Player Matchup

Pele
Pele
Aldraxis
Pele
Level 57
God Stats
29W - 21L
1,514 SR
Queue Stats
46W - 32L
1,520 Elo+
Solo
Poseidon
Poseidon
DxsolateHuey
Poseidon
Level 106
God Stats
7W - 3L
1,757 SR
Queue Stats
121W - 117L
1,444 Elo+
Solo
Yemoja
Yemoja
HeyitsLGT
Yemoja
Level 62
God Stats
1W - 0L
1,677 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LudicrousJester
Tsukuyomi
Level 74
God Stats
1W - 0L
1,623 SR
Queue Stats
16W - 18L
1,246 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
Level 65
God Stats
21W - 20L
1,513 SR
Queue Stats
34W - 42L
1,412 Elo+
Solo
Team Averages
Level 73
1,617 SR
1,361 Elo+

VS

Team Averages
Level 54
1,494 SR
1,424 Elo+
King Arthur
King Arthur
AkioTheSaber
King Arthur
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 10L
1,313 Elo+
Party 1
Hel
Hel
Honeybee223
Hel
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 63L
1,519 Elo+
Party 1
Ymir
Ymir
Im PaulZ
Ymir
Level 52
God Stats
5W - 6L
1,435 SR
Queue Stats
41W - 40L
1,430 Elo+
Party 2
Loki
Loki
KurumiKaliXD
Loki
Level 45
God Stats
8W - 9L
1,511 SR
Queue Stats
46W - 48L
1,429 Elo+
Solo
Ullr
Ullr
llGouzll
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 0 / 4
7,095
1,014
3,442
4,837
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DxsolateHuey
Poseidon
14
5 / 0 / 1
8,773
1,253
8,188
3,386
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
HeyitsLGT
Yemoja
12
0 / 0 / 2
7,190
1,027
1,488
1,910
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LudicrousJester
Tsukuyomi
12
1 / 0 / 3
7,072
1,010
7,213
4,766
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
13
0 / 0 / 4
7,143
1,020
5,283
3,568
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

351

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkioTheSaber
King Arthur
12
0 / 2 / 0
6,825
975
6,928
8,579
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
7,151
1,022
3,608
6,988
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
12
0 / 1 / 0
7,823
1,118
2,538
9,093
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 1 / 0
6,998
1,000
3,235
3,600
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
11
0 / 0 / 0
6,307
901
403
896
282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
6
Kills
0
0
Deaths
6
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkioTheSaber
King Arthur
0
2
0
0
W
Pele
0
0
4
2
W
Poseidon
DxsolateHuey
Poseidon
5
0
1
5.5
W
Yemoja
HeyitsLGT
Yemoja
0
0
2
1
L
0
2
0
0
L
Ymir
0
1
0
0
L
0
1
0
0
W
Tsukuyomi
LudicrousJester
Tsukuyomi
1
0
3
2.5
W
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
0
0
4
2
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
16,712
18,467
Taken
29,156
8,733
Mitigated
21,967
6,983
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkioTheSaber
King Arthur
6,928
699
0
0
8,579
7,027
0
2,919
5,660
0
16,177
W
Pele
3,442
683
0
769
4,837
1,958
0
1,703
3,134
0
16,037
W
Poseidon
DxsolateHuey
Poseidon
8,188
2,313
0
0
3,386
1,219
0
1,085
2,301
42,962
0
W
Yemoja
HeyitsLGT
Yemoja
1,488
152
3,759
764
1,910
1,681
0
213
1,697
4,493
0
L
3,608
300
1,778
2,653
6,988
2,847
0
2,814
4,174
28,742
0
L
Ymir
2,538
36
0
1,351
9,093
10,361
0
2,638
6,455
12,548
0
L
3,235
90
0
70
3,600
1,450
0
1,168
2,432
0
18,772
W
Tsukuyomi
LudicrousJester
Tsukuyomi
7,213
1,492
0
913
4,766
2,075
0
1,664
3,102
0
10,053
W
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
5,283
1,309
0
778
3,568
1,800
0
1,481
2,087
0
13,457
L
Ullr
403
115
0
0
896
282
0
137
759
0
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
35,104
141
Minions Killed
164
5
Camps Cleared
7
746,133
Distance Traveled
594,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,825
975
23
3
1
142,744
0
W
Pele
7,095
1,014
28
4
1
137,504
0
W
Poseidon
8,773
1,253
78
11
1
145,894
0
W
Yemoja
7,190
1,027
7
1
0
134,535
0
L
Hel
7,151
1,022
84
12
1
114,802
0
L
Ymir
7,823
1,118
23
3
0
144,748
0
L
Loki
6,998
1,000
29
4
4
162,006
0
W
Tsukuyomi
7,072
1,010
9
1
2
175,769
0
W
Ah Muzen Cab
7,143
1,020
19
3
1
152,431
0
L
Ullr
6,307
901
5
1
1
30,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role