Player Matchup

Freya
Freya
Cyrip69
Freya
Level 126
God Stats
2W - 1L
1,395 SR
Queue Stats
52W - 70L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Haywire0077
Jing Wei
Level 55
God Stats
0W - 1L
1,706 SR
Queue Stats
37W - 39L
1,550 Elo+
Party 2
Fafnir
Fafnir
MinniPhinney54
Fafnir
Level 87
God Stats
6W - 6L
1,615 SR
Queue Stats
38W - 51L
1,488 Elo+
Party 2
Tyr
Tyr
MrEasyE
Tyr
Level 128
God Stats
1W - 4L
1,494 SR
Queue Stats
66W - 70L
1,590 Elo+
Party 2
Janus
Janus
walfo6
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,466 Elo+
Party 2
Team Averages
Level 107
1,542 SR
1,522 Elo+

VS

Team Averages
Level 148
1,595 SR
1,551 Elo+
Camazotz
Camazotz
BuffsB4Teammates
Camazotz
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 85L
1,543 Elo+
Party 1
Hercules
Hercules
DEADCIVALEAN
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,586 Elo+
Party 3
Ares
Ares
DaldeusBRS
Ares
Level 159
God Stats
52W - 38L
1,785 SR
Queue Stats
446W - 456L
1,528 Elo+
Party 3
He Bo
He Bo
S9isSOGOOD
He Bo
Level 154
God Stats
4W - 5L
1,520 SR
Queue Stats
68W - 84L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
Wrabbits
Ah Puch
Level 129
God Stats
4W - 1L
1,672 SR
Queue Stats
39W - 39L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cyrip69
Freya
13
0 / 4 / 1
6,915
692
5,986
10,863
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Haywire0077
Jing Wei
14
1 / 0 / 0
7,452
745
5,847
6,081
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 2
7,409
741
2,301
9,606
9,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
14
1 / 2 / 1
7,140
714
7,853
10,577
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
walfo6
Janus
13
0 / 4 / 0
7,064
706
5,640
8,155
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,725
773
7,916
8,446
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
DEADCIVALEAN
Hercules
14
0 / 0 / 5
6,950
695
4,796
9,033
10,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 4
8,033
803
8,172
10,001
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
14
3 / 1 / 2
7,638
764
7,270
5,194
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Wrabbits
Ah Puch
15
3 / 0 / 6
8,336
834
12,211
6,544
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
12
12
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Freya
Cyrip69
Freya
0
4
1
0.13
W
Hercules
DEADCIVALEAN
Hercules
0
0
5
2.5
W
3
0
4
5
L
Jing Wei
Haywire0077
Jing Wei
1
0
0
1
L
0
2
2
0.5
L
Tyr
1
2
1
0.75
W
He Bo
3
1
2
4
W
Ah Puch
Wrabbits
Ah Puch
3
0
6
6
L
Janus
walfo6
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
40,365
45,282
Taken
39,218
31,228
Mitigated
29,813
11,726
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,916
1,457
0
3,797
8,446
4,005
0
2,307
5,935
0
22,530
L
Freya
Cyrip69
Freya
5,986
1,366
0
1,676
10,863
4,705
0
7,295
3,188
25,212
0
W
Hercules
DEADCIVALEAN
Hercules
4,796
1,036
0
4,658
9,033
10,168
0
3,343
5,526
0
19,642
W
8,172
32
1,956
2,209
10,001
10,317
0
3,472
6,226
15,563
0
L
Jing Wei
Haywire0077
Jing Wei
5,847
5,064
0
1,953
6,081
2,899
71
3,230
2,803
0
28,059
L
2,301
533
1,637
2,393
9,606
9,997
0
5,281
4,133
4,650
0
L
Tyr
7,853
628
0
3,914
10,577
10,104
0
5,214
5,271
0
23,527
W
He Bo
7,270
97
0
859
5,194
2,179
0
1,086
3,907
31,679
0
W
Ah Puch
Wrabbits
Ah Puch
12,211
257
0
2,173
6,544
3,144
74
3,174
3,026
36,555
0
L
Janus
walfo6
Janus
5,640
105
0
153
8,155
3,523
112
5,679
2,234
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
38,682
231
Minions Killed
211
0
Camps Cleared
0
1,097,690
Distance Traveled
1,097,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,725
773
37
4
0
232,027
0
L
Freya
6,915
692
57
6
0
210,761
0
W
Hercules
6,950
695
36
4
0
216,238
0
W
Ares
8,033
803
15
2
0
218,745
3
L
Jing Wei
7,452
745
60
6
0
219,417
0
L
Fafnir
7,409
741
5
1
0
218,138
2
L
Tyr
7,140
714
37
4
0
242,348
0
W
He Bo
7,638
764
50
5
0
217,905
0
W
Ah Puch
8,336
834
73
7
0
212,762
0
L
Janus
7,064
706
72
7
0
207,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role