Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Tiocotinha
Shiva
Level 104
God Stats
1W - 3L
1,701 SR
Queue Stats
53W - 69L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mnicacio
Morgan Le Fay
Level 124
God Stats
36W - 68L
1,311 SR
Queue Stats
68W - 111L
1,409 Elo+
Party 3
Cupid
Cupid
pppbastos94
Cupid
Level 114
God Stats
26W - 30L
1,838 SR
Queue Stats
85W - 127L
1,442 Elo+
Party 3
Team Averages
Level 126
1,570 SR
1,462 Elo+

VS

Team Averages
Level 72
1,502 SR
1,344 Elo+
Charybdis
Charybdis
 
Charybdis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigFeliRKT
Merlin
Level 38
God Stats
1W - 3L
1,177 SR
Queue Stats
27W - 59L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
Cesar16agus
Guan Yu
Level 159
God Stats
3W - 0L
1,839 SR
Queue Stats
24W - 30L
1,467 Elo+
Solo
Bacchus
Bacchus
Domoelomo
Bacchus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 1
Bastet
Bastet
Ta1elRz
Bastet
Level 28
God Stats
3W - 1L
1,494 SR
Queue Stats
26W - 47L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 1 / 0
8,364
492
4,304
13,213
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
12
1 / 5 / 3
7,585
446
8,610
16,321
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
14
2 / 4 / 2
8,765
516
12,520
15,816
18,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
mnicacio
Morgan Le Fay
15
1 / 4 / 0
8,816
519
8,166
8,894
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
7,863
463
8,060
13,923
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 0 / 3
8,425
496
9,503
13,593
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
BigFeliRKT
Merlin
15
4 / 1 / 2
9,315
548
7,378
10,714
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Cesar16agus
Guan Yu
15
4 / 2 / 3
9,288
546
11,016
18,041
23,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Domoelomo
Bacchus
11
0 / 2 / 6
7,336
432
6,081
15,093
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Ta1elRz
Bastet
16
7 / 1 / 3
9,674
569
10,979
11,473
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
Charybdis
 
Charybdis
0
0
3
1.5
W
Merlin
BigFeliRKT
Merlin
4
1
2
5
W
Guan Yu
Cesar16agus
Guan Yu
4
2
3
2.75
W
Bacchus
Domoelomo
Bacchus
0
2
6
1.5
W
Bastet
Ta1elRz
Bastet
7
1
3
8.5
L
Shiva
2
4
2
0.75
L
Morgan Le Fay
mnicacio
Morgan Le Fay
1
4
0
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
44,957
68,167
Taken
68,914
45,670
Mitigated
57,259
20,511
Healing
28,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,304
867
0
3,674
13,213
5,869
0
705
12,508
0
66,743
L
Baron Samedi
 
Baron Samedi
8,610
1,580
1,507
5,591
16,321
12,630
0
3,520
12,801
38,041
0
W
Charybdis
 
Charybdis
9,503
5,940
0
8,932
13,593
5,772
1,729
3,274
10,319
0
85,007
W
Merlin
BigFeliRKT
Merlin
7,378
787
0
497
10,714
5,020
315
6,511
4,203
76,227
0
W
Guan Yu
Cesar16agus
Guan Yu
11,016
1,474
2,885
9,411
18,041
23,643
0
2,020
16,021
0
75,312
W
Bacchus
Domoelomo
Bacchus
6,081
1,286
430
3,499
15,093
17,872
69
4,000
11,093
17,057
0
W
Bastet
Ta1elRz
Bastet
10,979
3,757
0
3,159
11,473
4,952
0
1,388
10,085
0
79,759
L
Shiva
12,520
1,841
257
2,327
15,816
18,593
0
1,830
13,986
981
74,481
L
Morgan Le Fay
mnicacio
Morgan Le Fay
8,166
0
0
988
8,894
3,197
239
4,011
4,883
69,922
0
L
8,060
4,941
232
5,935
13,923
5,381
0
3,393
10,530
0
62,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
44,038
519
Minions Killed
520
0
Camps Cleared
0
1,638,161
Distance Traveled
1,682,644
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,364
492
113
7
0
367,602
0
L
Baron Samedi
7,585
446
43
3
0
283,491
4
W
Charybdis
8,425
496
134
8
0
306,379
0
W
Merlin
9,315
548
139
8
0
324,957
8
W
Guan Yu
9,288
546
131
8
0
355,132
4
W
Bacchus
7,336
432
19
1
0
341,355
0
W
Bastet
9,674
569
97
6
0
354,821
0
L
Shiva
8,765
516
112
7
0
325,411
2
L
Morgan Le Fay
8,816
519
123
7
0
349,356
0
L
Cupid
7,863
463
128
8
0
312,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role