Player Matchup

Eset
Eset
Ikilledjesuslol
Eset
Level 26
God Stats
1W - 2L
1,506 SR
Queue Stats
71W - 77L
1,424 Elo+
Solo
Anhur
Anhur
Zahwi53
Anhur
Level 29
God Stats
0W - 2L
1,224 SR
Queue Stats
102W - 108L
1,498 Elo+
Solo
Zeus
Zeus
e78vv
Zeus
Level 23
God Stats
9W - 11L
1,262 SR
Queue Stats
419W - 478L
1,378 Elo+
Party 2
Persephone
Persephone
hus_112
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 231L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kdalton167
Cu Chulainn
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,416 Elo+
Solo
Team Averages
Level 56
1,398 SR
1,432 Elo+

VS

Team Averages
Level 107
1,572 SR
1,467 Elo+
Fenrir
Fenrir
Dev Tricky
Fenrir
Level 106
God Stats
11W - 7L
1,831 SR
Queue Stats
196W - 195L
1,503 Elo+
Party 1
Loki
Loki
Kvng_Scorpio7
Loki
Level 77
God Stats
6W - 5L
1,500 SR
Queue Stats
153W - 160L
1,527 Elo+
Solo
Ymir
Ymir
LeafNinjaLoki
Ymir
Level 151
God Stats
6W - 6L
1,352 SR
Queue Stats
348W - 365L
1,484 Elo+
Party 1
Hera
Hera
xAfroxBarkeep
Hera
Level 95
God Stats
6W - 5L
1,678 SR
Queue Stats
174W - 180L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
xAfroxEspada006
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 228L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
9,436
726
9,577
12,933
5,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Zahwi53
Anhur
15
4 / 7 / 7
9,046
696
6,868
14,412
6,026
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
e78vv
Zeus
17
6 / 7 / 11
10,589
815
22,555
14,224
5,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
hus_112
Persephone
16
2 / 6 / 11
9,503
731
15,011
13,273
4,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
kdalton167
Cu Chulainn
16
6 / 5 / 8
9,546
734
14,365
20,366
25,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dev Tricky
Fenrir
17
10 / 5 / 9
10,802
831
17,091
14,210
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 16
9,768
751
12,425
14,617
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 20
10,301
792
7,195
28,575
23,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 3 / 14
10,672
821
12,561
9,961
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
19
9 / 3 / 14
11,576
890
15,612
15,082
6,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
101
20
Kills
28
28
Deaths
21
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dev Tricky
Fenrir
10
5
9
2.9
L
2
3
10
2.33
W
2
6
16
1.67
W
2
4
20
3
L
Anhur
Zahwi53
Anhur
4
7
7
1.07
L
Zeus
e78vv
Zeus
6
7
11
1.64
L
Persephone
hus_112
Persephone
2
6
11
1.25
L
Cu Chulainn
kdalton167
Cu Chulainn
6
5
8
2
W
5
3
14
4
W
Jing Wei
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,376
Damage
64,884
75,208
Taken
82,445
47,195
Mitigated
46,351
19,817
Healing
32,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dev Tricky
Fenrir
17,091
5,354
1,622
2,502
14,210
6,491
2,133
7,768
4,634
0
19,960
L
9,577
1,387
2,612
2,922
12,933
5,112
218
2,191
10,742
22,203
0
W
12,425
1,588
1,942
3,541
14,617
5,951
899
9,597
4,717
0
27,885
W
7,195
230
1,118
8,926
28,575
23,290
320
15,322
12,759
18,061
0
L
Anhur
Zahwi53
Anhur
6,868
2,575
1,541
2,300
14,412
6,026
61
4,602
9,810
0
13,180
L
Zeus
e78vv
Zeus
22,555
1,171
2,261
1,048
14,224
5,351
0
2,409
11,815
40,675
0
L
Persephone
hus_112
Persephone
15,011
1,257
861
2,183
13,273
4,814
0
2,988
10,279
24,384
0
L
Cu Chulainn
kdalton167
Cu Chulainn
14,365
2,278
529
3,560
20,366
25,892
227
7,565
12,801
7,080
19,560
W
12,561
3,442
2,767
2,607
9,961
4,017
689
7,891
1,978
32,857
0
W
Jing Wei
15,612
12,215
2,671
4,624
15,082
6,602
3,884
10,147
4,659
0
31,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
53,119
128
Minions Killed
128
0
Camps Cleared
0
1,035,917
Distance Traveled
1,212,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,802
831
12
1
0
229,131
0
L
Eset
9,436
726
29
2
0
186,849
0
W
Loki
9,768
751
16
1
0
256,318
0
W
Ymir
10,301
792
23
2
0
243,743
2
L
Anhur
9,046
696
13
1
0
185,260
0
L
Zeus
10,589
815
45
3
0
203,588
0
L
Persephone
9,503
731
19
1
0
228,819
0
L
Cu Chulainn
9,546
734
22
2
0
231,401
0
W
Hera
10,672
821
47
4
0
236,801
0
W
Jing Wei
11,576
890
30
2
0
246,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role