Player Matchup

Mercury
Mercury
Hollow_Silent-1
Mercury
Level 143
God Stats
2W - 2L
1,846 SR
Queue Stats
181W - 182L
1,507 Elo+
Solo
Tiamat
Tiamat
Imaperson2567
Tiamat
Level 45
God Stats
30W - 40L
1,504 SR
Queue Stats
399W - 398L
1,380 Elo+
Solo
Cthulhu
Cthulhu
OkLionhart
Cthulhu
Level 54
God Stats
4W - 3L
1,528 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 1
Jing Wei
Jing Wei
Tr4neKiLL
Jing Wei
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 1
Chaac
Chaac
mightysnakeguy
Chaac
Level 46
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 1
Team Averages
Level 63
1,558 SR
1,572 Elo+

VS

Team Averages
Level 108
1,451 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Abaddon ll
Ao Kuang
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
83W - 79L
1,565 Elo+
Party 2
Atlas
Atlas
BHR 117
Atlas
Level 78
God Stats
19W - 20L
1,489 SR
Queue Stats
20W - 20L
1,430 Elo+
Party 2
Sol
Sol
MichaelTHEGR8
Sol
Level 69
God Stats
16W - 17L
1,483 SR
Queue Stats
181W - 207L
1,417 Elo+
Party 3
Poseidon
Poseidon
Uzukage9
Poseidon
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 81L
1,494 Elo+
Party 3
Mulan
Mulan
frostyfreeze97
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,674
567
2,439
9,034
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,293
529
3,862
9,247
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OkLionhart
Cthulhu
8
1 / 4 / 0
4,881
488
4,365
9,649
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Tr4neKiLL
Jing Wei
8
0 / 2 / 1
4,623
462
6,246
7,178
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,050
505
4,735
7,945
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abaddon ll
Ao Kuang
11
9 / 0 / 2
6,990
699
5,227
6,286
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
BHR 117
Atlas
9
1 / 0 / 2
5,613
561
3,729
6,498
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 3
5,259
526
6,493
9,685
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Uzukage9
Poseidon
11
2 / 2 / 3
6,698
670
5,993
6,249
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 0
6,509
651
4,003
7,409
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
17
17
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Abaddon ll
Ao Kuang
9
0
2
10
W
Atlas
BHR 117
Atlas
1
0
2
2
L
1
2
1
0.75
L
1
5
1
0.3
W
1
1
3
2.5
L
Cthulhu
OkLionhart
Cthulhu
1
4
0
0.25
L
Jing Wei
Tr4neKiLL
Jing Wei
0
2
1
0.25
W
Poseidon
Uzukage9
Poseidon
2
2
3
1.75
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
25,445
43,053
Taken
36,127
21,114
Mitigated
16,146
9,562
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Abaddon ll
Ao Kuang
5,227
1,382
0
1,732
6,286
2,276
9
431
5,855
36,172
0
W
Atlas
BHR 117
Atlas
3,729
1,396
0
2,645
6,498
4,890
0
1,530
4,968
15,556
0
L
2,439
686
0
750
9,034
3,130
0
4,024
5,010
0
34,337
L
3,862
475
0
2,404
9,247
5,055
0
5,880
3,367
33,879
0
W
6,493
2,576
61
5,301
9,685
3,235
49
2,775
6,910
38,517
0
L
Cthulhu
OkLionhart
Cthulhu
4,365
546
1,056
1,216
9,649
6,389
0
6,763
2,886
19,700
0
L
Jing Wei
Tr4neKiLL
Jing Wei
6,246
4,052
0
2,722
7,178
2,426
0
4,775
2,403
0
28,443
W
Poseidon
Uzukage9
Poseidon
5,993
1,237
0
1,860
6,249
2,152
575
3,491
2,758
45,851
0
W
4,003
941
0
1,964
7,409
3,593
0
0
7,409
0
41,673
L
4,735
1,026
0
1,414
7,945
4,114
0
0
7,945
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
31,069
229
Minions Killed
288
0
Camps Cleared
0
1,003,154
Distance Traveled
975,344
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,990
699
60
6
0
223,038
1
W
Atlas
5,613
561
16
2
0
196,265
0
L
Mercury
5,674
567
62
6
0
232,851
0
L
Tiamat
5,293
529
60
6
0
191,867
1
W
Sol
5,259
526
55
6
0
159,180
0
L
Cthulhu
4,881
488
19
2
0
193,331
0
L
Jing Wei
4,623
462
45
5
0
176,429
0
W
Poseidon
6,698
670
86
9
0
197,541
3
W
Mulan
6,509
651
71
7
0
199,320
2
L
Chaac
5,050
505
43
4
0
208,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role