Player Matchup

Ao Kuang
Ao Kuang
Codingal
Ao Kuang
Level 99
God Stats
6W - 11L
1,429 SR
Queue Stats
65W - 67L
1,513 Elo+
Party 2
Charybdis
Charybdis
HENRYNFFC
Charybdis
Level 38
God Stats
5W - 10L
1,509 SR
Queue Stats
57W - 69L
1,470 Elo+
Party 2
Odin
Odin
JackH19603
Odin
Level 100
God Stats
18W - 11L
1,625 SR
Queue Stats
114W - 116L
1,505 Elo+
Party 2
Anubis
Anubis
Tomjh0533
Anubis
Level 128
God Stats
3W - 6L
1,688 SR
Queue Stats
252W - 256L
1,467 Elo+
Party 2
Horus
Horus
ejcleland
Horus
Level 109
God Stats
6W - 4L
1,811 SR
Queue Stats
144W - 149L
1,524 Elo+
Party 2
Team Averages
Level 95
1,612 SR
1,496 Elo+

VS

Team Averages
Level 170
1,565 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ATIIz21
Poseidon
Level 146
God Stats
7W - 5L
1,580 SR
Queue Stats
347W - 318L
1,517 Elo+
Party 1
Charybdis
Charybdis
Amzeri-29
Charybdis
Level 247
God Stats
4W - 5L
1,367 SR
Queue Stats
1,227W - 1,191L
1,478 Elo+
Party 1
Bellona
Bellona
BlackScorpionss2
Bellona
Level 178
God Stats
4W - 1L
1,563 SR
Queue Stats
435W - 416L
1,526 Elo+
Solo
Mulan
Mulan
Demcnz
Mulan
Level 126
God Stats
18W - 8L
1,812 SR
Queue Stats
887W - 844L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Codingal
Ao Kuang
11
3 / 3 / 3
6,571
548
8,505
11,708
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
HENRYNFFC
Charybdis
10
0 / 4 / 1
5,742
479
4,896
10,703
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,423
535
6,482
9,937
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Tomjh0533
Anubis
11
4 / 4 / 1
6,814
568
3,784
8,390
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
ejcleland
Horus
9
0 / 7 / 4
5,597
466
5,286
15,024
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 3 / 2
7,572
631
7,976
10,025
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ATIIz21
Poseidon
12
2 / 2 / 5
7,412
618
6,073
6,022
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Amzeri-29
Charybdis
13
6 / 0 / 2
7,993
666
9,732
11,149
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 3 / 5
6,930
578
7,300
8,811
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Demcnz
Mulan
12
2 / 1 / 3
7,391
616
8,093
10,831
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
21
21
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
2
2.33
W
Poseidon
ATIIz21
Poseidon
2
2
5
2.25
W
Charybdis
Amzeri-29
Charybdis
6
0
2
7
W
5
3
5
2.5
L
Ao Kuang
Codingal
Ao Kuang
3
3
3
1.5
W
Mulan
Demcnz
Mulan
2
1
3
3.5
L
Charybdis
HENRYNFFC
Charybdis
0
4
1
0.13
L
2
3
0
0.67
L
Anubis
Tomjh0533
Anubis
4
4
1
1.13
L
Horus
ejcleland
Horus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
39,174
55,762
Taken
46,838
34,919
Mitigated
24,339
14,369
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,976
5,353
0
1,233
10,025
3,194
0
5,184
4,841
0
53,242
W
Poseidon
ATIIz21
Poseidon
6,073
592
0
654
6,022
1,954
0
1,769
4,253
53,547
0
W
Charybdis
Amzeri-29
Charybdis
9,732
5,499
0
7,657
11,149
4,220
386
1,921
9,228
0
61,935
W
7,300
2,586
0
899
8,811
4,773
710
1,975
6,709
0
29,194
L
Ao Kuang
Codingal
Ao Kuang
8,505
2,958
0
2,452
11,708
4,454
0
1,660
9,910
42,192
0
W
Mulan
Demcnz
Mulan
8,093
961
0
5,738
10,831
10,198
0
2,144
7,982
1,080
48,254
L
Charybdis
HENRYNFFC
Charybdis
4,896
2,758
0
4,157
10,703
3,859
0
0
10,703
0
45,503
L
6,482
1,308
0
2,133
9,937
10,942
0
400
8,691
1,803
40,613
L
Anubis
Tomjh0533
Anubis
3,784
338
0
973
8,390
3,629
0
1,717
6,316
43,415
0
L
Horus
ejcleland
Horus
5,286
2,337
555
4,099
15,024
12,035
0
2,353
12,493
0
23,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
37,298
317
Minions Killed
396
0
Camps Cleared
0
1,126,228
Distance Traveled
1,250,418
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,572
631
71
6
0
293,322
0
W
Poseidon
7,412
618
114
10
0
244,541
3
W
Charybdis
7,993
666
95
8
0
227,328
2
W
Bellona
6,930
578
35
3
0
275,900
0
L
Ao Kuang
6,571
548
58
5
0
243,913
0
W
Mulan
7,391
616
81
7
0
209,327
0
L
Charybdis
5,742
479
73
6
0
206,129
0
L
Odin
6,423
535
74
6
0
214,981
0
L
Anubis
6,814
568
89
7
0
220,228
0
L
Horus
5,597
466
23
2
0
240,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role