Player Matchup

Izanami
Izanami
EL-Chaco91
Izanami
Level 56
God Stats
21W - 14L
1,648 SR
Queue Stats
232W - 205L
1,520 Elo+
Party 2
Fenrir
Fenrir
Gillespie 123
Fenrir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 182L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
SwitchHandheld
Erlang Shen
Level 157
God Stats
1W - 3L
1,481 SR
Queue Stats
113W - 115L
1,413 Elo+
Solo
Maui
Maui
cxxris_
Maui
Level 42
God Stats
7W - 8L
1,067 SR
Queue Stats
243W - 241L
1,496 Elo+
Party 2
Anubis
Anubis
widowmakerbruva
Anubis
Level 122
God Stats
23W - 25L
1,479 SR
Queue Stats
91W - 81L
1,524 Elo+
Solo
Team Averages
Level 105
1,435 SR
1,508 Elo+

VS

Team Averages
Level 91
1,502 SR
1,493 Elo+
Thor
Thor
dolan0011
Thor
Level 78
God Stats
33W - 19L
1,697 SR
Queue Stats
149W - 152L
1,502 Elo+
Party 1
Sol
Sol
graciah000
Sol
Level 106
God Stats
14W - 11L
1,618 SR
Queue Stats
262W - 269L
1,507 Elo+
Party 1
Tiamat
Tiamat
pepiom_88
Tiamat
Level 82
God Stats
4W - 4L
1,421 SR
Queue Stats
111W - 111L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thedestinyduck
Tsukuyomi
Level 78
God Stats
11W - 7L
1,322 SR
Queue Stats
70W - 62L
1,439 Elo+
Solo
Geb
Geb
x J a c k 9 7 x
Geb
Level 109
God Stats
3W - 4L
1,451 SR
Queue Stats
106W - 100L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EL-Chaco91
Izanami
13
1 / 4 / 0
7,780
519
6,170
13,459
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 3
7,485
499
5,155
16,389
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
SwitchHandheld
Erlang Shen
11
0 / 1 / 0
6,504
434
4,022
12,432
13,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maui
cxxris_
Maui
10
1 / 2 / 2
6,614
441
3,717
14,854
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 0
8,070
538
6,061
10,764
5,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 4 / 4
8,364
558
10,679
12,927
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 4
8,968
598
12,842
8,540
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
pepiom_88
Tiamat
15
2 / 0 / 2
8,323
555
10,248
6,804
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
thedestinyduck
Tsukuyomi
15
1 / 0 / 0
8,406
560
9,002
10,774
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 6
7,850
523
7,120
11,537
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
EL-Chaco91
Izanami
1
4
0
0.25
L
0
4
3
0.38
L
Erlang Shen
SwitchHandheld
Erlang Shen
0
1
0
0
L
Maui
cxxris_
Maui
1
2
2
1
W
Thor
5
4
4
1.75
W
2
0
4
4
W
Tiamat
pepiom_88
Tiamat
2
0
2
3
W
Tsukuyomi
thedestinyduck
Tsukuyomi
1
0
0
1
L
3
2
0
1.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
49,891
67,898
Taken
50,582
45,225
Mitigated
32,509
19,912
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EL-Chaco91
Izanami
6,170
5,315
0
5,542
13,459
4,829
0
6,194
7,265
0
68,637
L
5,155
1,999
0
2,714
16,389
7,420
0
5,542
10,781
0
65,919
L
Erlang Shen
SwitchHandheld
Erlang Shen
4,022
2,407
0
4,075
12,432
13,413
0
0
11,299
1,333
35,277
L
Maui
cxxris_
Maui
3,717
581
321
3,450
14,854
14,292
0
10,444
3,840
15,223
0
W
Thor
10,679
3,333
0
940
12,927
4,611
0
2,760
10,167
0
58,622
W
12,842
5,948
0
5,491
8,540
2,966
1,115
1,122
7,418
91,323
0
W
Tiamat
pepiom_88
Tiamat
10,248
728
0
1,554
6,804
4,727
0
2,453
4,351
63,630
0
W
Tsukuyomi
thedestinyduck
Tsukuyomi
9,002
3,105
0
4,028
10,774
10,658
43
304
10,470
0
64,716
L
6,061
332
0
3,810
10,764
5,271
292
6,268
4,192
61,523
0
W
7,120
845
0
1,573
11,537
9,547
0
3,443
8,094
22,197
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
41,911
418
Minions Killed
453
0
Camps Cleared
0
1,397,761
Distance Traveled
1,522,374
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,780
519
132
9
0
272,618
0
L
Fenrir
7,485
499
90
6
0
327,937
0
L
Erlang Shen
6,504
434
54
4
0
224,411
5
L
Maui
6,614
441
21
1
0
300,578
3
W
Thor
8,364
558
75
5
0
315,618
0
W
Sol
8,968
598
159
11
0
304,619
0
W
Tiamat
8,323
555
111
7
0
331,732
0
W
Tsukuyomi
8,406
560
89
6
0
251,886
0
L
Anubis
8,070
538
121
8
0
272,217
8
W
Geb
7,850
523
19
1
0
318,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role