Player Matchup

Maui
Maui
Keesabear
Maui
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 29L
1,406 Elo+
Solo
He Bo
He Bo
LilacPoet88
He Bo
Level 147
God Stats
7W - 11L
1,548 SR
Queue Stats
342W - 369L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SS-Antzie
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Solo
Khepri
Khepri
ThiccnessRat
Khepri
Level 31
God Stats
4W - 0L
1,748 SR
Queue Stats
172W - 186L
1,406 Elo+
Solo
Lancelot
Lancelot
xXMaelstromXx79
Lancelot
Level 106
God Stats
1W - 2L
1,148 SR
Queue Stats
244W - 272L
1,354 Elo+
Party 1
Team Averages
Level 69
1,489 SR
1,407 Elo+

VS

Team Averages
Level 31
1,414 SR
1,353 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Belycem
Ares
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 125L
1,341 Elo+
Solo
Kuzenbo
Kuzenbo
BonesMahoney620
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,117 Elo+
Solo
Amaterasu
Amaterasu
davys7aw
Amaterasu
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 23L
1,390 Elo+
Solo
Janus
Janus
veget465
Janus
Level 46
God Stats
3W - 4L
1,285 SR
Queue Stats
133W - 153L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 2 / 11
8,100
736
1,873
7,293
10,093
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 1 / 8
8,220
747
9,427
7,145
4,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SS-Antzie
Morgan Le Fay
16
4 / 1 / 7
8,889
808
8,551
8,122
5,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
1 / 1 / 7
8,574
779
4,776
10,845
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
15
6 / 5 / 3
9,167
833
12,366
11,397
8,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 6 / 5
7,601
691
6,583
9,862
6,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Belycem
Ares
12
0 / 5 / 6
7,660
696
4,238
14,567
21,198
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 6
7,547
686
3,248
7,990
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
davys7aw
Amaterasu
1
0 / 0 / 0
2,724
248
0
0
0
Janus
veget465
Janus
20
9 / 2 / 1
10,588
963
19,735
8,992
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
14
Kills
9
10
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
5
0.42
L
Ares
Belycem
Ares
0
5
6
0.6
L
0
1
6
3
W
Maui
1
2
11
3.25
W
2
1
8
6
W
Morgan Le Fay
SS-Antzie
Morgan Le Fay
4
1
7
7.5
W
Khepri
1
1
7
4.5
L
Amaterasu
davys7aw
Amaterasu
0
0
0
0
L
Janus
veget465
Janus
9
2
1
4.75
W
Lancelot
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
33,804
44,802
Taken
41,411
42,591
Mitigated
46,227
17,224
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,583
3,011
367
601
9,862
6,914
0
6,218
3,644
13,608
0
L
Ares
Belycem
Ares
4,238
537
86
2,009
14,567
21,198
0
9,430
5,137
7,382
0
L
3,248
1,237
0
1,220
7,990
12,951
0
4,693
3,297
9,124
0
W
Maui
1,873
663
154
409
7,293
10,093
427
5,139
2,113
6,357
0
W
9,427
319
2,497
2,647
7,145
4,061
316
5,221
1,815
16,310
0
W
Morgan Le Fay
SS-Antzie
Morgan Le Fay
8,551
1,710
1,577
1,642
8,122
5,286
688
7,330
730
31,361
0
W
Khepri
4,776
438
1,299
3,180
10,845
14,802
300
8,128
2,634
14,133
0
L
Amaterasu
davys7aw
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Janus
veget465
Janus
19,735
472
1,512
2,369
8,992
5,164
0
4,286
4,706
45,056
0
W
Lancelot
12,366
2,238
2,506
1,313
11,397
8,349
220
7,646
3,706
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
36,120
116
Minions Killed
99
0
Camps Cleared
0
1,036,786
Distance Traveled
705,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,601
691
15
1
0
157,526
0
L
Ares
7,660
696
5
0
0
189,452
0
L
Kuzenbo
7,547
686
9
1
0
162,837
0
W
Maui
8,100
736
11
1
0
172,076
0
W
He Bo
8,220
747
23
2
0
238,296
0
W
Morgan Le Fay
8,889
808
39
4
0
199,823
0
W
Khepri
8,574
779
23
2
0
209,100
0
L
Amaterasu
2,724
248
0
0
0
0
0
L
Janus
10,588
963
70
6
0
195,922
0
W
Lancelot
9,167
833
20
2
0
217,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role