Player Matchup

Camazotz
Camazotz
Platinum V
 
Camazotz
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Xentium
Merlin
Platinum V
Level 155
God Stats
5W - 3L
1,654 SR
Queue Stats
282W - 281L
1,685 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Ydoum
Sylvanus
Gold I
Level 158
God Stats
9W - 7L
1,637 SR
Queue Stats
53W - 46L
1,667 MMR
Solo
Hun Batz
Hun Batz
Gold III
stefi_dragus
Hun Batz
Gold III
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 93L
1,647 MMR
Solo
Artemis
Artemis
Gold II
zGodzify
Artemis
Gold II
Level 120
God Stats
7W - 6L
1,530 SR
Queue Stats
518W - 505L
1,584 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,564 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,513 SR
1,560 MMR
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Teraijin
Morgan Le Fay
Gold III
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,660 MMR
Solo
Medusa
Medusa
Gold I
botemel
Medusa
Gold I
Level 157
God Stats
4W - 5L
1,566 SR
Queue Stats
94W - 86L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 0 / 5
7,140
649
8,699
12,488
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Xentium
Merlin
11
0 / 2 / 2
6,319
574
2,464
4,565
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ydoum
Sylvanus
9
1 / 1 / 6
5,947
541
3,534
8,703
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
stefi_dragus
Hun Batz
12
8 / 0 / 3
7,107
646
5,314
8,310
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
zGodzify
Artemis
11
1 / 0 / 2
5,904
537
4,500
5,885
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniFreyaFenrir

VS

Bans
Ao KuangThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 3 / 1
5,557
505
3,972
8,147
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
8
0 / 3 / 1
5,193
472
3,643
8,220
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
 
Ravana
9
0 / 6 / 0
5,189
472
5,669
8,830
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Teraijin
Morgan Le Fay
9
0 / 2 / 2
5,272
479
4,406
6,020
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
botemel
Medusa
11
1 / 0 / 0
6,214
565
6,329
4,762
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
5
6.5
L
Mercury
 
Mercury
2
3
1
0.83
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Ravana
 
Ravana
0
6
0
0
L
Morgan Le Fay
Teraijin
Morgan Le Fay
0
2
2
0.5
W
Merlin
Xentium
Merlin
0
2
2
0.5
W
Sylvanus
Ydoum
Sylvanus
1
1
6
4
L
Medusa
botemel
Medusa
1
0
0
1
W
Hun Batz
stefi_dragus
Hun Batz
8
0
3
9.5
W
Artemis
zGodzify
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
24,019
39,951
Taken
35,979
17,791
Mitigated
17,980
22,188
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,699
2,853
0
7,149
12,488
4,189
0
1,049
11,412
0
46,813
L
Mercury
 
Mercury
3,972
1,300
0
300
8,147
2,798
0
803
7,344
0
40,214
L
Bacchus
 
Bacchus
3,643
845
0
2,008
8,220
7,868
0
2,192
6,028
17,752
0
L
Ravana
 
Ravana
5,669
751
0
1,154
8,830
3,146
0
0
8,830
0
36,913
L
Morgan Le Fay
Teraijin
Morgan Le Fay
4,406
90
0
1,512
6,020
2,370
0
2,262
3,758
32,954
0
W
Merlin
Xentium
Merlin
2,464
250
0
500
4,565
1,667
433
2,181
2,364
46,066
0
W
Sylvanus
Ydoum
Sylvanus
3,534
890
3,957
3,654
8,703
6,107
0
2,174
6,492
15,932
0
L
Medusa
botemel
Medusa
6,329
2,779
0
2,190
4,762
1,798
0
741
4,021
0
53,154
W
Hun Batz
stefi_dragus
Hun Batz
5,314
1,218
0
3,510
8,310
3,400
0
1,434
6,876
0
39,924
W
Artemis
zGodzify
Artemis
4,500
1,875
0
3,418
5,885
2,428
0
1,125
4,758
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
27,425
330
Minions Killed
293
0
Camps Cleared
0
1,154,103
Distance Traveled
1,114,800
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,140
649
76
7
0
235,730
2
L
Mercury
5,557
505
64
6
0
264,169
0
L
Bacchus
5,193
472
20
2
0
228,871
2
L
Ravana
5,189
472
50
5
0
191,233
2
L
Morgan Le Fay
5,272
479
56
5
0
223,760
0
W
Merlin
6,319
574
98
9
0
208,809
2
W
Sylvanus
5,947
541
13
1
0
243,483
5
L
Medusa
6,214
565
103
9
0
206,767
2
W
Hun Batz
7,107
646
65
6
0
268,674
0
W
Artemis
5,904
537
78
7
0
197,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role