Player Matchup

Nemesis
Nemesis
Kaitr
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Hera
Hera
LotusTsuki
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Set
Set
MochiDebby
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ThiccnessRat
Kuzenbo
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 186L
1,422 Elo+
Solo
Janus
Janus
ayofo
Janus
Level 91
God Stats
0W - 2L
1,274 SR
Queue Stats
42W - 45L
1,470 Elo+
Solo
Team Averages
Level 63
1,455 SR
1,478 Elo+

VS

Team Averages
Level 79
1,634 SR
1,458 Elo+
Chernobog
Chernobog
Blast Psycho
Chernobog
Level 115
God Stats
3W - 0L
1,707 SR
Queue Stats
108W - 101L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
ManishBoy_030
Kuzenbo
Level 87
God Stats
4W - 1L
1,714 SR
Queue Stats
396W - 383L
1,441 Elo+
Solo
Nu Wa
Nu Wa
MistahGgs
Nu Wa
Level 46
God Stats
1W - 1L
1,471 SR
Queue Stats
122W - 155L
1,343 Elo+
Solo
Sol
Sol
MysteriousOrange
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,504 Elo+
Solo
Janus
Janus
QxPr3d4t0rxQ
Janus
Level 85
God Stats
2W - 1L
1,776 SR
Queue Stats
222W - 216L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaitr
Nemesis
10
0 / 2 / 5
6,462
587
2,840
8,705
4,878
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 6
8,020
729
6,637
5,570
3,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 7
7,967
724
8,624
12,080
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ThiccnessRat
Kuzenbo
13
2 / 3 / 6
7,791
708
8,113
11,785
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ayofo
Janus
16
5 / 4 / 7
9,244
840
13,191
11,664
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blast Psycho
Chernobog
17
8 / 2 / 5
9,378
853
14,776
9,706
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
1 / 1 / 12
8,803
800
6,352
12,414
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
MistahGgs
Nu Wa
12
0 / 4 / 12
7,504
682
7,600
8,095
3,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 9
8,976
816
6,954
9,640
4,216
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 9
9,194
836
11,205
7,885
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
12
Kills
15
15
Deaths
12
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Blast Psycho
Chernobog
8
2
5
5.25
L
Nemesis
Kaitr
Nemesis
0
2
5
1.25
L
2
1
6
5
W
Kuzenbo
1
1
12
7
W
Nu Wa
MistahGgs
Nu Wa
0
4
12
1.5
L
3
5
7
1.3
W
3
3
9
2.5
W
3
2
9
3.75
L
Kuzenbo
ThiccnessRat
Kuzenbo
2
3
6
1.67
L
Janus
ayofo
Janus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
46,887
49,804
Taken
47,740
38,371
Mitigated
37,369
16,972
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Blast Psycho
Chernobog
14,776
10,260
1,943
2,874
9,706
5,432
43
5,621
4,085
0
31,756
L
Nemesis
Kaitr
Nemesis
2,840
694
515
1,493
8,705
4,878
0
6,619
2,086
0
6,132
L
6,637
1,072
1,672
1,519
5,570
3,179
0
4,417
1,153
24,396
0
W
Kuzenbo
6,352
2,744
1,793
3,410
12,414
20,152
56
6,418
5,996
11,271
0
W
Nu Wa
MistahGgs
Nu Wa
7,600
2,824
265
570
8,095
3,655
758
4,878
3,217
15,133
0
L
8,624
2,187
746
2,885
12,080
7,132
0
7,054
5,026
0
20,099
W
6,954
3,064
1,073
4,174
9,640
4,216
863
6,596
3,044
18,516
0
W
11,205
423
756
1,922
7,885
3,914
244
4,428
3,457
26,190
0
L
Kuzenbo
ThiccnessRat
Kuzenbo
8,113
2,861
1,246
1,928
11,785
17,199
0
5,548
6,237
10,197
0
L
Janus
ayofo
Janus
13,191
614
1,192
3,776
11,664
5,983
44
8,473
3,191
34,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
43,855
131
Minions Killed
130
0
Camps Cleared
0
954,607
Distance Traveled
1,018,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,378
853
41
4
0
179,673
0
L
Nemesis
6,462
587
4
0
0
139,630
0
L
Hera
8,020
729
33
3
0
221,191
0
W
Kuzenbo
8,803
800
8
1
0
227,738
0
W
Nu Wa
7,504
682
7
1
0
201,386
0
L
Set
7,967
724
29
3
0
186,793
0
W
Sol
8,976
816
31
3
0
187,187
0
W
Janus
9,194
836
43
4
0
222,047
0
L
Kuzenbo
7,791
708
5
0
0
209,032
0
L
Janus
9,244
840
60
5
0
197,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role