Player Matchup

Xbalanque
Xbalanque
BarebackBoy
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,428 Elo+
Party 1
Maui
Maui
BubbleBussy
Maui
Level 128
God Stats
1W - 4L
1,218 SR
Queue Stats
13W - 18L
1,237 Elo+
Party 1
Janus
Janus
NoFrOsAmUrAi
Janus
Level 135
God Stats
1W - 2L
1,618 SR
Queue Stats
88W - 85L
1,437 Elo+
Solo
Arachne
Arachne
andrew3943
Arachne
Level 155
God Stats
17W - 13L
1,621 SR
Queue Stats
455W - 410L
1,617 Elo+
Solo
Osiris
Osiris
silentdeath45
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,251 Elo+
Party 1
Team Averages
Level 122
1,491 SR
1,394 Elo+

VS

Team Averages
Level 120
1,413 SR
1,425 Elo+
Cthulhu
Cthulhu
BuddyRabbit
Cthulhu
Level 118
God Stats
2W - 2L
1,639 SR
Queue Stats
41W - 37L
1,496 Elo+
Solo
Rama
Rama
FederalSnail
Rama
Level 125
God Stats
17W - 8L
1,153 SR
Queue Stats
93W - 77L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gyna007
Morgan Le Fay
Level 126
God Stats
3W - 2L
1,220 SR
Queue Stats
84W - 77L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
MrxClean
Ao Kuang
Level 104
God Stats
13W - 8L
1,554 SR
Queue Stats
265W - 233L
1,468 Elo+
Solo
Mulan
Mulan
OmarVJJ05
Mulan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarebackBoy
Xbalanque
14
2 / 8 / 1
8,683
457
7,320
15,042
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
7,147
376
3,956
12,014
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 8 / 0
8,330
438
4,734
12,546
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
andrew3943
Arachne
16
2 / 3 / 1
9,107
479
9,923
21,734
10,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 5 / 2
7,817
411
8,389
22,679
20,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuddyRabbit
Cthulhu
14
0 / 0 / 9
9,040
476
8,493
11,007
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 5
10,533
554
9,413
13,420
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Gyna007
Morgan Le Fay
17
8 / 0 / 4
10,648
560
14,176
9,395
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
MrxClean
Ao Kuang
19
10 / 0 / 6
11,518
606
12,321
18,075
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
OmarVJJ05
Mulan
16
1 / 2 / 5
10,222
538
15,494
16,924
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
25
25
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BarebackBoy
Xbalanque
2
8
1
0.31
L
0
1
3
1.5
W
Cthulhu
BuddyRabbit
Cthulhu
0
0
9
4.5
W
6
2
5
4.25
W
Morgan Le Fay
Gyna007
Morgan Le Fay
8
0
4
10
W
Ao Kuang
MrxClean
Ao Kuang
10
0
6
13
L
0
8
0
0
W
Mulan
OmarVJJ05
Mulan
1
2
5
1.75
L
Arachne
andrew3943
Arachne
2
3
1
0.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
59,897
84,015
Taken
68,821
52,248
Mitigated
49,366
20,749
Healing
32,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BarebackBoy
Xbalanque
7,320
4,180
0
2,845
15,042
6,636
0
3,666
11,296
0
61,127
L
3,956
706
250
2,479
12,014
10,120
108
5,665
5,783
20,219
0
W
Cthulhu
BuddyRabbit
Cthulhu
8,493
276
959
3,089
11,007
11,581
90
2,103
8,899
47,077
823
W
9,413
8,383
0
8,124
13,420
6,312
1,586
1,232
12,188
0
91,604
W
Morgan Le Fay
Gyna007
Morgan Le Fay
14,176
730
282
2,428
9,395
4,373
514
3,406
5,989
66,740
0
W
Ao Kuang
MrxClean
Ao Kuang
12,321
3,622
0
8,036
18,075
8,626
0
2,399
15,658
89,332
0
L
4,734
228
0
700
12,546
5,092
0
8,953
2,439
74,385
0
W
Mulan
OmarVJJ05
Mulan
15,494
1,459
0
10,061
16,924
18,474
0
381
16,543
619
76,168
L
Arachne
andrew3943
Arachne
9,923
7,002
0
7,289
21,734
10,051
0
7,430
13,762
0
88,328
L
8,389
3,146
0
7,186
22,679
20,349
147
6,290
14,917
0
53,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
51,961
469
Minions Killed
577
0
Camps Cleared
0
1,838,662
Distance Traveled
1,860,081
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,683
457
104
5
0
344,361
0
L
Maui
7,147
376
35
2
0
398,664
8
W
Cthulhu
9,040
476
78
4
0
377,462
4
W
Rama
10,533
554
143
8
0
352,219
4
W
Morgan Le Fay
10,648
560
118
6
0
356,023
4
W
Ao Kuang
11,518
606
122
6
0
424,570
3
L
Janus
8,330
438
133
7
0
379,801
1
W
Mulan
10,222
538
116
6
0
349,807
4
L
Arachne
9,107
479
118
6
0
389,713
2
L
Osiris
7,817
411
79
4
0
326,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role