Player Matchup

Nox
Nox
Elararis
Nox
Level 49
God Stats
1W - 2L
1,269 SR
Queue Stats
70W - 79L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Leashblue
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MichelTrent
Tsukuyomi
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
219W - 204L
1,376 Elo+
Party 3
Jormungandr
Jormungandr
elbrujo159
Jormungandr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
538W - 486L
1,480 Elo+
Party 3
Erlang Shen
Erlang Shen
ntTyler
Erlang Shen
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 170L
1,504 Elo+
Solo
Team Averages
Level 77
1,454 SR
1,398 Elo+

VS

Team Averages
Level 78
1,395 SR
1,385 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Noswad213
Surtr
Level 23
God Stats
0W - 4L
1,137 SR
Queue Stats
72W - 144L
1,372 Elo+
Party 2
Medusa
Medusa
Turtle_-Dude44
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 122L
1,322 Elo+
Party 2
Atlas
Atlas
fulsomemantis54
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 275L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
melcarti
Nu Wa
Level 67
God Stats
75W - 117L
1,339 SR
Queue Stats
109W - 210L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,088
473
2,296
8,552
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Leashblue
Danzaburou
14
6 / 3 / 6
9,321
621
11,198
13,306
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MichelTrent
Tsukuyomi
16
7 / 1 / 4
9,409
627
12,814
11,837
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
elbrujo159
Jormungandr
13
4 / 2 / 8
8,217
548
12,939
13,666
12,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ntTyler
Erlang Shen
13
1 / 3 / 5
7,253
484
6,434
13,640
12,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 4 / 0
7,774
518
6,465
12,813
6,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Noswad213
Surtr
11
1 / 2 / 3
7,342
489
7,075
15,616
17,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 2
7,464
498
9,463
16,973
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 4
7,781
519
6,024
14,242
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
melcarti
Nu Wa
13
4 / 1 / 3
8,321
555
10,492
4,621
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
11
11
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
0
2
2
0.5
W
Danzaburou
Leashblue
Danzaburou
6
3
6
3
W
Tsukuyomi
MichelTrent
Tsukuyomi
7
1
4
9
L
Surtr
Noswad213
Surtr
1
2
3
1.25
L
1
7
2
0.29
W
Jormungandr
elbrujo159
Jormungandr
4
2
8
4
L
3
4
4
1.25
L
Nu Wa
melcarti
Nu Wa
4
1
3
5.5
W
Erlang Shen
ntTyler
Erlang Shen
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,681
Damage
39,519
61,001
Taken
64,265
39,628
Mitigated
44,394
17,293
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,465
282
0
6,523
12,813
6,083
0
1,628
11,098
63,218
0
W
2,296
372
0
2,158
8,552
3,172
0
4,689
3,673
47,315
0
W
Danzaburou
Leashblue
Danzaburou
11,198
6,514
0
6,479
13,306
6,094
766
3,947
9,269
0
55,168
W
Tsukuyomi
MichelTrent
Tsukuyomi
12,814
4,254
0
4,916
11,837
5,009
0
3,727
8,032
0
80,572
L
Surtr
Noswad213
Surtr
7,075
2,315
0
4,427
15,616
17,077
88
1,919
13,657
253
47,275
L
9,463
5,566
0
5,222
16,973
7,302
300
4,449
12,524
0
51,504
W
Jormungandr
elbrujo159
Jormungandr
12,939
4,429
0
902
13,666
12,554
464
5,781
7,767
54,059
440
L
6,024
2,866
0
2,746
14,242
12,233
0
4,852
9,176
24,020
0
L
Nu Wa
melcarti
Nu Wa
10,492
2,097
0
323
4,621
1,699
664
1,546
3,015
54,805
0
W
Erlang Shen
ntTyler
Erlang Shen
6,434
2,434
0
2,838
13,640
12,799
613
4,346
9,109
0
39,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
38,682
414
Minions Killed
386
0
Camps Cleared
0
1,541,968
Distance Traveled
1,412,214
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,774
518
103
7
0
247,612
0
W
Nox
7,088
473
88
6
0
308,710
0
W
Danzaburou
9,321
621
93
6
0
286,897
4
W
Tsukuyomi
9,409
627
111
7
0
347,624
0
L
Surtr
7,342
489
71
5
0
310,236
0
L
Medusa
7,464
498
71
5
0
265,631
4
W
Jormungandr
8,217
548
70
5
0
305,356
0
L
Atlas
7,781
519
35
2
0
311,371
4
L
Nu Wa
8,321
555
106
7
0
277,364
3
W
Erlang Shen
7,253
484
52
3
0
293,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role