Player Matchup

Sobek
Sobek
Silver III
DefoGreens
Sobek
Silver III
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 137L
919 MMR
Party 1
Vulcan
Vulcan
Silver IV
Di_lux_
Vulcan
Silver IV
Level 94
God Stats
19W - 19L
1,558 SR
Queue Stats
112W - 102L
1,006 MMR
Party 1
Chiron
Chiron
Silver III
Skrt_Cobain_
Chiron
Silver III
Level 139
God Stats
4W - 4L
1,452 SR
Queue Stats
147W - 139L
922 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,503 SR
949 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 94
1,376 SR
823 MMR
Surtr
Surtr
Bronze IV
Gabi-578
Surtr
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,282 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
HERRE2805
Danzaburou
Bronze V
Level 88
God Stats
4W - 5L
1,128 SR
Queue Stats
62W - 101L
662 MMR
Party 2
Chronos
Chronos
Bronze V
PSK_felipeXD338
Chronos
Bronze V
Level 66
God Stats
3W - 9L
1,500 SR
Queue Stats
61W - 102L
525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
5 / 0 / 11
11,833
845
10,794
14,130
20,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Di_lux_
Vulcan
16
6 / 1 / 11
10,837
774
21,633
9,636
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
16
8 / 1 / 10
11,385
813
14,667
16,189
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasZeusGebIzanamiHorus

VS

Bans
CthulhuAchillesChaacKumbhakarnaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gabi-578
Surtr
11
0 / 7 / 1
8,089
578
9,220
19,241
16,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
HERRE2805
Danzaburou
13
1 / 6 / 1
9,551
682
11,129
19,981
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 6 / 1
9,044
646
11,250
14,295
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
0
11
10.5
W
Vulcan
Di_lux_
Vulcan
6
1
11
11.5
L
Surtr
Gabi-578
Surtr
0
7
1
0.07
L
Danzaburou
HERRE2805
Danzaburou
1
6
1
0.25
L
1
6
1
0.25
W
Chiron
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,094
Damage
31,599
39,955
Taken
53,517
32,326
Mitigated
30,637
19,897
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
10,794
1,009
4,373
7,432
14,130
20,199
491
3,506
10,624
25,803
0
W
Vulcan
Di_lux_
Vulcan
21,633
9,742
198
2,397
9,636
4,506
1,423
3,583
6,053
63,505
0
L
Surtr
Gabi-578
Surtr
9,220
2,481
0
2,515
19,241
16,487
4
10,381
8,860
388
18,672
L
Danzaburou
HERRE2805
Danzaburou
11,129
5,094
0
4,228
19,981
8,244
49
12,699
7,282
0
36,405
L
11,250
3,117
0
710
14,295
5,906
0
9,367
4,928
40,478
0
W
Chiron
14,667
6,653
433
5,064
16,189
7,621
1,643
4,811
11,378
0
52,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
26,684
184
Minions Killed
129
0
Camps Cleared
0
780,248
Distance Traveled
721,338
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,833
845
34
2
0
279,686
0
W
Vulcan
10,837
774
75
5
0
257,716
1
L
Surtr
8,089
578
24
2
0
240,982
0
L
Danzaburou
9,551
682
47
3
0
253,275
0
L
Chronos
9,044
646
58
4
0
227,081
0
W
Chiron
11,385
813
75
5
0
242,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role