Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver I
Bigjeffv
Artemis
Silver I
Level 188
God Stats
31W - 17L
1,480 SR
Queue Stats
216W - 231L
1,207 MMR
Solo
Merlin
Merlin
Gold IV
GodOfTheHub
Merlin
Gold IV
Level 126
God Stats
4W - 3L
1,519 SR
Queue Stats
110W - 104L
1,472 MMR
Party 2
Anubis
Anubis
Silver I
cam97531
Anubis
Silver I
Level 161
God Stats
5W - 9L
1,615 SR
Queue Stats
102W - 109L
1,212 MMR
Party 1
Thor
Thor
Silver II
joemama0531
Thor
Silver II
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 130L
981 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,523 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,684 SR
1,329 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Lost9800
Chronos
Silver II
Level 178
God Stats
3W - 3L
1,869 SR
Queue Stats
110W - 113L
1,211 MMR
Solo
Chang'e
Chang'e
Silver V
S4intChip
Chang'e
Silver V
Level 83
God Stats
0W - 2L
1,692 SR
Queue Stats
82W - 75L
1,224 MMR
Solo
Ganesha
Ganesha
Silver I
Tabi4Real
Ganesha
Silver I
Level 108
God Stats
2W - 1L
1,858 SR
Queue Stats
14W - 21L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 4
6,650
475
5,356
12,610
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Bigjeffv
Artemis
14
4 / 1 / 1
8,631
617
8,966
8,048
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
13
2 / 2 / 0
7,845
560
6,686
5,155
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
cam97531
Anubis
15
2 / 0 / 0
8,862
633
7,542
7,836
5,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 1 / 4
8,368
598
7,546
10,853
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SurtrThothThanatosMercury

VS

Bans
SolArachneVulcanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 4 / 1
7,131
509
4,850
10,601
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
 
Rama
10
0 / 2 / 0
6,377
456
2,909
9,035
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Lost9800
Chronos
11
0 / 5 / 1
6,573
470
4,675
10,084
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
S4intChip
Chang'e
12
3 / 2 / 2
7,369
526
7,579
10,725
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tabi4Real
Ganesha
11
0 / 0 / 2
7,051
504
2,629
10,250
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
6
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
4
1
L
Loki
 
Loki
3
4
1
0.88
L
Rama
 
Rama
0
2
0
0
W
Artemis
Bigjeffv
Artemis
4
1
1
4.5
W
Merlin
2
2
0
1
L
Chronos
Lost9800
Chronos
0
5
1
0.1
L
Chang'e
S4intChip
Chang'e
3
2
2
2
L
Ganesha
Tabi4Real
Ganesha
0
0
2
1
W
Anubis
cam97531
Anubis
2
0
0
2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,096
Damage
22,642
44,502
Taken
50,695
24,241
Mitigated
23,234
12,965
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,356
1,664
0
2,964
12,610
9,531
0
6,005
6,605
14,357
0
L
Loki
 
Loki
4,850
737
0
855
10,601
3,825
278
2,047
8,554
0
41,905
L
Rama
 
Rama
2,909
2,061
0
4,005
9,035
2,719
273
5,722
3,313
0
37,696
W
Artemis
Bigjeffv
Artemis
8,966
5,128
0
2,952
8,048
3,045
1,698
2,700
5,348
0
65,614
W
Merlin
6,686
400
0
250
5,155
1,834
66
1,847
3,308
55,227
0
L
Chronos
Lost9800
Chronos
4,675
2,232
0
1,557
10,084
3,560
718
1,776
8,308
43,523
0
L
Chang'e
S4intChip
Chang'e
7,579
869
1,586
4,375
10,725
4,298
0
5,570
5,155
57,507
0
L
Ganesha
Tabi4Real
Ganesha
2,629
90
0
3,089
10,250
8,832
0
4,469
5,781
18,296
0
W
Anubis
cam97531
Anubis
7,542
1,003
0
5,549
7,836
5,231
90
1,486
6,350
81,691
0
W
7,546
2,198
0
1,250
10,853
4,600
0
2,845
8,008
0
51,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
34,501
412
Minions Killed
335
0
Camps Cleared
0
1,377,422
Distance Traveled
1,303,807
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,650
475
13
1
0
315,581
2
L
Loki
7,131
509
60
4
0
306,744
0
L
Rama
6,377
456
72
5
0
197,680
3
W
Artemis
8,631
617
102
7
0
227,586
2
W
Merlin
7,845
560
103
7
0
283,060
4
L
Chronos
6,573
470
92
7
0
251,659
2
L
Chang'e
7,369
526
108
8
0
278,321
6
L
Ganesha
7,051
504
3
0
0
269,403
3
W
Anubis
8,862
633
122
9
0
231,806
0
W
Thor
8,368
598
72
5
0
319,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role