Player Matchup

Sol
Sol
Foose01
Sol
Level 72
God Stats
4W - 4L
1,610 SR
Queue Stats
17W - 15L
1,367 Elo+
Party 1
Artemis
Artemis
Joosh36
Artemis
Level 7
God Stats
2W - 4L
1,715 SR
Queue Stats
8W - 12L
1,318 Elo+
Party 1
Fafnir
Fafnir
LordChubWub
Fafnir
Level 42
God Stats
2W - 0L
1,436 SR
Queue Stats
22W - 22L
1,381 Elo+
Party 1
Team Averages
Level 40
1,587 SR
1,355 Elo+

VS

Team Averages
Level 36
1,733 SR
1,382 Elo+
Surtr
Surtr
Ballin2609
Surtr
Level 62
God Stats
13W - 5L
1,676 SR
Queue Stats
29W - 33L
1,300 Elo+
Party 2
Arachne
Arachne
FugnPanda
Arachne
Level 44
God Stats
11W - 9L
1,749 SR
Queue Stats
19W - 24L
1,345 Elo+
Party 2
Hades
Hades
LilPhantom0
Hades
Level 3
God Stats
0W - 2L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 1 / 10
10,529
752
15,487
11,879
4,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Joosh36
Artemis
16
8 / 3 / 7
10,780
770
25,766
14,222
6,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
3 / 4 / 10
9,811
701
7,850
15,915
20,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 6 / 3
9,727
695
7,508
26,061
35,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arachne
FugnPanda
Arachne
14
3 / 5 / 4
10,220
730
15,464
18,967
15,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 5 / 3
9,144
653
6,520
15,161
11,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
7
8
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
6
3
0.75
W
Sol
5
1
10
10
L
Arachne
FugnPanda
Arachne
3
5
4
1
W
Artemis
Joosh36
Artemis
8
3
7
3.83
L
1
5
3
0.5
W
Fafnir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
29,492
42,016
Taken
60,189
31,731
Mitigated
62,295
16,824
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
7,508
2,363
0
1,917
26,061
35,354
0
9,713
15,848
1,458
27,531
W
Sol
15,487
6,221
142
6,681
11,879
4,974
1,193
2,977
8,902
48,797
0
L
Arachne
FugnPanda
Arachne
15,464
10,196
234
5,514
18,967
15,009
37
6,481
12,001
277
30,680
W
Artemis
Joosh36
Artemis
25,766
13,092
0
5,043
14,222
6,560
1,601
2,559
11,663
0
59,932
L
6,520
495
45
297
15,161
11,932
0
6,006
8,985
20,841
1,078
W
Fafnir
7,850
2,219
605
4,353
15,915
20,197
90
1,424
14,491
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
29,091
186
Minions Killed
102
0
Camps Cleared
0
629,924
Distance Traveled
677,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,727
695
39
3
0
235,109
0
W
Sol
10,529
752
82
6
0
223,999
0
L
Arachne
10,220
730
30
2
0
264,141
0
W
Artemis
10,780
770
71
5
0
195,950
0
L
Hades
9,144
653
33
2
0
178,432
0
W
Fafnir
9,811
701
33
2
0
209,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role