Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Jollyhysoka
Charybdis
Level 94
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 3L
1,714 Elo+
Solo
Scylla
Scylla
fire4power
Scylla
Level 83
God Stats
2W - 2L
1,503 SR
Queue Stats
56W - 67L
1,416 Elo+
Party 1
Team Averages
Level 99
1,433 SR
1,543 Elo+

VS

Team Averages
Level 79
1,702 SR
1,430 Elo+
Cernunnos
Cernunnos
Mr Fisher HD570
Cernunnos
Level 46
God Stats
19W - 14L
1,542 SR
Queue Stats
40W - 35L
1,452 Elo+
Party 2
Anubis
Anubis
XxKALLUMxX HD
Anubis
Level 33
God Stats
12W - 5L
1,716 SR
Queue Stats
21W - 15L
1,394 Elo+
Party 2
Ymir
Ymir
sebsop
Ymir
Level 157
God Stats
38W - 14L
1,850 SR
Queue Stats
616W - 700L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 8 / 0
8,488
606
10,116
21,231
22,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Jollyhysoka
Charybdis
14
1 / 6 / 1
9,255
661
10,503
14,297
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
fire4power
Scylla
12
0 / 8 / 1
8,148
582
9,031
13,822
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mr Fisher HD570
Cernunnos
18
13 / 0 / 8
11,971
855
23,305
10,855
5,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 16
10,368
741
11,942
13,689
8,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
sebsop
Ymir
16
6 / 1 / 12
11,535
824
6,793
14,217
15,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
22
22
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
8
0
0.13
L
Charybdis
Jollyhysoka
Charybdis
1
6
1
0.25
W
Cernunnos
Mr Fisher HD570
Cernunnos
13
0
8
17
W
3
1
16
11
L
Scylla
fire4power
Scylla
0
8
1
0.06
W
Ymir
sebsop
Ymir
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
42,040
49,350
Taken
38,761
33,292
Mitigated
29,386
4,734
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,116
215
611
2,241
21,231
22,086
0
5,525
15,706
26,461
549
L
Charybdis
Jollyhysoka
Charybdis
10,503
4,291
0
1,382
14,297
6,108
0
6,718
7,579
0
36,830
W
Cernunnos
Mr Fisher HD570
Cernunnos
23,305
9,783
0
2,551
10,855
5,784
1,212
5,289
5,387
0
69,467
W
11,942
690
906
8,040
13,689
8,224
662
6,188
7,296
37,371
0
L
Scylla
fire4power
Scylla
9,031
255
206
294
13,822
5,098
0
6,521
7,301
25,222
0
W
Ymir
sebsop
Ymir
6,793
1,031
0
1,469
14,217
15,378
827
6,016
7,444
16,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
33,874
128
Minions Killed
161
0
Camps Cleared
0
614,047
Distance Traveled
781,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,488
606
35
3
0
195,202
0
L
Charybdis
9,255
661
58
4
0
210,956
0
W
Cernunnos
11,971
855
88
6
0
254,732
0
W
Anubis
10,368
741
40
3
0
256,289
0
L
Scylla
8,148
582
35
3
0
207,889
0
W
Ymir
11,535
824
33
2
0
270,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role