Player Matchup

Loki
Loki
JeremiahBro
Loki
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 191L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
PhantomMash
Kuzenbo
Level 127
God Stats
2W - 7L
1,703 SR
Queue Stats
144W - 160L
1,500 Elo+
Solo
Thanatos
Thanatos
SevenFOO
Thanatos
Level 128
God Stats
5W - 5L
1,659 SR
Queue Stats
268W - 247L
1,584 Elo+
Solo
Cupid
Cupid
daniport98
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
jaime1098
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,512 Elo+
Party 1
Team Averages
Level 129
1,572 SR
1,494 Elo+

VS

Team Averages
Level 157
1,592 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BlackRockMiku
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 247L
1,543 Elo+
Solo
Danzaburou
Danzaburou
FluffYou
Danzaburou
Level 158
God Stats
9W - 3L
1,707 SR
Queue Stats
637W - 309L
1,663 Elo+
Party 2
Shiva
Shiva
stauer
Shiva
Level 121
God Stats
7W - 2L
1,751 SR
Queue Stats
296W - 283L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,490
649
2,214
5,764
4,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
PhantomMash
Kuzenbo
14
0 / 4 / 9
7,387
739
7,493
23,794
23,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SevenFOO
Thanatos
13
4 / 6 / 3
8,155
816
12,355
11,909
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
16
2 / 4 / 5
8,079
808
8,021
10,135
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
jaime1098
Amaterasu
14
2 / 5 / 4
7,614
761
9,826
14,844
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 2 / 15
9,664
966
15,792
13,563
7,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
 
Bellona
15
3 / 4 / 18
8,910
891
6,928
12,216
15,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 11
8,485
849
10,568
10,269
4,822
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
FluffYou
Danzaburou
17
9 / 1 / 9
9,792
979
16,486
9,671
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shiva
stauer
Shiva
14
1 / 2 / 11
7,984
798
9,818
12,382
15,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
8
Kills
22
22
Deaths
12
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
15
6.75
W
Bellona
 
Bellona
3
4
18
3
W
3
3
11
2.83
W
Danzaburou
FluffYou
Danzaburou
9
1
9
13.5
L
0
3
1
0.17
L
Kuzenbo
PhantomMash
Kuzenbo
0
4
9
1.13
L
Thanatos
SevenFOO
Thanatos
4
6
3
0.92
L
Cupid
2
4
5
1.13
L
Amaterasu
jaime1098
Amaterasu
2
5
4
0.8
W
Shiva
stauer
Shiva
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
59,592
66,446
Taken
58,101
53,132
Mitigated
49,586
22,943
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,792
6,316
1,028
3,024
13,563
7,473
2,202
875
12,566
34,453
0
W
Bellona
 
Bellona
6,928
1,317
557
1,352
12,216
15,950
412
1,528
10,336
892
8,216
W
10,568
4,008
916
2,934
10,269
4,822
1,020
1,045
9,186
22,093
0
W
Danzaburou
FluffYou
Danzaburou
16,486
6,455
816
2,470
9,671
5,379
1,854
1,417
8,120
0
31,871
L
2,214
241
270
472
5,764
4,235
0
2,190
3,520
0
6,492
L
Kuzenbo
PhantomMash
Kuzenbo
7,493
2,560
1,802
7,813
23,794
23,931
0
11,637
12,013
12,311
0
L
Thanatos
SevenFOO
Thanatos
12,355
2,421
337
4,846
11,909
5,119
0
5,083
6,712
0
14,280
L
Cupid
8,021
3,409
2,394
1,330
10,135
4,682
1,468
4,157
5,818
0
25,828
L
Amaterasu
jaime1098
Amaterasu
9,826
3,371
386
3,293
14,844
15,165
255
4,470
10,278
0
16,640
W
Shiva
stauer
Shiva
9,818
964
1,962
2,889
12,382
15,962
249
2,628
9,501
831
13,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
44,835
81
Minions Killed
126
0
Camps Cleared
0
929,471
Distance Traveled
958,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,664
966
55
6
0
184,042
0
W
Bellona
8,910
891
6
1
0
220,629
0
W
Freya
8,485
849
19
2
0
196,948
0
W
Danzaburou
9,792
979
33
3
0
184,724
0
L
Loki
6,490
649
5
1
0
174,280
0
L
Kuzenbo
7,387
739
8
1
0
202,608
0
L
Thanatos
8,155
816
7
1
0
188,195
0
L
Cupid
8,079
808
43
4
0
163,472
0
L
Amaterasu
7,614
761
18
2
0
200,916
0
W
Shiva
7,984
798
13
1
0
172,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role