Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
GetsItUp
Vamana
Level 194
God Stats
3W - 3L
1,506 SR
Queue Stats
490W - 470L
1,584 Elo+
Solo
Scylla
Scylla
HiveChaos
Scylla
Level 159
God Stats
1W - 0L
1,521 SR
Queue Stats
29W - 24L
1,729 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
Level 141
God Stats
7W - 2L
1,563 SR
Queue Stats
189W - 176L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
TionSensei
Heimdallr
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
78W - 67L
1,586 Elo+
Party 2
Team Averages
Level 155
1,563 SR
1,602 Elo+

VS

Team Averages
Level 125
1,534 SR
1,598 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FerretInABox
Neith
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
513W - 520L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Mushrush
Kukulkan
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
384W - 371L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
StormSupport
Xing Tian
Level 144
God Stats
5W - 6L
1,670 SR
Queue Stats
364W - 341L
1,600 Elo+
Party 1
Kali
Kali
T1H199
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 3 / 7
11,200
800
16,755
9,530
5,152
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
GetsItUp
Vamana
17
3 / 3 / 11
10,418
744
10,893
14,549
15,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
HiveChaos
Scylla
20
4 / 1 / 10
11,663
833
12,899
8,373
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
16
2 / 2 / 12
9,967
712
13,864
11,907
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TionSensei
Heimdallr
15
0 / 4 / 9
9,424
673
6,784
11,023
5,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 6 / 5
9,791
699
13,315
19,451
14,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 9
9,710
694
12,554
11,444
5,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mushrush
Kukulkan
18
4 / 2 / 7
9,959
711
10,685
8,783
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
StormSupport
Xing Tian
17
1 / 2 / 8
9,865
705
6,110
15,726
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
T1H199
Kali
13
0 / 4 / 8
7,905
565
3,547
10,402
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
18
Kills
12
13
Deaths
18
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
7
4.17
L
Hades
 
Hades
5
6
5
1.25
L
2
4
9
1.63
W
Vamana
GetsItUp
Vamana
3
3
11
2.83
W
Scylla
HiveChaos
Scylla
4
1
10
9
L
Kukulkan
Mushrush
Kukulkan
4
2
7
3.75
L
Xing Tian
StormSupport
Xing Tian
1
2
8
2.5
W
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
2
2
12
4
L
Kali
T1H199
Kali
0
4
8
1
W
Heimdallr
TionSensei
Heimdallr
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
46,211
55,382
Taken
65,806
37,192
Mitigated
39,655
19,282
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,755
2,323
84
1,520
9,530
5,152
2,207
6,190
3,340
24,736
0
L
Hades
 
Hades
13,315
1,438
2,146
7,341
19,451
14,095
0
6,183
13,268
24,352
0
L
12,554
3,106
1,655
2,887
11,444
5,005
0
5,385
6,059
0
30,389
W
Vamana
GetsItUp
Vamana
10,893
3,131
887
2,449
14,549
15,966
779
6,223
8,326
0
20,705
W
Scylla
HiveChaos
Scylla
12,899
672
831
2,728
8,373
4,570
1,492
4,819
3,554
43,038
0
L
Kukulkan
Mushrush
Kukulkan
10,685
562
1,338
1,787
8,783
3,800
0
4,848
3,935
44,854
0
L
Xing Tian
StormSupport
Xing Tian
6,110
299
2,344
5,408
15,726
12,281
0
8,704
7,022
14,156
0
W
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
13,864
2,370
1,915
5,220
11,907
6,031
2,327
7,451
4,456
0
27,895
L
Kali
T1H199
Kali
3,547
1,199
511
1,965
10,402
4,474
0
4,534
5,868
0
5,297
W
Heimdallr
TionSensei
Heimdallr
6,784
3,154
815
2,833
11,023
5,473
2,105
5,427
5,596
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
47,230
175
Minions Killed
168
0
Camps Cleared
0
1,352,622
Distance Traveled
1,413,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,200
800
17
1
0
248,223
0
L
Hades
9,791
699
30
2
0
247,817
0
L
Neith
9,710
694
34
2
0
266,160
0
W
Vamana
10,418
744
14
1
0
290,106
0
W
Scylla
11,663
833
92
7
0
279,200
0
L
Kukulkan
9,959
711
77
6
0
280,290
0
L
Xing Tian
9,865
705
16
1
0
309,797
0
W
Ah Muzen Cab
9,967
712
24
2
0
276,962
0
L
Kali
7,905
565
11
1
0
309,505
0
W
Heimdallr
9,424
673
28
2
0
258,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role