Player Matchup

Skadi
Skadi
Ebb_love
Skadi
Level 156
God Stats
5W - 2L
1,663 SR
Queue Stats
68W - 49L
1,524 Elo+
Solo
Loki
Loki
GamerKids101112
Loki
Level 89
God Stats
6W - 3L
1,345 SR
Queue Stats
45W - 52L
1,420 Elo+
Solo
Janus
Janus
LostJuiceWrld
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,482 Elo+
Solo
Ah Puch
Ah Puch
ThamiReyes
Ah Puch
Level 149
God Stats
17W - 11L
1,283 SR
Queue Stats
267W - 259L
1,417 Elo+
Solo
Terra
Terra
t0rpedus--
Terra
Level 126
God Stats
5W - 6L
1,343 SR
Queue Stats
47W - 44L
1,489 Elo+
Solo
Team Averages
Level 120
1,427 SR
1,466 Elo+

VS

Team Averages
Level 95
1,609 SR
1,439 Elo+
Odin
Odin
Bannanafruit-
Odin
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 19L
1,329 Elo+
Solo
Amaterasu
Amaterasu
Bigfoothowl1
Amaterasu
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
518W - 503L
1,452 Elo+
Solo
Arachne
Arachne
JasarY_ASA
Arachne
Level 43
God Stats
6W - 6L
1,589 SR
Queue Stats
62W - 63L
1,438 Elo+
Solo
Tiamat
Tiamat
SaunFicy21
Tiamat
Level 101
God Stats
7W - 10L
1,578 SR
Queue Stats
102W - 102L
1,444 Elo+
Solo
Neith
Neith
ZRaptorX99
Neith
Level 112
God Stats
6W - 4L
1,671 SR
Queue Stats
398W - 374L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ebb_love
Skadi
15
2 / 1 / 2
8,671
542
10,787
9,885
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
6,269
392
2,007
5,479
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 2 / 4
8,793
550
8,917
9,780
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ThamiReyes
Ah Puch
14
3 / 0 / 5
9,181
574
14,027
8,488
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
2 / 1 / 5
8,296
519
7,209
14,247
13,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,489
468
5,214
15,763
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Bigfoothowl1
Amaterasu
12
2 / 3 / 0
7,784
487
4,194
13,005
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JasarY_ASA
Arachne
13
0 / 2 / 1
7,261
454
3,397
11,572
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
SaunFicy21
Tiamat
12
0 / 3 / 0
6,994
437
5,281
10,165
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
14
3 / 1 / 0
8,928
558
9,140
10,752
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
5
5
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Amaterasu
Bigfoothowl1
Amaterasu
2
3
0
0.67
W
Skadi
Ebb_love
Skadi
2
1
2
3
W
0
1
1
0.5
L
Arachne
JasarY_ASA
Arachne
0
2
1
0.25
W
5
2
4
3.5
L
Tiamat
SaunFicy21
Tiamat
0
3
0
0
W
Ah Puch
ThamiReyes
Ah Puch
3
0
5
5.5
L
Neith
3
1
0
3
W
Terra
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
27,226
47,879
Taken
61,257
27,194
Mitigated
37,845
18,409
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
739
243
2,793
15,763
14,372
0
7,569
7,833
0
18,337
L
Amaterasu
Bigfoothowl1
Amaterasu
4,194
1,823
0
3,849
13,005
7,778
0
8,137
4,844
0
48,261
W
Skadi
Ebb_love
Skadi
10,787
4,353
0
1,594
9,885
4,335
378
441
9,444
0
87,243
W
2,007
68
308
592
5,479
2,443
160
1,099
4,380
0
26,770
L
Arachne
JasarY_ASA
Arachne
3,397
2,735
0
2,611
11,572
4,614
0
3,529
7,993
0
60,076
W
8,917
573
198
2,113
9,780
3,945
0
931
8,849
68,629
0
L
Tiamat
SaunFicy21
Tiamat
5,281
472
0
2,627
10,165
5,791
0
6,499
3,501
57,997
0
W
Ah Puch
ThamiReyes
Ah Puch
14,027
931
93
5,548
8,488
3,366
241
1,008
7,480
69,264
0
L
Neith
9,140
2,483
0
2,800
10,752
5,290
758
3,842
6,892
0
72,496
W
Terra
7,209
809
3,953
4,010
14,247
13,105
0
2,650
11,597
27,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
38,456
426
Minions Killed
442
0
Camps Cleared
0
1,575,043
Distance Traveled
1,538,637
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,489
468
22
1
0
316,535
0
L
Amaterasu
7,784
487
90
6
0
304,215
1
W
Skadi
8,671
542
123
8
0
318,785
0
W
Loki
6,269
392
55
3
0
294,711
2
L
Arachne
7,261
454
88
6
0
308,779
0
W
Janus
8,793
550
110
7
0
319,334
0
L
Tiamat
6,994
437
106
7
0
307,386
6
W
Ah Puch
9,181
574
106
7
0
286,539
4
L
Neith
8,928
558
136
9
0
301,722
4
W
Terra
8,296
519
32
2
0
355,674
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role