Player Matchup

Fenrir
Fenrir
IRAspy
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 93L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
JamesFuz
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 61L
1,580 Elo+
Party 1
Tiamat
Tiamat
Spleeve
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 176L
1,550 Elo+
Party 1
Martichoras
Martichoras
jaboipatty
Martichoras
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,176 Elo+
Party 1
Bacchus
Bacchus
mrmustard98
Bacchus
Level 89
God Stats
5W - 9L
1,555 SR
Queue Stats
54W - 101L
1,422 Elo+
Party 1
Team Averages
Level 131
1,511 SR
1,461 Elo+

VS

Team Averages
Level 161
1,515 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Pekdon
Cthulhu
Level 142
God Stats
5W - 4L
1,618 SR
Queue Stats
292W - 243L
1,615 Elo+
Solo
Fenrir
Fenrir
StlNoPickles
Fenrir
Level 209
God Stats
9W - 8L
1,462 SR
Queue Stats
99W - 118L
1,491 Elo+
Party 3
Medusa
Medusa
TriggeredFish
Medusa
Level 157
God Stats
1W - 3L
1,493 SR
Queue Stats
69W - 60L
1,562 Elo+
Party 2
Athena
Athena
xmanalpha
Athena
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 42L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IRAspy
Fenrir
12
2 / 6 / 1
7,713
514
4,673
15,888
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
JamesFuz
Kukulkan
12
1 / 5 / 0
7,272
485
6,892
8,615
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiamat
Spleeve
Tiamat
12
0 / 5 / 1
6,718
448
9,260
13,715
10,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
jaboipatty
Martichoras
11
0 / 2 / 0
6,572
438
3,978
9,891
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mrmustard98
Bacchus
10
0 / 1 / 1
6,028
402
4,437
10,580
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 2 / 2
9,062
604
9,156
9,004
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Pekdon
Cthulhu
14
4 / 1 / 2
8,534
569
9,076
16,343
14,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
8 / 1 / 4
9,082
605
9,150
13,118
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 1
8,771
585
8,988
7,605
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
xmanalpha
Athena
13
0 / 0 / 8
8,199
547
7,133
13,749
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
2
3
L
Fenrir
IRAspy
Fenrir
2
6
1
0.42
L
Kukulkan
JamesFuz
Kukulkan
1
5
0
0.2
W
Cthulhu
Pekdon
Cthulhu
4
1
2
5
L
Tiamat
Spleeve
Tiamat
0
5
1
0.1
W
Fenrir
8
1
4
10
W
2
0
1
2.5
L
Martichoras
jaboipatty
Martichoras
0
2
0
0
L
Bacchus
mrmustard98
Bacchus
0
1
1
0.5
W
Athena
xmanalpha
Athena
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
43,503
58,689
Taken
59,819
36,019
Mitigated
47,872
12,954
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,156
724
0
3,380
9,004
6,118
516
3,133
5,871
68,900
0
L
Fenrir
IRAspy
Fenrir
4,673
1,264
0
2,384
15,888
6,731
0
6,189
9,699
0
42,340
L
Kukulkan
JamesFuz
Kukulkan
6,892
1,171
0
510
8,615
3,189
0
3,822
4,793
65,649
0
W
Cthulhu
Pekdon
Cthulhu
9,076
2,607
0
7,473
16,343
14,375
0
8,566
7,777
56,315
0
L
Tiamat
Spleeve
Tiamat
9,260
1,897
0
4,261
13,715
10,560
0
8,746
4,969
46,007
0
W
Fenrir
9,150
1,770
0
3,662
13,118
7,098
270
3,654
9,454
0
59,287
W
8,988
4,587
0
1,432
7,605
4,009
1,350
1,350
6,250
0
76,563
L
Martichoras
jaboipatty
Martichoras
3,978
1,679
0
2,914
9,891
4,623
0
1,067
8,824
0
46,171
L
Bacchus
mrmustard98
Bacchus
4,437
464
0
2,885
10,580
10,916
0
5,541
5,039
16,880
0
W
Athena
xmanalpha
Athena
7,133
2,538
0
3,750
13,749
16,272
84
3,965
9,764
37,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
43,648
381
Minions Killed
505
0
Camps Cleared
0
1,470,997
Distance Traveled
1,567,957
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,062
604
121
8
0
311,249
7
L
Fenrir
7,713
514
63
4
0
320,720
5
L
Kukulkan
7,272
485
136
9
0
281,421
5
W
Cthulhu
8,534
569
103
7
0
281,357
0
L
Tiamat
6,718
448
78
5
0
279,855
0
W
Fenrir
9,082
605
87
6
0
356,083
1
W
Medusa
8,771
585
141
9
0
292,606
4
L
Martichoras
6,572
438
77
5
0
270,417
5
L
Bacchus
6,028
402
27
2
0
318,584
6
W
Athena
8,199
547
53
4
0
326,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role