Player Matchup

Athena
Athena
KARABINAA
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,362 Elo+
Party 1
Thor
Thor
RobeRrTtAMG
Thor
Level 51
God Stats
1W - 2L
1,689 SR
Queue Stats
16W - 24L
1,214 Elo+
Party 1
Janus
Janus
TChispy
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,343 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,306 Elo+

VS

Team Averages
Level 66
1,526 SR
1,545 Elo+
Kuzenbo
Kuzenbo
IMNOTAGNOBLIN
Kuzenbo
Level 63
God Stats
2W - 2L
1,454 SR
Queue Stats
47W - 41L
1,546 Elo+
Party 2
King Arthur
King Arthur
NotAGnelf
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,546 Elo+
Party 2
Janus
Janus
NotAGnobliin
Janus
Level 66
God Stats
4W - 4L
1,624 SR
Queue Stats
32W - 29L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KARABINAA
Athena
10
0 / 3 / 0
6,620
662
1,478
13,930
11,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,092
609
6,506
8,030
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
TChispy
Janus
12
0 / 4 / 0
6,770
677
8,763
7,153
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
3 / 0 / 6
8,235
824
7,872
12,447
13,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NotAGnelf
King Arthur
12
0 / 0 / 9
7,041
704
5,346
8,022
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 0 / 3
8,198
820
12,677
3,002
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
0
6
6
L
Athena
KARABINAA
Athena
0
3
0
0
W
King Arthur
NotAGnelf
King Arthur
0
0
9
4.5
W
6
0
3
7.5
L
0
2
0
0
L
Janus
TChispy
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
25,895
29,113
Taken
23,471
19,105
Mitigated
21,472
5,223
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,872
3,629
2,050
4,437
12,447
13,872
265
4,122
7,661
14,062
0
L
Athena
KARABINAA
Athena
1,478
680
1,557
1,130
13,930
11,640
0
9,147
4,783
4,547
0
W
King Arthur
NotAGnelf
King Arthur
5,346
358
0
1,240
8,022
6,266
314
4,506
3,489
0
21,184
W
12,677
1,219
0
0
3,002
1,334
904
1,592
1,371
48,403
0
L
6,506
627
514
1,397
8,030
4,249
0
5,853
2,177
0
16,091
L
Janus
TChispy
Janus
8,763
237
0
625
7,153
3,216
0
5,557
1,596
47,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,482
Gold Earned
23,474
128
Minions Killed
128
0
Camps Cleared
0
521,397
Distance Traveled
592,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,235
824
8
1
0
200,951
0
L
Athena
6,620
662
11
1
0
175,853
0
W
King Arthur
7,041
704
35
4
0
205,907
0
W
Janus
8,198
820
85
9
0
185,237
0
L
Thor
6,092
609
13
1
0
180,118
0
L
Janus
6,770
677
104
10
0
165,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role