Player Matchup

Hercules
Hercules
 
Hercules
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GOD187PROOF
Loki
Level 15
God Stats
14W - 14L
1,711 SR
Queue Stats
23W - 24L
1,549 Elo+
Party 2
Atlas
Atlas
funk1024
Atlas
Level 159
God Stats
18W - 11L
1,805 SR
Queue Stats
371W - 333L
1,600 Elo+
Party 2
Team Averages
Level 140
1,603 SR
1,530 Elo+

VS

Team Averages
Level 49
1,489 SR
1,431 Elo+
Lancelot
Lancelot
 
Lancelot
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Acnxlxgia
Freya
Level 127
God Stats
6W - 3L
1,543 SR
Queue Stats
75W - 74L
1,555 Elo+
Party 1
Tyr
Tyr
Thumbit43
Tyr
Level 34
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 3
Yu Huang
Yu Huang
ladytaymoon
Yu Huang
Level 40
God Stats
0W - 1L
1,496 SR
Queue Stats
129W - 132L
1,324 Elo+
Solo
Bellona
Bellona
yungslatt22
Bellona
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
188W - 146L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
10 / 1 / 3
7,243
724
10,791
8,742
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
 
Bellona
11
1 / 0 / 2
6,595
660
4,230
7,987
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
 
Chronos
10
2 / 3 / 5
6,056
606
6,591
6,647
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 1 / 0
5,127
513
2,371
5,081
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
funk1024
Atlas
12
6 / 0 / 1
7,203
720
6,102
6,791
2,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
1 / 5 / 1
4,828
483
2,333
7,895
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Acnxlxgia
Freya
7
3 / 4 / 0
5,069
507
3,809
8,412
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,611
461
2,499
10,157
7,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
ladytaymoon
Yu Huang
9
1 / 6 / 0
5,113
511
2,489
7,871
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
yungslatt22
Bellona
10
0 / 2 / 0
5,475
548
4,532
9,601
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
21
Kills
5
5
Deaths
21
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
3
11.5
W
Bellona
 
Bellona
1
0
2
2
W
Chronos
 
Chronos
2
3
5
1.5
L
Lancelot
 
Lancelot
1
5
1
0.3
L
Freya
Acnxlxgia
Freya
3
4
0
0.75
W
2
1
0
2
L
0
4
0
0
W
Atlas
funk1024
Atlas
6
0
1
6.5
L
Yu Huang
ladytaymoon
Yu Huang
1
6
0
0.17
L
Bellona
yungslatt22
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
15,662
35,248
Taken
43,936
18,997
Mitigated
23,754
7,004
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,791
4,404
0
1,989
8,742
4,080
0
943
7,799
0
47,735
W
Bellona
 
Bellona
4,230
1,929
0
2,167
7,987
8,664
442
0
7,987
0
51,632
W
Chronos
 
Chronos
6,591
1,768
0
408
6,647
2,375
0
2,866
3,781
28,983
0
L
Lancelot
 
Lancelot
2,333
611
16
275
7,895
2,797
0
1,948
5,947
0
20,799
L
Freya
Acnxlxgia
Freya
3,809
1,787
0
2,172
8,412
3,300
0
2,301
6,111
23,414
0
W
2,371
803
0
1,232
5,081
1,415
0
584
4,497
0
20,786
L
2,499
399
767
1,124
10,157
7,541
0
2,686
7,471
0
14,868
W
Atlas
funk1024
Atlas
6,102
1,521
0
1,208
6,791
2,463
1,463
1,905
4,886
46,549
0
L
Yu Huang
ladytaymoon
Yu Huang
2,489
377
0
937
7,871
2,636
0
3,739
4,132
31,657
0
L
Bellona
yungslatt22
Bellona
4,532
1,672
0
4,013
9,601
7,480
0
2,019
7,582
0
43,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
25,096
327
Minions Killed
236
0
Camps Cleared
0
979,837
Distance Traveled
1,032,824
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,243
724
69
7
0
226,312
1
W
Bellona
6,595
660
106
11
0
210,415
1
W
Chronos
6,056
606
46
5
0
192,575
0
L
Lancelot
4,828
483
33
3
0
232,910
0
L
Freya
5,069
507
44
4
0
199,649
0
W
Loki
5,127
513
33
3
0
145,677
0
L
Tyr
4,611
461
22
2
0
224,831
0
W
Atlas
7,203
720
73
7
0
204,858
0
L
Yu Huang
5,113
511
53
5
0
176,772
0
L
Bellona
5,475
548
84
8
0
198,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role