Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CodieKerosene
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,346 Elo+
Party 2
Tyr
Tyr
Killercaco
Tyr
Level 68
God Stats
16W - 17L
1,509 SR
Queue Stats
88W - 105L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Mohawkcian
Cliodhna
Level 78
God Stats
203W - 139L
1,589 SR
Queue Stats
310W - 289L
1,496 Elo+
Party 2
Cupid
Cupid
kingofthings2
Cupid
Level 87
God Stats
0W - 6L
1,500 SR
Queue Stats
463W - 441L
1,461 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,452 Elo+

VS

Team Averages
Level 60
1,415 SR
1,385 Elo+
Xbalanque
Xbalanque
Boilam
Xbalanque
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1
Odin
Odin
Iamgumbydmnt
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1
Poseidon
Poseidon
ROBOHAMMER
Poseidon
Level 47
God Stats
11W - 13L
1,427 SR
Queue Stats
39W - 58L
1,390 Elo+
Solo
Bacchus
Bacchus
Tiiamaat
Bacchus
Level 82
God Stats
1W - 3L
1,180 SR
Queue Stats
7W - 7L
1,320 Elo+
Party 1
Thanatos
Thanatos
imnotyoumatt
Thanatos
Level 56
God Stats
42W - 46L
1,469 SR
Queue Stats
79W - 93L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 4 / 0
7,505
441
8,685
11,362
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 1
7,315
430
5,290
14,848
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 0 / 0
9,399
553
5,323
12,497
13,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Mohawkcian
Cliodhna
14
2 / 4 / 2
8,587
505
11,581
14,802
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,540
444
7,403
14,940
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boilam
Xbalanque
16
4 / 1 / 1
9,400
553
14,491
12,203
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 2
8,011
471
7,984
11,144
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ROBOHAMMER
Poseidon
16
4 / 2 / 1
9,625
566
15,222
12,662
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tiiamaat
Bacchus
12
0 / 0 / 7
7,757
456
7,334
9,650
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
imnotyoumatt
Thanatos
15
1 / 3 / 5
8,865
521
5,927
17,465
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
W
Xbalanque
Boilam
Xbalanque
4
1
1
4.5
L
0
3
1
0.17
W
5
1
2
6
L
1
0
0
1
L
Cliodhna
Mohawkcian
Cliodhna
2
4
2
0.75
W
Poseidon
ROBOHAMMER
Poseidon
4
2
1
2.25
W
Bacchus
Tiiamaat
Bacchus
0
0
7
3.5
W
Thanatos
imnotyoumatt
Thanatos
1
3
5
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
50,958
68,449
Taken
63,124
46,727
Mitigated
38,491
23,899
Healing
29,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,685
472
70
1,907
11,362
4,368
175
7,961
3,401
47,717
0
W
Xbalanque
Boilam
Xbalanque
14,491
8,854
0
7,342
12,203
5,309
3,352
495
11,708
0
80,635
L
5,290
1,221
0
2,620
14,848
14,655
0
5,210
9,638
21,324
0
W
7,984
2,030
0
1,875
11,144
9,473
0
2,907
8,183
0
36,483
L
5,323
651
0
5,610
12,497
13,474
0
4,228
8,269
1,644
76,116
L
Cliodhna
Mohawkcian
Cliodhna
11,581
2,831
0
6,249
14,802
7,779
0
3,207
11,595
0
70,193
W
Poseidon
ROBOHAMMER
Poseidon
15,222
3,487
0
7,456
12,662
4,958
78
5,364
6,930
84,245
0
W
Bacchus
Tiiamaat
Bacchus
7,334
982
0
1,246
9,650
11,233
0
3,855
5,711
22,221
0
W
Thanatos
imnotyoumatt
Thanatos
5,927
989
0
11,338
17,465
7,518
73
1,282
16,092
0
78,664
L
7,403
3,573
288
7,155
14,940
6,451
0
1,950
12,990
0
49,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
43,658
425
Minions Killed
451
0
Camps Cleared
0
1,625,171
Distance Traveled
1,743,382
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,505
441
76
4
0
310,657
1
W
Xbalanque
9,400
553
114
7
0
315,489
0
L
Athena
7,315
430
41
2
0
309,892
0
W
Odin
8,011
471
63
4
0
296,914
0
L
Tyr
9,399
553
134
8
0
339,944
1
L
Cliodhna
8,587
505
87
5
0
369,616
3
W
Poseidon
9,625
566
145
9
0
329,329
0
W
Bacchus
7,757
456
25
1
0
373,163
3
W
Thanatos
8,865
521
104
6
0
428,487
4
L
Cupid
7,540
444
87
5
0
295,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role