Player Matchup

Surtr
Surtr
BaseVegeta1
Surtr
Level 71
God Stats
11W - 8L
1,873 SR
Queue Stats
149W - 129L
1,628 Elo+
Party 1
Ymir
Ymir
Fwom
Ymir
Level 129
God Stats
4W - 8L
1,179 SR
Queue Stats
267W - 230L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
PopeLagus
Cernunnos
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 51L
1,585 Elo+
Party 3
Atlas
Atlas
Umaru
Atlas
Level 157
God Stats
4W - 5L
2,020 SR
Queue Stats
47W - 49L
1,627 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
perrydog
Morgan Le Fay
Level 120
God Stats
4W - 0L
1,728 SR
Queue Stats
24W - 10L
1,651 Elo+
Party 1
Team Averages
Level 125
1,660 SR
1,615 Elo+

VS

Team Averages
Level 156
1,530 SR
1,585 Elo+
Ne Zha
Ne Zha
KarneyAardvark
Ne Zha
Level 129
God Stats
4W - 5L
1,557 SR
Queue Stats
81W - 60L
1,641 Elo+
Solo
Thor
Thor
Maximus6215
Thor
Level 141
God Stats
94W - 88L
1,618 SR
Queue Stats
1,395W - 1,330L
1,576 Elo+
Party 2
Sol
Sol
Pacetheace33
Sol
Level 122
God Stats
4W - 7L
1,477 SR
Queue Stats
227W - 256L
1,513 Elo+
Party 2
Discordia
Discordia
TisTheWizard
Discordia
Level 232
God Stats
5W - 4L
1,500 SR
Queue Stats
296W - 281L
1,609 Elo+
Solo
King Arthur
King Arthur
Zetaro
King Arthur
Level 156
God Stats
2W - 8L
1,500 SR
Queue Stats
543W - 455L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,360
597
6,333
10,650
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Fwom
Ymir
15
4 / 1 / 0
9,347
668
11,792
13,310
11,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
PopeLagus
Cernunnos
15
5 / 1 / 1
8,901
636
8,815
9,397
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Umaru
Atlas
11
1 / 2 / 5
7,507
536
5,662
12,396
9,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
perrydog
Morgan Le Fay
12
2 / 1 / 1
7,354
525
5,758
7,612
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,267
519
6,189
12,126
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 3
6,295
450
4,294
12,229
9,514
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 0
6,730
481
3,002
9,084
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
TisTheWizard
Discordia
14
1 / 0 / 1
7,457
533
7,603
5,132
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Zetaro
King Arthur
13
0 / 5 / 1
7,400
529
7,805
18,271
11,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
5
5
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Ymir
Fwom
Ymir
4
1
0
4
L
2
2
0
1
L
0
4
3
0.38
L
2
4
0
0.5
W
Cernunnos
PopeLagus
Cernunnos
5
1
1
5.5
L
Discordia
TisTheWizard
Discordia
1
0
1
1.5
W
Atlas
Umaru
Atlas
1
2
5
1.75
L
King Arthur
Zetaro
King Arthur
0
5
1
0.1
W
Morgan Le Fay
perrydog
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,360
Damage
28,893
53,365
Taken
56,842
33,784
Mitigated
31,021
23,061
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,333
2,617
0
2,646
10,650
5,186
0
1,137
9,496
1,511
68,992
W
Ymir
Fwom
Ymir
11,792
4,788
0
7,477
13,310
11,896
0
0
13,310
78,918
0
L
6,189
2,326
0
2,328
12,126
5,040
0
1,726
10,312
0
63,763
L
4,294
631
0
2,267
12,229
9,514
0
6,160
5,808
0
18,587
L
3,002
1,579
0
2,142
9,084
2,723
854
729
8,355
40,911
0
W
Cernunnos
PopeLagus
Cernunnos
8,815
3,980
0
5,501
9,397
4,177
858
1,883
7,514
0
79,173
L
Discordia
TisTheWizard
Discordia
7,603
264
0
740
5,132
1,896
0
2,637
2,391
68,336
0
W
Atlas
Umaru
Atlas
5,662
1,908
2,320
4,573
12,396
9,519
0
3,699
8,665
24,029
0
L
King Arthur
Zetaro
King Arthur
7,805
1,262
0
3,698
18,271
11,848
0
11,335
6,439
0
63,173
W
Morgan Le Fay
perrydog
Morgan Le Fay
5,758
727
0
544
7,612
3,006
0
4,492
3,047
50,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
35,149
489
Minions Killed
426
0
Camps Cleared
0
1,391,063
Distance Traveled
1,374,622
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,360
597
101
7
0
328,983
0
W
Ymir
9,347
668
139
10
0
239,650
0
L
Ne Zha
7,267
519
90
6
0
337,243
3
L
Thor
6,295
450
24
2
0
271,286
3
L
Sol
6,730
481
84
6
0
236,498
0
W
Cernunnos
8,901
636
128
9
0
264,547
5
L
Discordia
7,457
533
125
9
0
266,482
0
W
Atlas
7,507
536
23
2
0
271,785
1
L
King Arthur
7,400
529
103
7
0
263,113
2
W
Morgan Le Fay
7,354
525
98
7
0
286,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role