Player Matchup

Baron Samedi
Baron Samedi
DankTheSmoker420
Baron Samedi
Level 124
God Stats
13W - 5L
1,705 SR
Queue Stats
47W - 34L
1,567 Elo+
Solo
Geb
Geb
MoopyMcLoopy
Geb
Level 7
God Stats
6W - 4L
1,714 SR
Queue Stats
21W - 16L
1,527 Elo+
Party 2
Charybdis
Charybdis
tdiggidybabes
Charybdis
Level 125
God Stats
6W - 4L
1,572 SR
Queue Stats
161W - 125L
1,658 Elo+
Party 2
Team Averages
Level 85
1,664 SR
1,584 Elo+

VS

Team Averages
Level 86
1,434 SR
1,520 Elo+
Ratatoskr
Ratatoskr
Cr4zYx33
Ratatoskr
Level 82
God Stats
2W - 2L
1,215 SR
Queue Stats
90W - 90L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
OfficerLard
Kuzenbo
Level 47
God Stats
37W - 30L
1,518 SR
Queue Stats
61W - 57L
1,466 Elo+
Party 1
Ra
Ra
Squeeaal
Ra
Level 129
God Stats
6W - 6L
1,569 SR
Queue Stats
341W - 321L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankTheSmoker420
Baron Samedi
13
1 / 1 / 3
8,173
681
7,045
6,025
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 3
9,212
768
6,075
11,042
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
tdiggidybabes
Charybdis
15
2 / 0 / 2
8,759
730
12,586
8,122
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cr4zYx33
Ratatoskr
12
1 / 3 / 0
7,470
623
3,950
9,872
9,263
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
OfficerLard
Kuzenbo
14
0 / 1 / 1
8,328
694
4,796
11,260
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 1
7,939
662
8,966
7,167
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cr4zYx33
Ratatoskr
1
3
0
0.33
W
Baron Samedi
DankTheSmoker420
Baron Samedi
1
1
3
2.5
W
1
0
3
2.5
L
Kuzenbo
OfficerLard
Kuzenbo
0
1
1
0.5
L
0
0
1
0.5
W
Charybdis
tdiggidybabes
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
17,712
25,189
Taken
28,299
17,791
Mitigated
26,884
13,366
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cr4zYx33
Ratatoskr
3,950
402
0
924
9,872
9,263
0
4,609
5,263
0
14,087
W
Baron Samedi
DankTheSmoker420
Baron Samedi
7,045
96
1,024
1,604
6,025
3,254
27
3,991
1,828
38,411
0
W
6,075
645
499
4,045
11,042
11,272
70
5,405
5,250
20,911
0
L
Kuzenbo
OfficerLard
Kuzenbo
4,796
2,541
383
1,808
11,260
14,468
0
4,433
6,827
11,751
200
L
8,966
1,003
2,814
3,565
7,167
3,153
0
4,102
3,065
59,128
0
W
Charybdis
tdiggidybabes
Charybdis
12,586
7,654
0
6,194
8,122
3,265
197
4,244
3,658
0
60,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
23,737
213
Minions Killed
150
0
Camps Cleared
0
677,518
Distance Traveled
739,024
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,470
623
19
2
0
256,096
0
W
Baron Samedi
8,173
681
73
6
0
218,451
3
W
Geb
9,212
768
27
2
0
244,666
4
L
Kuzenbo
8,328
694
17
1
0
231,569
0
L
Ra
7,939
662
114
10
0
251,359
0
W
Charybdis
8,759
730
113
9
0
214,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role