Player Matchup

Sun Wukong
Sun Wukong
Iron_Patriot__
Sun Wukong
Level 129
God Stats
3W - 3L
1,326 SR
Queue Stats
80W - 86L
1,368 Elo+
Party 3
Maui
Maui
ItsYaBoii84
Maui
Level 69
God Stats
3W - 9L
1,158 SR
Queue Stats
10W - 13L
1,384 Elo+
Party 2
Ravana
Ravana
War_Machine_94_
Ravana
Level 129
God Stats
16W - 19L
1,404 SR
Queue Stats
92W - 89L
1,458 Elo+
Party 3
Ishtar
Ishtar
Your Alphaa
Ishtar
Level 79
God Stats
16W - 15L
1,503 SR
Queue Stats
19W - 20L
1,452 Elo+
Party 2
Eset
Eset
lil slloth
Eset
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 111L
1,510 Elo+
Solo
Team Averages
Level 106
1,378 SR
1,435 Elo+

VS

Team Averages
Level 84
1,532 SR
1,388 Elo+
Hades
Hades
 
Hades
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Musiclover3321
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,293 Elo+
Party 1
Shiva
Shiva
Purecodine6902
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,330 Elo+
Solo
Ullr
Ullr
Ratmance
Ullr
Level 97
God Stats
8W - 5L
1,733 SR
Queue Stats
86W - 84L
1,290 Elo+
Party 1
Serqet
Serqet
kosluki1521
Serqet
Level 144
God Stats
16W - 17L
1,428 SR
Queue Stats
195W - 193L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iron_Patriot__
Sun Wukong
10
2 / 0 / 1
6,001
600
3,763
5,783
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 2
5,646
565
2,290
5,054
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 4
5,505
551
3,803
5,994
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
10
1 / 0 / 0
5,741
574
3,318
4,126
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 1
5,955
596
4,214
5,769
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 2
5,369
537
4,929
6,133
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 0
4,946
495
1,539
6,833
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
3,321
332
0
0
0
Ullr
8
0 / 2 / 0
4,686
469
3,047
5,868
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
9
3 / 2 / 0
5,416
542
4,166
7,929
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
W
Sun Wukong
Iron_Patriot__
Sun Wukong
2
0
1
2.5
W
1
0
2
2
L
0
1
0
0
L
0
0
0
0
L
Ullr
0
2
0
0
W
1
0
4
3
W
Ishtar
1
0
0
1
L
Serqet
3
2
0
1.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,388
Damage
13,681
26,726
Taken
26,763
13,680
Mitigated
12,319
9,996
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,929
322
280
1,669
6,133
3,184
0
2,719
3,414
30,350
0
W
Sun Wukong
Iron_Patriot__
Sun Wukong
3,763
537
21
1,741
5,783
4,649
240
0
5,201
949
34,397
W
2,290
832
359
2,180
5,054
3,463
0
1,359
3,695
17,279
0
L
1,539
383
0
1,435
6,833
4,662
0
2,644
4,189
20,757
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
3,047
1,474
0
797
5,868
1,853
0
651
5,217
0
28,840
W
3,803
1,629
0
1,052
5,994
2,194
0
2,285
3,603
0
34,658
W
Ishtar
3,318
1,942
0
3,181
4,126
1,350
349
422
3,704
0
39,013
L
Serqet
4,166
1,436
0
2,534
7,929
2,620
0
1,086
6,843
0
22,350
W
4,214
679
163
1,299
5,769
2,024
0
2,402
3,367
41,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
23,738
266
Minions Killed
166
0
Camps Cleared
0
937,632
Distance Traveled
758,082
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,369
537
47
5
0
160,871
0
W
Sun Wukong
6,001
600
53
5
0
188,944
0
W
Maui
5,646
565
26
3
0
200,933
2
L
Ymir
4,946
495
35
4
0
197,909
1
L
Shiva
3,321
332
0
0
0
0
0
L
Ullr
4,686
469
41
4
0
179,453
0
W
Ravana
5,505
551
50
5
0
209,532
0
W
Ishtar
5,741
574
64
6
0
157,588
0
L
Serqet
5,416
542
43
4
0
219,849
1
W
Eset
5,955
596
73
7
0
180,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role