Player Matchup

Mercury
Mercury
Silver I
ForrestGumpLOL
Mercury
Silver I
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,576 MMR
Solo
Cliodhna
Cliodhna
Gold II
Urklex
Cliodhna
Gold II
Level 119
God Stats
15W - 13L
1,520 SR
Queue Stats
527W - 531L
1,587 MMR
Solo
Zeus
Zeus
Platinum V
YamiUther
Zeus
Platinum V
Level 153
God Stats
13W - 4L
1,223 SR
Queue Stats
295W - 285L
1,581 MMR
Solo
Horus
Horus
Gold II
Yc-ToXyKoZ-Yc
Horus
Gold II
Level 102
God Stats
63W - 69L
1,655 SR
Queue Stats
864W - 876L
1,579 MMR
Solo
Pele
Pele
Gold II
frankopa
Pele
Gold II
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 226L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,480 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,539 SR
1,558 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
AwesomeRobin408
Ah Puch
Gold III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,493 MMR
Party 1
Merlin
Merlin
Gold II
Bummbala
Merlin
Gold II
Level 159
God Stats
25W - 18L
1,641 SR
Queue Stats
770W - 797L
1,605 MMR
Party 1
Ishtar
Ishtar
Bronze III
Rage_-zeldris
Ishtar
Bronze III
Level 55
God Stats
0W - 2L
1,800 SR
Queue Stats
19W - 46L
1,600 MMR
Solo
Surtr
Surtr
Gold I
SkrankNutTheDark
Surtr
Gold I
Level 149
God Stats
3W - 6L
1,255 SR
Queue Stats
274W - 279L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,320
594
6,082
8,894
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Urklex
Cliodhna
13
3 / 0 / 4
7,778
556
6,156
7,864
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
13
3 / 3 / 3
8,146
582
9,985
7,994
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 6
7,761
554
3,690
11,981
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
13
2 / 1 / 3
8,113
580
9,369
10,269
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosThorSusano

VS

Bans
FenrirAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 1
7,560
540
2,977
11,120
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 0
7,722
552
3,474
8,071
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Bummbala
Merlin
13
2 / 0 / 0
7,259
519
7,522
8,242
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,465
462
4,109
6,441
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,548
468
4,901
14,862
11,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
4
4
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
0
2
0
0
L
Merlin
Bummbala
Merlin
2
0
0
2
W
1
0
2
2
L
0
2
1
0.25
L
1
4
1
0.38
W
Cliodhna
Urklex
Cliodhna
3
0
4
5
W
Zeus
3
3
3
1.5
W
1
0
6
4
W
Pele
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
22,983
47,002
Taken
48,736
24,621
Mitigated
25,806
16,962
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,977
1,291
0
1,041
11,120
3,946
0
2,242
8,878
0
59,326
L
3,474
42
0
3,200
8,071
4,666
0
699
7,372
67,695
0
L
Merlin
Bummbala
Merlin
7,522
170
0
1,321
8,242
3,201
0
4,264
3,978
61,435
0
W
6,082
4,151
0
1,791
8,894
4,234
0
2,456
6,387
0
85,028
L
4,109
1,975
0
0
6,441
2,352
0
0
6,441
0
40,043
L
4,901
1,408
1,587
4,515
14,862
11,641
0
2,780
12,082
234
18,943
W
Cliodhna
Urklex
Cliodhna
6,156
580
0
915
7,864
3,062
920
1,150
6,695
0
51,975
W
Zeus
9,985
1,242
0
1,804
7,994
2,825
939
3,123
4,863
64,793
0
W
3,690
1,441
1,760
6,554
11,981
10,470
40
3,036
8,924
0
12,790
W
Pele
9,369
2,765
0
4,138
10,269
4,030
63
1,713
8,505
0
72,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
35,554
468
Minions Killed
441
0
Camps Cleared
0
1,701,649
Distance Traveled
1,403,805
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,560
540
100
7
0
321,404
0
L
Ah Puch
7,722
552
123
9
0
244,926
0
L
Merlin
7,259
519
115
8
0
277,538
2
W
Mercury
8,320
594
118
8
0
525,296
0
L
Ishtar
6,465
462
86
6
0
271,470
2
L
Surtr
6,548
468
17
1
0
288,467
2
W
Cliodhna
7,778
556
74
5
0
301,748
0
W
Zeus
8,146
582
124
9
0
268,035
0
W
Horus
7,761
554
17
1
0
300,877
5
W
Pele
8,113
580
135
10
0
305,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role