Player Matchup

Atlas
Atlas
Xy PITBULL yX
Atlas
Level 42
God Stats
0W - 2L
1,598 SR
Queue Stats
142W - 163L
1,365 Elo+
Solo
Khepri
Khepri
Zenatric
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
bernardbanquets
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,367 Elo+
Party 1
Hachiman
Hachiman
dpie
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Shiva
Shiva
xRaptorBladex
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,933 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,533 Elo+

VS

Team Averages
Level 82
1,503 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DarkCaliber
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,502 Elo+
Solo
Ah Puch
Ah Puch
K_T_A_9_9
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 189L
1,547 Elo+
Solo
Shiva
Shiva
McLovin26
Shiva
Level 46
God Stats
5W - 4L
1,730 SR
Queue Stats
263W - 221L
1,455 Elo+
Solo
Tyr
Tyr
Rammin
Tyr
Level 69
God Stats
4W - 4L
1,282 SR
Queue Stats
470W - 432L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,456
243
0
0
0
Khepri
Zenatric
Khepri
10
1 / 2 / 2
5,679
947
4,624
7,435
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 1
6,142
1,024
6,428
6,972
3,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
dpie
Hachiman
11
1 / 1 / 2
5,504
917
6,184
5,623
2,054
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
5,226
871
3,735
7,305
7,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 8
5,993
999
5,330
6,963
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 8
6,436
1,073
2,979
3,961
1,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
K_T_A_9_9
Ah Puch
13
3 / 0 / 7
6,897
1,150
9,468
4,837
1,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
McLovin26
Shiva
11
2 / 1 / 7
6,351
1,059
2,818
6,525
5,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyr
Rammin
Tyr
12
3 / 1 / 6
6,760
1,127
4,400
6,748
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
10
10
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
8
2
W
2
1
8
6
W
Ah Puch
K_T_A_9_9
Ah Puch
3
0
7
6.5
W
Shiva
McLovin26
Shiva
2
1
7
5.5
W
Tyr
Rammin
Tyr
3
1
6
6
L
0
0
0
0
L
Khepri
Zenatric
Khepri
1
2
2
1
L
2
4
1
0.63
L
Hachiman
dpie
Hachiman
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
24,995
27,335
Taken
29,034
19,565
Mitigated
19,160
8,851
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,330
297
289
1,784
6,963
4,270
793
2,913
4,050
0
10,769
W
2,979
926
0
784
3,961
1,423
1,081
1,722
2,239
0
6,372
W
Ah Puch
K_T_A_9_9
Ah Puch
9,468
586
581
1,526
4,837
1,893
1,001
2,390
2,447
20,004
0
W
Shiva
McLovin26
Shiva
2,818
437
2,397
1,747
6,525
5,868
666
1,993
4,532
0
8,649
W
Tyr
Rammin
Tyr
4,400
613
1,444
1,481
6,748
5,706
819
2,988
3,760
0
7,225
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Zenatric
Khepri
4,624
271
1,152
1,793
7,435
6,705
0
2,703
4,570
7,260
0
L
6,428
1,708
207
704
6,972
3,458
0
2,426
4,421
16,554
0
L
Hachiman
dpie
Hachiman
6,184
2,740
1,254
1,302
5,623
2,054
0
1,625
3,873
0
11,341
L
3,735
295
936
1,503
7,305
7,348
0
2,714
4,466
996
5,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
32,437
51
Minions Killed
63
0
Camps Cleared
0
481,820
Distance Traveled
612,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,993
999
11
2
0
106,063
0
W
Anhur
6,436
1,073
9
2
0
112,973
0
W
Ah Puch
6,897
1,150
22
4
0
121,240
0
W
Shiva
6,351
1,059
13
2
0
132,891
0
W
Tyr
6,760
1,127
8
1
0
139,172
0
L
Atlas
1,456
243
0
0
0
0
0
L
Khepri
5,679
947
5
1
0
121,388
0
L
Hera
6,142
1,024
32
5
0
111,760
0
L
Hachiman
5,504
917
9
2
0
124,715
0
L
Shiva
5,226
871
5
1
0
123,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role