Player Matchup

Bacchus
Bacchus
ale_esca
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
gv13cool
Anubis
Level 65
God Stats
2W - 1L
1,754 SR
Queue Stats
54W - 51L
1,462 Elo+
Party 1
Charybdis
Charybdis
qlake97
Charybdis
Level 8
God Stats
1W - 0L
1,675 SR
Queue Stats
6W - 2L
1,541 Elo+
Party 1
Team Averages
Level 25
1,643 SR
1,501 Elo+

VS

Team Averages
Level 32
1,500 SR
1,557 Elo+
Sol
Sol
Bapy alita
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 2
Chang'e
Chang'e
iIybratz
Chang'e
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
wlfvy
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ale_esca
Bacchus
15
0 / 1 / 18
9,903
825
3,762
9,650
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
gv13cool
Anubis
15
6 / 1 / 9
9,667
806
13,407
9,767
6,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
qlake97
Charybdis
16
14 / 0 / 4
11,115
926
18,892
13,246
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,720
560
4,222
13,668
3,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
iIybratz
Chang'e
10
0 / 9 / 1
6,976
581
3,656
15,155
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
wlfvy
Jing Wei
14
2 / 3 / 0
8,632
719
13,803
15,798
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Bacchus
ale_esca
Bacchus
0
1
18
9
W
Anubis
gv13cool
Anubis
6
1
9
10.5
L
Chang'e
iIybratz
Chang'e
0
9
1
0.06
W
Charybdis
qlake97
Charybdis
14
0
4
16
L
Jing Wei
wlfvy
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,061
Damage
21,681
32,663
Taken
44,621
22,797
Mitigated
13,896
15,722
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,222
2,196
0
1,091
13,668
3,306
222
5,361
8,307
10,654
0
W
Bacchus
ale_esca
Bacchus
3,762
460
0
3,132
9,650
10,452
175
3,226
6,424
9,514
0
W
Anubis
gv13cool
Anubis
13,407
461
0
5,250
9,767
6,368
1,273
1,707
8,060
47,904
0
L
Chang'e
iIybratz
Chang'e
3,656
1,619
183
597
15,155
4,331
78
7,879
7,276
12,506
0
W
Charybdis
qlake97
Charybdis
18,892
12,255
0
7,340
13,246
5,977
1,549
3,009
10,237
0
67,612
L
Jing Wei
wlfvy
Jing Wei
13,803
11,185
95
6,683
15,798
6,259
0
3,969
11,829
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
22,328
163
Minions Killed
93
0
Camps Cleared
0
661,025
Distance Traveled
559,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,720
560
10
1
0
193,761
0
W
Bacchus
9,903
825
11
1
0
244,202
0
W
Anubis
9,667
806
67
6
0
196,202
0
L
Chang'e
6,976
581
23
2
0
161,840
0
W
Charybdis
11,115
926
85
7
0
220,621
0
L
Jing Wei
8,632
719
60
5
0
203,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role