Player Matchup

Bellona
Bellona
FakeTherapy
Bellona
Level 82
God Stats
3W - 1L
1,869 SR
Queue Stats
54W - 51L
1,618 Elo+
Party 1
Medusa
Medusa
LazrHipoh
Medusa
Level 106
God Stats
0W - 2L
1,312 SR
Queue Stats
90W - 80L
1,504 Elo+
Party 1
Merlin
Merlin
Mekatorque
Merlin
Level 127
God Stats
1W - 4L
1,366 SR
Queue Stats
105W - 82L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
TrojanHorseDev
Sylvanus
Level 64
God Stats
11W - 4L
1,902 SR
Queue Stats
13W - 9L
1,649 Elo+
Party 1
Loki
Loki
thedragon44
Loki
Level 104
God Stats
1W - 5L
1,295 SR
Queue Stats
111W - 103L
1,570 Elo+
Solo
Team Averages
Level 97
1,549 SR
1,585 Elo+

VS

Team Averages
Level 110
1,478 SR
1,426 Elo+
Janus
Janus
FPSZack
Janus
Level 119
God Stats
3W - 14L
1,483 SR
Queue Stats
131W - 108L
1,542 Elo+
Solo
Artemis
Artemis
TadeElMago
Artemis
Level 79
God Stats
3W - 0L
1,750 SR
Queue Stats
69W - 72L
1,514 Elo+
Solo
Anubis
Anubis
UmbraAngelus
Anubis
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 71L
1,231 Elo+
Party 2
Loki
Loki
Xantheron
Loki
Level 109
God Stats
9W - 8L
1,436 SR
Queue Stats
108W - 94L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
izanagio
Sylvanus
Level 124
God Stats
2W - 2L
1,222 SR
Queue Stats
136W - 125L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FakeTherapy
Bellona
12
1 / 6 / 0
7,179
449
6,118
18,118
14,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
LazrHipoh
Medusa
13
1 / 4 / 0
7,371
461
9,902
11,470
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Mekatorque
Merlin
12
1 / 5 / 0
7,395
462
9,448
8,721
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
0 / 4 / 1
5,764
360
4,124
13,438
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 6 / 2
6,747
422
5,886
13,818
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FPSZack
Janus
15
6 / 2 / 3
9,376
586
13,205
8,873
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TadeElMago
Artemis
15
2 / 1 / 0
8,485
530
8,352
12,126
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
10 / 0 / 2
10,278
642
18,293
11,790
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
4 / 1 / 6
8,281
518
4,943
8,734
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
izanagio
Sylvanus
13
2 / 1 / 2
7,449
466
3,508
11,169
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
24
25
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
FPSZack
Janus
6
2
3
3.75
L
Bellona
FakeTherapy
Bellona
1
6
0
0.17
L
Medusa
LazrHipoh
Medusa
1
4
0
0.25
L
Merlin
Mekatorque
Merlin
1
5
0
0.2
W
Artemis
TadeElMago
Artemis
2
1
0
2
L
Sylvanus
0
4
1
0.13
W
Anubis
10
0
2
11
W
Loki
4
1
6
7
W
Sylvanus
izanagio
Sylvanus
2
1
2
3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
48,301
65,565
Taken
52,692
35,484
Mitigated
27,417
8,952
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FPSZack
Janus
13,205
465
442
2,541
8,873
3,587
0
4,731
3,716
79,436
0
L
Bellona
FakeTherapy
Bellona
6,118
1,625
0
2,951
18,118
14,189
0
11,938
6,180
0
47,213
L
Medusa
LazrHipoh
Medusa
9,902
3,510
0
598
11,470
3,841
0
4,570
6,900
0
63,825
L
Merlin
Mekatorque
Merlin
9,448
66
0
500
8,721
2,973
168
4,656
4,065
61,176
0
W
Artemis
TadeElMago
Artemis
8,352
4,221
0
6,194
12,126
5,169
1,768
1,752
10,310
0
73,398
L
Sylvanus
4,124
1,144
964
2,839
13,438
9,813
0
8,198
5,240
19,768
7,878
W
Anubis
18,293
661
0
8,611
11,790
6,414
922
1,708
9,974
83,722
0
W
Loki
4,943
734
0
900
8,734
3,069
0
1,697
6,869
0
41,615
W
Sylvanus
izanagio
Sylvanus
3,508
1,569
1,150
2,908
11,169
9,178
31
3,084
7,971
20,991
7,745
L
5,886
765
0
1,100
13,818
4,668
0
5,350
8,468
0
51,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
43,869
414
Minions Killed
462
0
Camps Cleared
0
1,522,706
Distance Traveled
1,528,135
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,376
586
136
9
0
342,369
3
L
Bellona
7,179
449
90
6
0
296,002
0
L
Medusa
7,371
461
95
6
0
308,456
0
L
Merlin
7,395
462
123
8
0
298,054
0
W
Artemis
8,485
530
116
7
0
276,017
0
L
Sylvanus
5,764
360
50
3
0
290,786
4
W
Anubis
10,278
642
115
7
0
253,144
2
W
Loki
8,281
518
45
3
0
362,483
0
W
Sylvanus
7,449
466
50
3
0
294,122
0
L
Loki
6,747
422
56
4
0
329,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role