Player Matchup

Cerberus
Cerberus
ForeignT Mac
Cerberus
Level 106
God Stats
11W - 2L
1,614 SR
Queue Stats
142W - 111L
1,561 Elo+
Party 2
Hel
Hel
Panthados
Hel
Level 157
God Stats
68W - 48L
1,682 SR
Queue Stats
309W - 274L
1,610 Elo+
Solo
Mulan
Mulan
RayeStar
Mulan
Level 159
God Stats
1W - 0L
1,403 SR
Queue Stats
152W - 131L
1,552 Elo+
Party 2
Charybdis
Charybdis
Springtrap369YT
Charybdis
Level 59
God Stats
75W - 53L
1,648 SR
Queue Stats
172W - 172L
1,474 Elo+
Solo
Awilix
Awilix
smoothdiched
Awilix
Level 136
God Stats
9W - 6L
1,235 SR
Queue Stats
203W - 180L
1,495 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,538 Elo+

VS

Team Averages
Level 112
1,500 SR
1,381 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CodexEntry
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,268 Elo+
Party 1
Poseidon
Poseidon
EverydaySunday
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
Stonewall_Jack19
Kuzenbo
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 73L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForeignT Mac
Cerberus
10
3 / 2 / 2
6,557
596
2,929
9,398
5,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 2
7,799
709
7,114
6,393
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
RayeStar
Mulan
11
3 / 1 / 0
6,901
627
7,184
9,226
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Springtrap369YT
Charybdis
9
0 / 1 / 2
5,501
500
3,762
5,452
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
5 / 0 / 2
7,190
654
6,128
7,799
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 3 / 2
5,845
531
5,751
11,470
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
 
Martichoras
11
0 / 3 / 0
5,650
514
3,038
8,309
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CodexEntry
Fenrir
7
2 / 2 / 1
5,244
477
2,594
8,749
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
8
0 / 3 / 2
5,000
455
3,977
4,422
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,783
435
2,873
8,983
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
4
4
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
2
1
L
Martichoras
 
Martichoras
0
3
0
0
L
Fenrir
CodexEntry
Fenrir
2
2
1
1.25
L
Poseidon
0
3
2
0.33
W
Cerberus
ForeignT Mac
Cerberus
3
2
2
2
W
3
0
2
4
W
Mulan
RayeStar
Mulan
3
1
0
3
W
Charybdis
Springtrap369YT
Charybdis
0
1
2
1
L
0
3
1
0.17
W
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
18,233
38,268
Taken
41,933
17,446
Mitigated
20,475
17,183
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,751
2,408
240
2,006
11,470
3,678
0
1,375
10,095
0
41,157
L
Martichoras
 
Martichoras
3,038
1,220
0
2,540
8,309
3,098
0
5,974
2,335
0
42,451
L
Fenrir
CodexEntry
Fenrir
2,594
727
0
2,180
8,749
6,164
0
1,358
7,391
0
16,548
L
Poseidon
3,977
667
0
500
4,422
1,113
0
1,336
3,086
39,755
0
W
Cerberus
ForeignT Mac
Cerberus
2,929
188
1,635
3,222
9,398
5,226
0
2,350
7,048
23,769
0
W
7,114
116
276
3,690
6,393
2,192
978
0
6,393
57,758
0
W
Mulan
RayeStar
Mulan
7,184
1,147
0
3,474
9,226
5,506
59
2,322
6,429
0
47,547
W
Charybdis
Springtrap369YT
Charybdis
3,762
2,059
0
773
5,452
1,910
615
1,627
3,825
0
37,865
L
2,873
740
0
675
8,983
6,422
0
0
8,983
23,614
0
W
Awilix
6,128
2,240
0
4,113
7,799
2,612
0
38
7,723
0
45,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
26,522
396
Minions Killed
261
0
Camps Cleared
0
1,082,485
Distance Traveled
1,092,239
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,845
531
63
6
0
248,403
0
L
Martichoras
5,650
514
81
7
0
208,601
3
L
Fenrir
5,244
477
14
1
0
215,661
0
L
Poseidon
5,000
455
69
6
0
217,261
0
W
Cerberus
6,557
596
44
4
0
213,102
0
W
Hel
7,799
709
115
10
0
220,989
0
W
Mulan
6,901
627
91
8
0
191,199
0
W
Charybdis
5,501
500
74
7
0
187,982
2
L
Kuzenbo
4,783
435
34
3
0
202,313
1
W
Awilix
7,190
654
72
7
0
269,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role