Player Matchup

Kali
Kali
AlmightyLoaf45
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Becc6130
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,338 Elo+
Party 2
Kuzenbo
Kuzenbo
robotthirteen
Kuzenbo
Level 62
God Stats
7W - 10L
1,533 SR
Queue Stats
37W - 32L
1,337 Elo+
Party 2
Team Averages
Level 58
1,511 SR
1,386 Elo+

VS

Team Averages
Level 110
1,647 SR
1,662 Elo+
Ao Kuang
Ao Kuang
Epiclnferno
Ao Kuang
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 13L
1,683 Elo+
Party 1
Olorun
Olorun
HesitatedOdin4
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,656 Elo+
Party 1
Achilles
Achilles
Risemare
Achilles
Level 158
God Stats
2W - 0L
1,748 SR
Queue Stats
36W - 27L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,139
649
6,028
14,918
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Becc6130
Gilgamesh
12
2 / 4 / 0
7,464
679
10,193
15,540
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
11
0 / 4 / 0
7,216
656
4,230
13,927
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Epiclnferno
Ao Kuang
14
5 / 1 / 6
8,839
804
11,644
9,925
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 9
8,829
803
12,150
5,704
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Risemare
Achilles
14
5 / 1 / 5
8,952
814
14,656
14,465
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Gilgamesh
Becc6130
Gilgamesh
2
4
0
0.5
W
Ao Kuang
Epiclnferno
Ao Kuang
5
1
6
8
W
1
0
9
5.5
W
Achilles
Risemare
Achilles
5
1
5
7.5
L
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
38,450
44,385
Taken
30,094
32,019
Mitigated
32,537
5,856
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,028
2,352
0
3,935
14,918
6,246
0
5,423
8,551
0
21,493
L
Gilgamesh
Becc6130
Gilgamesh
10,193
2,518
0
304
15,540
10,147
0
9,417
5,382
0
29,087
W
Ao Kuang
Epiclnferno
Ao Kuang
11,644
2,869
0
4,442
9,925
10,130
136
1,025
8,900
23,144
0
W
12,150
7,611
1,173
4,021
5,704
3,464
1,722
1,359
4,345
47,356
0
W
Achilles
Risemare
Achilles
14,656
2,633
0
3,875
14,465
18,943
89
1,948
12,517
0
36,392
L
Kuzenbo
4,230
1,463
0
1,617
13,927
15,626
27
7,964
5,210
11,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,819
Gold Earned
26,620
80
Minions Killed
148
0
Camps Cleared
0
643,670
Distance Traveled
664,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,139
649
21
2
0
213,988
0
L
Gilgamesh
7,464
679
39
4
0
215,178
0
W
Ao Kuang
8,839
804
26
2
0
235,501
0
W
Olorun
8,829
803
93
8
0
192,878
0
W
Achilles
8,952
814
29
3
0
236,309
0
L
Kuzenbo
7,216
656
20
2
0
214,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role