Player Matchup

Rama
Rama
Bhahlz
Rama
Level 146
God Stats
11W - 14L
1,498 SR
Queue Stats
207W - 187L
1,498 Elo+
Solo
Surtr
Surtr
ChocolateMtnMan
Surtr
Level 41
God Stats
9W - 14L
1,164 SR
Queue Stats
260W - 238L
1,507 Elo+
Party 2
Yemoja
Yemoja
LadyFoust
Yemoja
Level 128
God Stats
146W - 141L
1,570 SR
Queue Stats
588W - 551L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Nelcuez
Nu Wa
Level 125
God Stats
6W - 3L
1,327 SR
Queue Stats
141W - 124L
1,516 Elo+
Solo
Ne Zha
Ne Zha
SirFoust
Ne Zha
Level 149
God Stats
8W - 6L
1,500 SR
Queue Stats
577W - 563L
1,487 Elo+
Party 2
Team Averages
Level 118
1,412 SR
1,503 Elo+

VS

Team Averages
Level 111
1,575 SR
1,575 Elo+
Kukulkan
Kukulkan
ChocaChipCookie
Kukulkan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,743 Elo+
Party 1
Artio
Artio
NutSploogn
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
PeachKink
Ne Zha
Level 107
God Stats
5W - 5L
1,697 SR
Queue Stats
94W - 58L
1,574 Elo+
Solo
Tiamat
Tiamat
lnfinityBot
Tiamat
Level 36
God Stats
4W - 5L
1,651 SR
Queue Stats
6W - 8L
1,558 Elo+
Party 1
Izanami
Izanami
twobuds
Izanami
Level 156
God Stats
4W - 5L
1,526 SR
Queue Stats
479W - 453L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bhahlz
Rama
11
0 / 0 / 1
6,397
533
5,744
7,857
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 2
8,049
671
6,755
8,610
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
LadyFoust
Yemoja
10
1 / 2 / 1
6,185
515
2,485
7,518
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Nelcuez
Nu Wa
11
1 / 3 / 1
6,241
520
7,192
6,748
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SirFoust
Ne Zha
11
3 / 1 / 2
6,565
547
2,099
8,069
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 0
5,855
488
3,175
7,087
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
9
0 / 1 / 3
5,736
478
3,082
7,405
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
PeachKink
Ne Zha
11
2 / 3 / 4
6,348
529
4,137
9,048
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
4 / 0 / 1
6,668
556
5,675
6,361
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
twobuds
Izanami
11
1 / 2 / 0
6,246
521
3,805
7,954
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
7
7
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
Bhahlz
Rama
0
0
1
0.5
L
Kukulkan
0
4
0
0
W
4
1
2
5
W
Yemoja
LadyFoust
Yemoja
1
2
1
0.75
W
Nu Wa
Nelcuez
Nu Wa
1
3
1
0.5
L
Artio
0
1
3
1.5
L
Ne Zha
PeachKink
Ne Zha
2
3
4
1.33
W
Ne Zha
SirFoust
Ne Zha
3
1
2
4
L
Tiamat
4
0
1
4.5
L
Izanami
twobuds
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
19,874
38,802
Taken
37,855
18,736
Mitigated
18,380
13,331
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bhahlz
Rama
5,744
5,099
0
3,436
7,857
2,834
46
1,012
6,845
0
58,460
L
Kukulkan
3,175
693
0
1,470
7,087
2,687
0
487
6,052
37,435
0
W
6,755
2,758
0
4,273
8,610
5,830
112
3,145
5,237
411
60,267
W
Yemoja
LadyFoust
Yemoja
2,485
314
725
2,242
7,518
5,102
173
2,323
5,123
17,417
0
W
Nu Wa
Nelcuez
Nu Wa
7,192
1,282
0
1,705
6,748
2,318
52
4,101
2,127
45,177
0
L
Artio
3,082
556
414
3,481
7,405
5,682
0
2,135
5,172
16,596
0
L
Ne Zha
PeachKink
Ne Zha
4,137
995
0
996
9,048
3,633
0
2,206
6,800
0
39,607
W
Ne Zha
SirFoust
Ne Zha
2,099
1,092
0
950
8,069
2,652
169
491
7,538
0
33,933
L
Tiamat
5,675
413
0
3,050
6,361
3,712
0
3,989
2,372
48,535
0
L
Izanami
twobuds
Izanami
3,805
2,509
0
3,340
7,954
2,666
881
971
6,983
0
56,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
30,853
361
Minions Killed
370
0
Camps Cleared
0
1,160,723
Distance Traveled
1,182,682
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,397
533
99
8
0
219,838
1
L
Kukulkan
5,855
488
89
7
0
205,730
1
W
Surtr
8,049
671
108
9
0
247,293
0
W
Yemoja
6,185
515
25
2
0
211,061
5
W
Nu Wa
6,241
520
71
6
0
230,015
2
L
Artio
5,736
478
28
2
0
243,708
0
L
Ne Zha
6,348
529
61
5
0
266,917
0
W
Ne Zha
6,565
547
58
5
0
252,516
0
L
Tiamat
6,668
556
94
8
0
246,350
2
L
Izanami
6,246
521
98
8
0
219,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role