Player Matchup

Scylla
Scylla
DastianOG
Scylla
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 32L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Mimiger
Cthulhu
Level 135
God Stats
2W - 6L
1,244 SR
Queue Stats
65W - 71L
1,413 Elo+
Party 1
Ratatoskr
Ratatoskr
SinisTeaTH
Ratatoskr
Level 23
God Stats
12W - 10L
1,495 SR
Queue Stats
29W - 34L
1,437 Elo+
Party 1
Team Averages
Level 95
1,342 SR
1,413 Elo+

VS

Team Averages
Level 93
1,355 SR
1,418 Elo+
Medusa
Medusa
RedFox1998
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
papelitogamer00
Cabrakan
Level 82
God Stats
1W - 1L
1,281 SR
Queue Stats
29W - 33L
1,422 Elo+
Party 2
Zhong Kui
Zhong Kui
sebas2299
Zhong Kui
Level 76
God Stats
2W - 1L
1,285 SR
Queue Stats
36W - 42L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DastianOG
Scylla
15
1 / 6 / 3
8,832
631
12,457
9,308
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mimiger
Cthulhu
14
2 / 4 / 2
8,749
625
14,471
15,906
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SinisTeaTH
Ratatoskr
12
1 / 8 / 3
8,160
583
7,264
14,725
6,649
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RedFox1998
Medusa
14
1 / 2 / 11
9,752
697
5,834
10,909
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
15
1 / 2 / 11
10,580
756
4,269
16,265
18,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
sebas2299
Zhong Kui
19
16 / 0 / 2
12,708
908
25,053
20,350
16,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
18
18
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
DastianOG
Scylla
1
6
3
0.42
L
Cthulhu
Mimiger
Cthulhu
2
4
2
0.75
W
Medusa
RedFox1998
Medusa
1
2
11
3.25
L
Ratatoskr
SinisTeaTH
Ratatoskr
1
8
3
0.31
W
Cabrakan
1
2
11
3.25
W
Zhong Kui
sebas2299
Zhong Kui
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
35,156
39,939
Taken
47,524
25,428
Mitigated
39,175
2,733
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DastianOG
Scylla
12,457
693
0
0
9,308
4,692
0
7,600
1,708
44,688
0
L
Cthulhu
Mimiger
Cthulhu
14,471
683
160
2,496
15,906
14,087
0
10,622
5,284
38,911
0
W
Medusa
RedFox1998
Medusa
5,834
3,150
0
2,538
10,909
4,348
1,000
5,247
5,459
0
43,044
L
Ratatoskr
SinisTeaTH
Ratatoskr
7,264
1,654
0
77
14,725
6,649
0
11,184
3,541
0
18,860
W
Cabrakan
4,269
653
2,145
3,218
16,265
18,241
317
9,496
6,369
9,256
0
W
Zhong Kui
sebas2299
Zhong Kui
25,053
5,319
0
14,126
20,350
16,586
2,004
11,551
8,195
72,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
33,040
145
Minions Killed
172
0
Camps Cleared
0
707,321
Distance Traveled
734,428
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,832
631
82
6
0
236,618
0
L
Cthulhu
8,749
625
35
3
0
251,016
1
W
Medusa
9,752
697
46
3
0
249,402
3
L
Ratatoskr
8,160
583
28
2
0
219,687
0
W
Cabrakan
10,580
756
11
1
0
233,148
1
W
Zhong Kui
12,708
908
115
8
0
251,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role