 / 3 / 6
10,323
688
11,521
11,835
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
rolestrigga
Heimdallr
18
5 / 2 / 3
11,984
799
17,355
13,558
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
9
9
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CreamyDreams4
Cu Chulainn
3
4
5
1.38
W
Discordia
Kaetou
Discordia
1
3
6
1.33
L
4
3
1
1.5
L
Hachiman
ViCtimB0loS
Hachiman
4
2
2
2.5
L
Sylvanus
Zontanos
Sylvanus
1
4
6
1
W
Heimdallr
rolestrigga
Heimdallr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
43,503
48,678
Taken
42,853
36,771
Mitigated
37,295
19,829
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CreamyDreams4
Cu Chulainn
14,627
1,889
0
3,326
17,460
24,633
103
4,600
11,725
0
47,608
W
Discordia
Kaetou
Discordia
11,521
167
0
2,078
11,835
5,044
32
3,770
8,065
54,067
0
L
10,291
977
1,174
3,495
13,990
7,127
333
3,448
10,542
54,694
0
L
Hachiman
ViCtimB0loS
Hachiman
16,135
7,784
0
6,757
19,091
10,424
1,919
4,099
14,992
0
50,636
L
Sylvanus
Zontanos
Sylvanus
2,093
565
5,120
3,283
15,597
19,220
30
4,202
11,394
7,516
0
W
Heimdallr
rolestrigga
Heimdallr
17,355
8,029
0
7,427
13,558
7,618
2,207
4,061
9,497
0
71,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
33,727
157
Minions Killed
239
0
Camps Cleared
0
878,295
Distance Traveled
879,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,420
761
51
3
0
302,124
0
W
Discordia
10,323
688
78
5
0
293,361
0
L
Ra
10,166
678
91
6
0
301,415
0
L
Hachiman
10,333
689
54
4
0
320,450
3
L
Sylvanus
10,653
710
12
1
0
256,430
0
W
Heimdallr
11,984
799
110
7
0
284,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role