Player Matchup

Bastet
Bastet
AnimePopeXD
Bastet
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 135L
1,517 Elo+
Solo
Janus
Janus
Asrilou
Janus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,494 Elo+
Party 1
Terra
Terra
JustOskR
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,425 Elo+
Solo
Anubis
Anubis
XxCarnage_IncxX
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,485 Elo+
Party 1
Thanatos
Thanatos
xX_23TYLER23_Xx
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,727 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,530 Elo+

VS

Team Averages
Level 109
1,504 SR
1,380 Elo+
Kukulkan
Kukulkan
Awesomepiefo
Kukulkan
Level 146
God Stats
2W - 4L
1,525 SR
Queue Stats
259W - 281L
1,366 Elo+
Solo
Artio
Artio
Beavished
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,392 Elo+
Party 2
Odin
Odin
CrookedMindX
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Charybdis
Charybdis
The TBONE Jones
Charybdis
Level 140
God Stats
2W - 2L
1,497 SR
Queue Stats
147W - 154L
1,459 Elo+
Solo
Terra
Terra
meltiesoze
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 3 / 11
8,720
872
15,713
14,825
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Asrilou
Janus
18
10 / 2 / 11
10,165
1,017
15,664
8,248
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
JustOskR
Terra
13
0 / 2 / 19
7,811
781
5,919
11,354
9,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 11
8,117
812
9,651
8,708
4,852
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
9 / 5 / 8
8,759
876
13,353
13,215
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awesomepiefo
Kukulkan
16
5 / 4 / 4
9,036
904
10,276
11,039
5,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Beavished
Artio
13
1 / 7 / 9
8,142
814
4,569
16,858
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 6
8,967
897
11,527
12,955
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
The TBONE Jones
Charybdis
15
3 / 6 / 8
8,253
825
13,490
15,133
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
12
0 / 3 / 4
6,774
677
1,000
10,238
7,006
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
25
Kills
14
15
Deaths
25
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
3
11
3.5
W
Janus
Asrilou
Janus
10
2
11
7.75
L
Kukulkan
Awesomepiefo
Kukulkan
5
4
4
1.75
L
Artio
Beavished
Artio
1
7
9
0.79
L
5
5
6
1.6
W
Terra
JustOskR
Terra
0
2
19
4.75
L
Charybdis
The TBONE Jones
Charybdis
3
6
8
1.17
W
1
3
11
2.17
L
Terra
0
3
4
0.67
W
Thanatos
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,300
Damage
40,862
56,350
Taken
66,223
32,981
Mitigated
45,958
29,360
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,713
4,026
821
5,010
14,825
7,319
300
3,722
11,103
0
27,423
W
Janus
Asrilou
Janus
15,664
897
1,144
1,190
8,248
4,222
954
3,396
4,852
23,258
0
L
Kukulkan
Awesomepiefo
Kukulkan
10,276
451
1,789
3,452
11,039
5,195
0
5,087
5,952
33,431
0
L
Artio
Beavished
Artio
4,569
553
2,453
3,546
16,858
15,574
0
9,006
7,852
5,820
0
L
11,527
2,658
57
532
12,955
12,104
0
6,293
6,662
749
15,127
W
Terra
JustOskR
Terra
5,919
959
6,985
4,319
11,354
9,924
417
2,685
8,669
13,754
0
L
Charybdis
The TBONE Jones
Charybdis
13,490
7,724
687
3,660
15,133
6,079
0
7,091
8,042
0
22,764
W
9,651
0
527
2,395
8,708
4,852
322
2,717
5,991
19,721
0
L
Terra
1,000
128
1,831
1,470
10,238
7,006
0
3,757
6,481
1,555
0
W
Thanatos
13,353
3,636
224
6,745
13,215
6,664
0
3,834
9,381
0
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
41,172
106
Minions Killed
97
0
Camps Cleared
0
953,511
Distance Traveled
900,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,720
872
27
3
0
219,802
0
W
Janus
10,165
1,017
26
3
0
195,938
0
L
Kukulkan
9,036
904
55
6
0
185,632
0
L
Artio
8,142
814
2
0
0
198,694
0
L
Odin
8,967
897
11
1
0
196,937
0
W
Terra
7,811
781
6
1
0
185,700
0
L
Charybdis
8,253
825
27
3
0
156,088
0
W
Anubis
8,117
812
39
4
0
171,037
0
L
Terra
6,774
677
2
0
0
162,708
0
W
Thanatos
8,759
876
8
1
0
181,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role