Player Matchup

Osiris
Osiris
Demonlasher10204
Osiris
Level 84
God Stats
0W - 1L
1,391 SR
Queue Stats
13W - 14L
1,481 Elo+
Solo
Vulcan
Vulcan
MOWGLI4969
Vulcan
Level 67
God Stats
6W - 4L
1,596 SR
Queue Stats
6W - 4L
1,442 Elo+
Solo
Medusa
Medusa
Raaid
Medusa
Level 82
God Stats
118W - 107L
1,444 SR
Queue Stats
1,503W - 1,605L
1,315 Elo+
Solo
Team Averages
Level 78
1,477 SR
1,413 Elo+

VS

Team Averages
Level 70
1,459 SR
1,397 Elo+
Anubis
Anubis
GreasyJerm9149
Anubis
Level 63
God Stats
35W - 18L
1,604 SR
Queue Stats
68W - 76L
1,341 Elo+
Solo
Neith
Neith
PhatMatt3120
Neith
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,349 Elo+
Solo
Cerberus
Cerberus
tinytrain249
Cerberus
Level 87
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,951
663
6,651
14,124
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
MOWGLI4969
Vulcan
12
0 / 4 / 3
7,794
650
10,056
8,136
2,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Raaid
Medusa
12
1 / 2 / 1
7,825
652
5,229
6,053
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 2
9,926
827
10,855
10,557
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 8
8,973
748
9,046
7,571
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
tinytrain249
Cerberus
13
1 / 0 / 6
8,882
740
5,040
12,341
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
8
3
2
3
L
Vulcan
MOWGLI4969
Vulcan
0
4
3
0.38
W
1
0
8
5
L
Medusa
Raaid
Medusa
1
2
1
0.75
W
Cerberus
tinytrain249
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
24,941
28,313
Taken
30,469
14,683
Mitigated
21,036
2,461
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
1,662
291
1,568
14,124
10,489
0
7,520
6,604
0
24,107
W
10,855
867
164
3,678
10,557
5,207
1,059
4,517
6,040
35,847
0
L
Vulcan
MOWGLI4969
Vulcan
10,056
5,898
212
390
8,136
2,220
0
5,533
2,603
26,689
0
W
9,046
2,870
0
2,580
7,571
3,375
2,116
2,517
5,054
0
42,456
L
Medusa
Raaid
Medusa
5,229
1,549
0
0
6,053
1,974
0
2,927
3,126
0
24,951
W
Cerberus
tinytrain249
Cerberus
5,040
401
0
2,416
12,341
12,454
330
3,077
9,264
29,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
27,781
125
Minions Killed
186
0
Camps Cleared
0
556,150
Distance Traveled
577,625
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,951
663
38
3
0
187,448
1
W
Anubis
9,926
827
54
5
0
162,872
0
L
Vulcan
7,794
650
46
4
0
203,713
0
W
Neith
8,973
748
65
5
0
198,098
0
L
Medusa
7,825
652
41
3
0
164,989
0
W
Cerberus
8,882
740
67
6
0
216,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role