Player Matchup

Raijin
Raijin
Binabik
Raijin
Level 159
God Stats
1W - 2L
1,715 SR
Queue Stats
83W - 115L
1,504 Elo+
Solo
Fafnir
Fafnir
Dembora
Fafnir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 317L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
SumSum7
Cabrakan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 147L
1,514 Elo+
Party 3
Vamana
Vamana
Sv3nito
Vamana
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
137W - 152L
1,500 Elo+
Party 3
Kali
Kali
Tibix
Kali
Level 93
God Stats
0W - 4L
1,267 SR
Queue Stats
66W - 90L
1,482 Elo+
Party 2
Team Averages
Level 131
1,453 SR
1,520 Elo+

VS

Team Averages
Level 140
1,504 SR
1,528 Elo+
Chaac
Chaac
DonAasi
Chaac
Level 128
God Stats
5W - 0L
1,300 SR
Queue Stats
200W - 167L
1,539 Elo+
Party 1
Raijin
Raijin
Embereon
Raijin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 213L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mintoue
Ah Muzen Cab
Level 203
God Stats
5W - 0L
1,722 SR
Queue Stats
145W - 145L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Naapuri8
Xing Tian
Level 125
God Stats
3W - 0L
1,733 SR
Queue Stats
226W - 215L
1,537 Elo+
Party 1
Hades
Hades
PapaDemonic
Hades
Level 116
God Stats
2W - 1L
1,266 SR
Queue Stats
24W - 18L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Binabik
Raijin
14
1 / 7 / 3
8,470
770
7,844
12,967
5,525
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Dembora
Fafnir
15
0 / 4 / 6
8,383
762
12,091
16,341
21,987
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
SumSum7
Cabrakan
11
2 / 7 / 1
7,047
641
8,426
16,112
20,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Sv3nito
Vamana
15
4 / 8 / 2
9,178
834
12,904
19,412
21,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
Tibix
Kali
13
1 / 8 / 6
8,371
761
3,906
19,860
14,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DonAasi
Chaac
18
7 / 1 / 17
10,341
940
13,435
15,050
13,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Embereon
Raijin
17
9 / 3 / 15
10,133
921
20,253
8,891
4,881
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mintoue
Ah Muzen Cab
15
9 / 3 / 17
9,947
904
19,267
13,284
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Naapuri8
Xing Tian
15
2 / 2 / 21
9,271
843
8,671
12,265
11,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 2 / 17
9,848
895
12,166
11,305
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
8
Kills
33
34
Deaths
11
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raijin
Binabik
Raijin
1
7
3
0.36
L
Fafnir
Dembora
Fafnir
0
4
6
0.75
W
Chaac
DonAasi
Chaac
7
1
17
15.5
W
Raijin
Embereon
Raijin
9
3
15
5.5
W
Ah Muzen Cab
Mintoue
Ah Muzen Cab
9
3
17
5.83
W
Xing Tian
Naapuri8
Xing Tian
2
2
21
6.25
W
6
2
17
7.25
L
Cabrakan
SumSum7
Cabrakan
2
7
1
0.36
L
Vamana
Sv3nito
Vamana
4
8
2
0.63
L
Kali
Tibix
Kali
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
73,792
84,692
Taken
60,795
84,420
Mitigated
43,573
13,313
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Binabik
Raijin
7,844
813
258
1,247
12,967
5,525
0
3,899
8,783
25,041
0
L
Fafnir
Dembora
Fafnir
12,091
5,060
2,190
4,686
16,341
21,987
0
7,464
8,511
23,361
0
W
Chaac
DonAasi
Chaac
13,435
2,374
0
7,645
15,050
13,659
41
6,646
8,329
0
26,026
W
Raijin
Embereon
Raijin
20,253
4,004
950
1,962
8,891
4,881
1,156
3,668
5,113
31,110
0
W
Ah Muzen Cab
Mintoue
Ah Muzen Cab
19,267
9,413
516
4,187
13,284
6,465
4,897
7,393
5,816
0
31,434
W
Xing Tian
Naapuri8
Xing Tian
8,671
630
911
2,821
12,265
11,363
789
3,328
8,845
16,510
0
W
12,166
2,492
2,601
5,722
11,305
7,205
1,318
6,320
4,868
23,918
0
L
Cabrakan
SumSum7
Cabrakan
8,426
648
682
503
16,112
20,557
0
7,157
8,280
14,127
906
L
Vamana
Sv3nito
Vamana
12,904
4,162
0
1,055
19,412
21,730
0
8,741
10,006
413
23,232
L
Kali
Tibix
Kali
3,906
1,040
0
2,692
19,860
14,621
0
11,268
8,022
0
7,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
49,540
126
Minions Killed
121
0
Camps Cleared
0
759,558
Distance Traveled
1,014,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,470
770
49
4
0
135,995
0
L
Fafnir
8,383
762
29
3
0
176,717
0
W
Chaac
10,341
940
23
2
0
232,699
0
W
Raijin
10,133
921
38
3
0
174,575
0
W
Ah Muzen Cab
9,947
904
21
2
0
179,379
0
W
Xing Tian
9,271
843
7
1
0
226,466
0
W
Hades
9,848
895
32
3
0
200,956
0
L
Cabrakan
7,047
641
3
0
0
120,014
0
L
Vamana
9,178
834
33
3
0
175,030
0
L
Kali
8,371
761
12
1
0
151,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role