Player Matchup

Baba Yaga
Baba Yaga
Gold V
ALMIGHTYxSET
Baba Yaga
Gold V
Level 148
God Stats
58W - 41L
1,532 SR
Queue Stats
145W - 148L
1,468 MMR
Solo
Horus
Horus
Gold IV
BlackJack Fate
Horus
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 103L
1,577 MMR
Party 1
Sol
Sol
Bronze III
Boses Bae
Sol
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,467 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
I Raicho I
Sylvanus
Bronze III
Level 148
God Stats
1W - 0L
1,274 SR
Queue Stats
19W - 18L
1,467 MMR
Party 2
He Bo
He Bo
Gold IV
Ru5h77
He Bo
Gold IV
Level 183
God Stats
20W - 13L
1,542 SR
Queue Stats
899W - 901L
1,370 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,470 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,539 SR
1,476 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
AG i ScorpionZ
Xing Tian
Silver III
Level 110
God Stats
0W - 1L
1,758 SR
Queue Stats
10W - 17L
1,405 MMR
Party 3
Mulan
Mulan
Gold V
Cosmic Capt
Mulan
Gold V
Level 92
God Stats
1W - 2L
1,607 SR
Queue Stats
23W - 26L
1,526 MMR
Party 3
Merlin
Merlin
Silver I
Sanyzera
Merlin
Silver I
Level 113
God Stats
45W - 52L
1,546 SR
Queue Stats
73W - 88L
1,474 MMR
Solo
Hun Batz
Hun Batz
Bronze III
chiken002004
Hun Batz
Bronze III
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ALMIGHTYxSET
Baba Yaga
12
3 / 0 / 3
6,862
624
5,363
5,388
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 4
5,885
535
4,889
7,476
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
7,086
644
6,142
6,272
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
I Raicho I
Sylvanus
11
0 / 1 / 1
6,675
607
3,687
8,386
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
Ru5h77
He Bo
12
5 / 1 / 1
7,109
646
4,375
5,406
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SkadiHadesSurtrSusano

VS

Bans
AthenaNe ZhaAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
5,789
526
2,764
6,899
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
AG i ScorpionZ
Xing Tian
9
0 / 0 / 2
5,379
489
1,573
6,933
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,797
527
4,084
10,709
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sanyzera
Merlin
10
0 / 4 / 1
5,739
522
4,569
6,537
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
chiken002004
Hun Batz
9
2 / 3 / 2
5,552
505
4,172
8,585
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
5
5
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
L
Xing Tian
AG i ScorpionZ
Xing Tian
0
0
2
1
W
Baba Yaga
ALMIGHTYxSET
Baba Yaga
3
0
3
4.5
W
2
1
4
4
W
1
2
0
0.5
L
1
2
0
0.5
W
Sylvanus
I Raicho I
Sylvanus
0
1
1
0.5
W
He Bo
Ru5h77
He Bo
5
1
1
5.5
L
Merlin
Sanyzera
Merlin
0
4
1
0.13
L
Hun Batz
chiken002004
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
17,162
32,928
Taken
39,663
14,891
Mitigated
19,489
16,762
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,764
1,376
0
1,879
6,899
2,514
0
4,111
2,684
0
35,802
L
Xing Tian
AG i ScorpionZ
Xing Tian
1,573
263
147
2,095
6,933
5,480
0
3,314
3,395
15,824
0
W
Baba Yaga
ALMIGHTYxSET
Baba Yaga
5,363
76
0
2,320
5,388
2,330
0
2,532
2,856
60,873
0
W
4,889
1,935
361
3,015
7,476
4,042
142
1,988
5,488
0
17,594
W
6,142
3,233
0
3,324
6,272
1,913
950
427
5,845
60,794
0
L
4,084
563
0
5,203
10,709
6,440
0
5,095
5,614
0
42,378
W
Sylvanus
I Raicho I
Sylvanus
3,687
1,197
185
4,560
8,386
4,915
488
219
7,686
39,159
10,134
W
He Bo
Ru5h77
He Bo
4,375
399
0
2,997
5,406
1,691
0
976
4,385
46,562
0
L
Merlin
Sanyzera
Merlin
4,569
336
0
1,180
6,537
2,357
0
3,973
2,399
48,952
0
L
Hun Batz
chiken002004
Hun Batz
4,172
1,948
0
2,008
8,585
2,698
0
2,702
5,627
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
28,256
409
Minions Killed
285
0
Camps Cleared
0
1,086,016
Distance Traveled
1,106,773
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,789
526
67
6
0
212,189
2
L
Xing Tian
5,379
489
21
2
0
219,188
0
W
Baba Yaga
6,862
624
106
10
0
235,993
0
W
Horus
5,885
535
21
2
0
243,859
0
W
Sol
7,086
644
107
10
0
187,461
0
L
Mulan
5,797
527
70
6
0
199,880
2
W
Sylvanus
6,675
607
98
9
0
169,561
0
W
He Bo
7,109
646
77
7
0
249,142
0
L
Merlin
5,739
522
85
8
0
200,388
5
L
Hun Batz
5,552
505
42
4
0
275,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role