Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mhoram
Kukulkan
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 62L
1,136 Elo+
Solo
Odin
Odin
TAHKOgotzTALENT
Odin
Level 56
God Stats
1W - 4L
1,200 SR
Queue Stats
50W - 64L
1,411 Elo+
Party 1
Janus
Janus
TEXAS HAMMERRR
Janus
Level 38
God Stats
11W - 20L
1,500 SR
Queue Stats
24W - 43L
1,381 Elo+
Party 1
Eset
Eset
VI HAZMAT VI
Eset
Level 89
God Stats
66W - 66L
1,476 SR
Queue Stats
71W - 72L
1,415 Elo+
Solo
Team Averages
Level 76
1,435 SR
1,369 Elo+

VS

Team Averages
Level 62
1,494 SR
1,329 Elo+
Mulan
Mulan
ASAP_1CLOUDZ
Mulan
Level 81
God Stats
9W - 3L
1,675 SR
Queue Stats
68W - 65L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Brad Hackerott
Jing Wei
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,172 Elo+
Solo
Charybdis
Charybdis
GainByGiving
Charybdis
Level 54
God Stats
3W - 0L
1,838 SR
Queue Stats
44W - 43L
1,491 Elo+
Solo
Kukulkan
Kukulkan
GreenMonkie
Kukulkan
Level 61
God Stats
8W - 7L
1,285 SR
Queue Stats
13W - 15L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Veltara1029
Nu Wa
Level 64
God Stats
7W - 7L
1,171 SR
Queue Stats
11W - 21L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 0 / 1
6,287
1,257
4,360
4,431
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mhoram
Kukulkan
10
0 / 1 / 1
5,576
1,115
4,431
3,003
1,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
5,867
1,173
2,947
7,854
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
5,585
1,117
4,213
6,409
2,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
5,057
1,011
337
929
348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

349

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,373
1,275
3,523
3,237
2,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
11
1 / 2 / 5
5,933
1,187
3,392
5,128
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
GainByGiving
Charybdis
11
1 / 0 / 5
6,007
1,201
2,981
2,909
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GreenMonkie
Kukulkan
11
2 / 0 / 3
5,943
1,189
4,373
3,030
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 6
5,806
1,161
4,475
3,939
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
7
7
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
0
1
3.5
W
2
0
4
4
W
Jing Wei
1
2
5
1.75
W
Charybdis
GainByGiving
Charybdis
1
0
5
3.5
W
Kukulkan
GreenMonkie
Kukulkan
2
0
3
3.5
L
Kukulkan
Mhoram
Kukulkan
0
1
1
0.5
L
1
4
3
0.63
L
0
2
3
0.75
L
0
0
0
0
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
18,744
22,626
Taken
18,243
8,885
Mitigated
8,205
736
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,360
1,790
0
278
4,431
1,660
0
1,172
3,134
0
16,212
W
3,523
717
0
1,196
3,237
2,114
0
1,067
2,120
0
12,281
W
Jing Wei
3,392
2,449
0
960
5,128
2,167
0
2,293
2,721
0
9,261
W
Charybdis
GainByGiving
Charybdis
2,981
1,640
0
1,201
2,909
1,205
0
1,267
1,610
0
18,606
W
Kukulkan
GreenMonkie
Kukulkan
4,373
373
0
0
3,030
1,227
0
1,882
1,078
9,375
0
L
Kukulkan
Mhoram
Kukulkan
4,431
687
0
0
3,003
1,211
0
1,188
1,777
15,958
0
L
2,947
854
0
240
7,854
3,372
0
3,047
4,608
0
7,399
L
4,213
150
0
186
6,409
2,294
0
2,512
3,897
13,310
0
L
337
0
0
32
929
348
0
929
0
2,785
0
W
4,475
713
0
23
3,939
1,492
0
2,128
1,733
11,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
30,062
89
Minions Killed
109
3
Camps Cleared
6
407,425
Distance Traveled
469,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,287
1,257
24
5
2
103,408
0
W
Mulan
6,373
1,275
23
5
4
99,632
0
W
Jing Wei
5,933
1,187
16
3
0
94,171
0
W
Charybdis
6,007
1,201
44
9
1
87,816
0
W
Kukulkan
5,943
1,189
14
3
0
98,615
0
L
Kukulkan
5,576
1,115
31
6
1
84,088
0
L
Odin
5,867
1,173
5
1
0
95,132
0
L
Janus
5,585
1,117
24
5
0
94,018
0
L
Eset
5,057
1,011
5
1
0
30,779
0
W
Nu Wa
5,806
1,161
12
2
1
88,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role