Player Matchup

Chronos
Chronos
FreeSoulMusic
Chronos
Level 129
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
Jellykitten
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
SirClapious
Terra
Level 116
God Stats
4W - 3L
1,298 SR
Queue Stats
132W - 121L
1,519 Elo+
Solo
Tyr
Tyr
Zahwi53
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,486 Elo+
Solo
Scylla
Scylla
bpaminty
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Team Averages
Level 69
1,508 SR
1,451 Elo+

VS

Team Averages
Level 65
1,426 SR
1,470 Elo+
Persephone
Persephone
Darkdays83
Persephone
Level 21
God Stats
2W - 0L
1,698 SR
Queue Stats
40W - 46L
1,446 Elo+
Party 1
Chang'e
Chang'e
NinjaScrolled
Chang'e
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 109L
1,473 Elo+
Party 1
Geb
Geb
ToG_White
Geb
Level 67
God Stats
2W - 0L
1,267 SR
Queue Stats
194W - 195L
1,416 Elo+
Solo
Tiamat
Tiamat
Wags99
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,549 Elo+
Party 3
Janus
Janus
Xxoceanbreezexx
Janus
Level 123
God Stats
2W - 3L
1,165 SR
Queue Stats
144W - 138L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
3 / 6 / 7
10,770
769
12,145
15,507
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Jellykitten
Jormungandr
17
5 / 5 / 6
9,618
687
9,682
18,586
19,132
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 9
9,308
665
12,280
17,852
28,780
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
1
0 / 0 / 0
3,592
257
0
792
102
Scylla
bpaminty
Scylla
18
5 / 7 / 8
10,472
748
24,492
15,810
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Darkdays83
Persephone
18
2 / 1 / 12
11,003
786
9,362
12,739
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
18
3 / 4 / 13
10,493
750
7,373
17,373
8,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 5 / 14
11,843
846
9,235
22,014
33,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Wags99
Tiamat
17
6 / 4 / 9
10,743
767
15,027
14,849
10,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 11
12,163
869
21,493
11,955
6,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
15
Kills
23
23
Deaths
16
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Persephone
Darkdays83
Persephone
2
1
12
8
L
Chronos
3
6
7
1.08
L
Jormungandr
Jellykitten
Jormungandr
5
5
6
1.6
W
Chang'e
3
4
13
2.38
L
2
5
9
1.3
W
4
5
14
2.2
W
Tiamat
Wags99
Tiamat
6
4
9
2.63
W
8
2
11
6.75
L
Tyr
0
0
0
0
L
Scylla
bpaminty
Scylla
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,599
Damage
62,490
68,547
Taken
78,930
60,540
Mitigated
64,917
18,225
Healing
34,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Darkdays83
Persephone
9,362
952
2,561
4,068
12,739
6,075
1,674
11,187
1,551
23,466
0
L
Chronos
12,145
3,475
509
3,748
15,507
6,211
0
14,177
821
34,265
0
L
Jormungandr
Jellykitten
Jormungandr
9,682
1,224
1,387
4,355
18,586
19,132
0
16,275
1,457
22,123
0
W
Chang'e
7,373
1,006
10,722
5,604
17,373
8,167
1,070
13,599
3,774
20,308
0
L
12,280
1,123
2,169
3,840
17,852
28,780
0
13,756
3,415
20,278
0
W
9,235
536
434
1,885
22,014
33,951
394
13,794
8,220
17,442
0
W
Tiamat
Wags99
Tiamat
15,027
581
681
3,054
14,849
10,671
464
10,917
3,932
22,832
0
W
21,493
1,305
3,312
2,573
11,955
6,053
3,201
9,101
2,854
50,825
0
L
Tyr
0
0
0
0
792
102
0
761
0
0
0
L
Scylla
bpaminty
Scylla
24,492
1,231
67
2,150
15,810
6,315
0
15,258
364
36,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
56,245
119
Minions Killed
150
0
Camps Cleared
0
889,725
Distance Traveled
1,336,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,003
786
36
3
0
258,419
0
L
Chronos
10,770
769
56
4
0
200,294
0
L
Jormungandr
9,618
687
21
2
0
225,798
0
W
Chang'e
10,493
750
18
1
0
263,912
0
L
Terra
9,308
665
10
1
0
247,093
0
W
Geb
11,843
846
17
1
0
248,804
0
W
Tiamat
10,743
767
17
1
0
284,246
0
W
Janus
12,163
869
62
4
0
280,684
0
L
Tyr
3,592
257
0
0
0
0
0
L
Scylla
10,472
748
32
2
0
216,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role