Player Matchup

He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CrazyXend
Medusa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 138L
1,513 Elo+
Solo
Achilles
Achilles
Kazeyasha
Achilles
Level 94
God Stats
7W - 1L
1,697 SR
Queue Stats
237W - 165L
1,608 Elo+
Solo
Terra
Terra
günther98
Terra
Level 170
God Stats
6W - 3L
1,527 SR
Queue Stats
189W - 188L
1,616 Elo+
Party 1
Discordia
Discordia
musicpoprock
Discordia
Level 173
God Stats
9W - 8L
1,801 SR
Queue Stats
138W - 133L
1,542 Elo+
Solo
Team Averages
Level 127
1,605 SR
1,556 Elo+

VS

Team Averages
Level 115
1,719 SR
1,592 Elo+
Anhur
Anhur
Huntering
Anhur
Level 100
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 4L
1,746 Elo+
Solo
Hades
Hades
MrSquatly
Hades
Level 144
God Stats
7W - 10L
1,888 SR
Queue Stats
104W - 139L
1,460 Elo+
Solo
Horus
Horus
N1kNaks
Horus
Level 156
God Stats
35W - 23L
1,897 SR
Queue Stats
499W - 458L
1,592 Elo+
Solo
The Morrigan
The Morrigan
djcharm
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,638 Elo+
Solo
Nemesis
Nemesis
mralfiesolomons
Nemesis
Level 46
God Stats
7W - 5L
1,560 SR
Queue Stats
141W - 151L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
12 / 0 / 6
11,446
715
16,466
10,946
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
CrazyXend
Medusa
14
2 / 3 / 3
8,044
503
6,080
12,152
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kazeyasha
Achilles
15
1 / 2 / 4
8,654
541
7,939
15,148
13,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
14
2 / 2 / 12
8,948
559
4,526
15,834
13,068
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Discordia
musicpoprock
Discordia
16
7 / 2 / 4
10,158
635
10,074
9,663
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Huntering
Anhur
15
5 / 5 / 0
9,424
589
12,702
15,575
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
MrSquatly
Hades
14
2 / 5 / 0
8,608
538
12,379
17,220
11,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
N1kNaks
Horus
10
0 / 6 / 4
7,127
445
4,275
16,128
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
djcharm
The Morrigan
14
2 / 6 / 0
8,356
522
5,942
12,348
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 2 / 1
5,748
359
2,337
5,243
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
24
Kills
9
9
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
0
6
15
W
Medusa
CrazyXend
Medusa
2
3
3
1.17
L
Anhur
Huntering
Anhur
5
5
0
1
W
Achilles
Kazeyasha
Achilles
1
2
4
1.5
L
Hades
MrSquatly
Hades
2
5
0
0.4
L
Horus
N1kNaks
Horus
0
6
4
0.33
L
The Morrigan
djcharm
The Morrigan
2
6
0
0.33
W
Terra
2
2
12
4
L
0
2
1
0.25
W
Discordia
musicpoprock
Discordia
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,085
Damage
37,635
63,743
Taken
66,514
38,692
Mitigated
37,814
25,758
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,466
2,131
126
8,340
10,946
4,328
129
2,592
8,354
125,910
0
W
Medusa
CrazyXend
Medusa
6,080
3,797
0
3,967
12,152
3,824
821
0
12,152
0
51,137
L
Anhur
Huntering
Anhur
12,702
6,834
0
6,441
15,575
5,931
649
5,662
9,913
0
78,652
W
Achilles
Kazeyasha
Achilles
7,939
1,223
0
2,924
15,148
13,749
219
7,823
7,325
1,781
65,516
L
Hades
MrSquatly
Hades
12,379
2,417
156
6,007
17,220
11,102
0
7,397
9,823
74,872
0
L
Horus
N1kNaks
Horus
4,275
2,215
497
2,633
16,128
14,164
0
7,496
8,632
0
21,986
L
The Morrigan
djcharm
The Morrigan
5,942
1,047
0
717
12,348
4,880
0
9,366
2,679
66,669
0
W
Terra
4,526
2,128
3,558
4,595
15,834
13,068
200
5,018
10,816
22,810
0
L
2,337
1,190
0
773
5,243
1,737
0
1,734
3,509
0
20,705
W
Discordia
musicpoprock
Discordia
10,074
1,103
0
2,248
9,663
3,723
453
2,888
6,775
78,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
39,263
516
Minions Killed
433
0
Camps Cleared
0
1,663,670
Distance Traveled
1,222,546
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,446
715
171
11
0
378,081
0
W
Medusa
8,044
503
77
5
0
265,808
1
L
Anhur
9,424
589
133
8
0
255,541
0
W
Achilles
8,654
541
108
7
0
341,616
2
L
Hades
8,608
538
134
8
0
257,550
0
L
Horus
7,127
445
13
1
0
284,304
0
L
The Morrigan
8,356
522
120
8
0
290,797
2
W
Terra
8,948
559
28
2
0
371,860
6
L
Nemesis
5,748
359
33
2
0
134,354
1
W
Discordia
10,158
635
132
8
0
306,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role