Player Matchup

Sylvanus
Sylvanus
Erumaren
Sylvanus
Level 108
God Stats
11W - 2L
1,838 SR
Queue Stats
54W - 48L
1,525 Elo+
Party 1
Ymir
Ymir
HickeySandwich
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,239 Elo+
Solo
Neith
Neith
Jessiferr
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
SlavaUkraine2022
Xbalanque
Level 86
God Stats
487W - 400L
1,389 SR
Queue Stats
871W - 818L
1,517 Elo+
Solo
Bastet
Bastet
ThatJewMovie
Bastet
Level 140
God Stats
1W - 1L
1,237 SR
Queue Stats
43W - 39L
1,518 Elo+
Party 1
Team Averages
Level 112
1,493 SR
1,457 Elo+

VS

Team Averages
Level 128
1,496 SR
1,526 Elo+
Susano
Susano
DampPrisonPocket
Susano
Level 146
God Stats
0W - 1L
1,728 SR
Queue Stats
123W - 146L
1,552 Elo+
Party 2
Sol
Sol
HippyTrippie
Sol
Level 141
God Stats
17W - 28L
1,382 SR
Queue Stats
374W - 353L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Lagman12
Danzaburou
Level 69
God Stats
7W - 6L
1,561 SR
Queue Stats
159W - 143L
1,518 Elo+
Solo
Geb
Geb
Ozloh
Geb
Level 126
God Stats
6W - 6L
1,297 SR
Queue Stats
22W - 19L
1,540 Elo+
Solo
Surtr
Surtr
cfig0709
Surtr
Level 158
God Stats
21W - 23L
1,511 SR
Queue Stats
146W - 155L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erumaren
Sylvanus
7
1 / 3 / 0
3,961
792
2,935
5,317
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,497
699
485
2,454
959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jessiferr
Neith
6
0 / 0 / 0
3,546
709
1,951
2,831
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
7
0 / 0 / 2
4,096
819
1,914
3,427
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
6
3 / 0 / 0
3,987
797
2,128
4,442
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,567
713
1,984
4,638
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,896
579
1,391
1,797
326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lagman12
Danzaburou
7
0 / 0 / 0
3,718
744
2,172
3,466
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Ozloh
Geb
6
0 / 0 / 0
3,551
710
1,202
2,741
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
cfig0709
Surtr
6
2 / 1 / 1
4,258
852
3,662
4,792
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Sylvanus
Erumaren
Sylvanus
1
3
0
0.33
W
0
0
0
0
L
0
1
0
0
W
Neith
Jessiferr
Neith
0
0
0
0
L
Danzaburou
Lagman12
Danzaburou
0
0
0
0
L
Geb
Ozloh
Geb
0
0
0
0
W
Xbalanque
0
0
2
1
W
Bastet
3
0
0
3
L
Surtr
cfig0709
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,413
Damage
10,411
18,471
Taken
17,434
6,903
Mitigated
6,801
7,079
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,984
444
0
500
4,638
1,357
0
189
4,449
0
13,402
W
Sylvanus
Erumaren
Sylvanus
2,935
1,310
0
1,554
5,317
2,963
0
149
5,168
17,527
4,813
W
485
375
782
974
2,454
959
0
737
1,717
3,515
0
L
1,391
655
0
832
1,797
326
0
0
1,797
8,523
0
W
Neith
Jessiferr
Neith
1,951
815
0
792
2,831
776
0
322
2,509
0
22,816
L
Danzaburou
Lagman12
Danzaburou
2,172
831
0
2,114
3,466
1,098
0
262
3,204
0
23,823
L
Geb
Ozloh
Geb
1,202
300
0
1,100
2,741
1,377
0
223
2,518
9,675
0
W
Xbalanque
1,914
430
0
2,067
3,427
963
812
1,160
2,267
0
23,665
W
Bastet
2,128
754
0
910
4,442
1,242
0
374
4,068
0
16,702
L
Surtr
cfig0709
Surtr
3,662
1,691
0
1,535
4,792
2,643
0
2,486
2,306
313
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,087
Gold Earned
17,990
160
Minions Killed
136
0
Camps Cleared
0
520,068
Distance Traveled
522,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,567
713
21
4
0
131,823
0
W
Sylvanus
3,961
792
42
8
0
96,754
0
W
Ymir
3,497
699
10
2
0
103,699
0
L
Sol
2,896
579
23
5
0
57,368
0
W
Neith
3,546
709
37
7
0
103,939
0
L
Danzaburou
3,718
744
40
8
0
94,899
0
L
Geb
3,551
710
15
3
0
102,512
1
W
Xbalanque
4,096
819
40
8
0
86,329
0
W
Bastet
3,987
797
31
6
0
129,347
0
L
Surtr
4,258
852
37
7
0
135,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role