Player Matchup

Atlas
Atlas
Cras162
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,636 Elo+
Party 1
Neith
Neith
Mistershadow122
Neith
Level 144
God Stats
3W - 4L
1,381 SR
Queue Stats
94W - 76L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Rkript07
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
Ropoko123
Baron Samedi
Level 81
God Stats
20W - 19L
1,563 SR
Queue Stats
186W - 213L
1,329 Elo+
Solo
Fenrir
Fenrir
xWolfeind
Fenrir
Level 86
God Stats
8W - 3L
1,815 SR
Queue Stats
123W - 134L
1,551 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,527 Elo+

VS

Team Averages
Level 78
1,530 SR
1,301 Elo+
Tyr
Tyr
ChasingMeta
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,353 Elo+
Solo
Hera
Hera
FaZeEber
Hera
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 63L
1,305 Elo+
Solo
Loki
Loki
Hybridjack
Loki
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 89L
1,253 Elo+
Solo
Chiron
Chiron
shalalala123
Chiron
Level 48
God Stats
1W - 3L
1,737 SR
Queue Stats
38W - 40L
1,244 Elo+
Party 2
Shiva
Shiva
yoesty96
Shiva
Level 109
God Stats
31W - 26L
1,412 SR
Queue Stats
140W - 127L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cras162
Atlas
14
3 / 1 / 3
9,131
481
6,681
16,061
13,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 5
8,293
436
8,919
11,969
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Rkript07
Amaterasu
16
0 / 2 / 2
9,517
501
8,152
15,662
15,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Ropoko123
Baron Samedi
18
5 / 3 / 3
10,675
562
8,703
14,382
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xWolfeind
Fenrir
15
8 / 2 / 5
9,507
500
12,058
17,455
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
9,902
521
8,923
16,573
21,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
15
4 / 5 / 0
9,711
511
13,841
10,332
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 4
7,368
388
5,001
12,150
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
1 / 5 / 0
7,990
421
9,449
15,571
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
yoesty96
Shiva
12
0 / 4 / 1
7,705
406
10,909
14,949
13,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Atlas
Cras162
Atlas
3
1
3
4.5
L
Hera
4
5
0
0.8
L
0
4
4
0.5
W
2
0
5
4.5
W
Amaterasu
Rkript07
Amaterasu
0
2
2
0.5
W
Baron Samedi
Ropoko123
Baron Samedi
5
3
3
2.17
L
Chiron
1
5
0
0.2
W
Fenrir
xWolfeind
Fenrir
8
2
5
5.25
L
Shiva
yoesty96
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
48,123
75,529
Taken
69,575
49,845
Mitigated
50,726
31,552
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
2,081
0
4,801
16,573
21,208
0
1,336
15,237
0
61,216
W
Atlas
Cras162
Atlas
6,681
2,465
3,380
5,953
16,061
13,633
114
1,216
14,649
27,497
0
L
Hera
13,841
2,866
0
1,429
10,332
4,268
906
3,392
6,940
72,727
0
L
5,001
928
0
2,403
12,150
5,329
464
2,191
9,959
0
25,320
W
8,919
1,893
0
3,814
11,969
5,868
392
1,271
10,514
0
72,105
W
Amaterasu
Rkript07
Amaterasu
8,152
4,350
0
7,464
15,662
15,479
229
468
15,041
157
74,717
W
Baron Samedi
Ropoko123
Baron Samedi
8,703
297
920
6,699
14,382
7,321
632
6,859
6,808
88,485
0
L
Chiron
9,449
2,495
548
5,124
15,571
6,044
108
4,633
10,934
0
51,341
W
Fenrir
xWolfeind
Fenrir
12,058
4,025
0
3,322
17,455
7,544
54
4,836
12,299
0
47,696
L
Shiva
yoesty96
Shiva
10,909
616
384
1,367
14,949
13,877
38
3,957
10,992
2,547
50,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,123
Gold Earned
42,676
491
Minions Killed
387
0
Camps Cleared
0
1,853,497
Distance Traveled
1,790,804
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,902
521
100
5
0
348,142
0
W
Atlas
9,131
481
30
2
0
364,586
3
L
Hera
9,711
511
131
7
0
330,280
0
L
Loki
7,368
388
30
2
0
372,833
0
W
Neith
8,293
436
122
6
0
340,543
0
W
Amaterasu
9,517
501
138
7
0
391,982
4
W
Baron Samedi
10,675
562
143
8
0
351,225
0
L
Chiron
7,990
421
80
4
0
356,825
0
W
Fenrir
9,507
500
58
3
0
405,161
8
L
Shiva
7,705
406
46
2
0
382,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role